Name: Ginny / Genevieve
Gender: Female
Race: Half-Orc
Class: Fighter 7/Half Orc Paragon 1
Age: 14
Level: 8
Movement: 30
Size: Medium
Alignment: Chaotic Neutral
Religion: Gods are there. Some don't like you, some do. Deal with it.
XP: 34964

Appearance:[/U]
Spoiler:

A noticeable feature of Ginny is that her personal care, seems awfully out-of-step with her being a half Orc. Her black hair is neatly braided or combed, and her nails are trimmed and polished, albeit a bit amateurishly. Nor does she smell bad due to infrequent bathing. Surprisingly, this doesn't look quite as hideous as you'd think, once you get over the half-Orc issue. Other than that she seems to be a walking mountain of armor, prone to carrying gratuitously large weapons. She doesn't have fangs protruding from her lower jaw like many half orcs.


Statistics
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Str: 20 (5)
Dex: 14 (2)
Con: 16 (3)
Int: 14 (2)
Wis: 10 (0)
Cha: 10 (0)


Class/Race Features
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Divided Ancestry: After gaining levels in half-orc Paragon, Ginny can choose to advance as a human or Orc Paragon, but not both.

Monstrous Mien: Half-orc Paragons can channel their inner ferocity, resulting in a +4 racial bonus on intimidate checks

Darkvision: Like other Half Orcs, Ginny can see up to 60 feet in the Dark.



Skills
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Spot: 6 (5 + 1)
Climb: 11 (6+5)
Craft Tailor: 7
Ride: 5 (3+2)
Intimidate: 11 + 4
Escape Artist 5 (3+2)
Jump: 12 (7+ 5)


Equipment
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Bebilith Spiked Full plate Armor +1 magical:
AC (including magic): 9
Max Dex Bonus: 2
Armor Check Penalty: -5
Arcane Failure: 25%
Speed: 30ft

Special:

6 Legs sticking out from the back of the armor aid in grappling. +4 grapple bonus
Poison on injury through spikes: DC 15 Fortitude (both saves), 2d4 Str dmg
If wearing entire set, inclusive helmet: Fear (frightened) DC 12 Will Save, 15ft cone 1/Day

Wearing the helmet alone or in set +2 Intimidate check.

The helmet looks like the head of a spider demon. The visor opens up like its mouth jaw claws to the side.

Bebilith Heavy Shield +1:
AC: 3
AC penalty: -1
Arcane Failure: 5%

Special:
+2 Resistance to Poison
In set with armor: Spell Resistance 12

+1 Keen Silvered Large Falchion (2d6) x 2 Crit on 15-20.
Large War Hammer (2d6) x 3 Crit.
Spiked gauntlets(2)
Spoiler:



Inventory

Artisan's Outfit
Artisan's Tools
Explorer's Outfit
Traveler's Outfit
Backpack
Bedroll
Trail Rations (10)
Water Skin.
Lantern
2 pints oil
Flint + Steel
Soap (2 lb)
Rope, Hemp 50 ft
Sewing Needles (10)
Shovel

Wealth: 200 GP




Combat Statistics:
Spoiler:
HP: 97
AC: 21 w/o shield. 24 with
Flat Footed: 19


Saves

Fort: +8
Ref: +4
Wil: +2


Battle

Bab: +8/+3

Melee Attack: +13/+8
Ranged Attack: +10/+5
Grapple Check: +21/+16

Melee Damage: 2d6 + 5 (Hammer, +8 for Falchion)
Ranged Damage: NA
Grapple Damage: 1d4 + 5


Feats:

Spoiler:
Combat Expertise: Ginny may sacrifice attack bonus for additional AC in a given round. This may not exceed +5

Combat Reflexes. Ginny may make an additional number of attacks of opportunity equal to her dexterity modifier + 1. This gives her a total of 3 attacks of opportunity per round.

Improved Trip. Ginny does not grant an attack of opportunity to her opponent when making a trip attempt. She also gets a +4 bonus to the Strength check made to trip the opponent in addition to any other modifiers.

Power Attack. Exchange Attack Bonus for additional damage

Improved Unarmed Strike. Ginny is considered to be armed even when unarmed that is, she does not provoke attacks or opportunity from armed opponents when you attack them while unarmed. However, you still get an attack of opportunity against any opponent who makes an unarmed attack on you

Improved Disarm. Ginny gains a +4 on the opposed attack roll to disarm an opponent, does not provoke an attack of opportunity, and the opponent is not given a chance to disarm her.

Improved Sunder. When she strikes at an object held or carried by an opponent (such as a weapon or shield), she does not provoke an attack of opportunity.

She also gains +4 bonus on any attack roll made to attack an object held or carried by another character.



Abilities:

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Powerful Build:
For many purposes, Ginny counts as being one size category larger than she is due to her muscular body. She may wield weapons sized for a creature one size category larger without penalty.

Whenever Ginny is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), she is treated as one size larger if doing so is advantageous.

Ginny is also considered to be one size larger when determining whether a creatures special attacks based on size (such as improved grab or swallow whole) can affect him. Ginny can use weapons designed for a creature one size larger without penalty. However, her space and reach remain those of a creature of her actual size. The benefits of this trait stack with the effects of powers, abilities, and spells that change the subjects size category.


History
Spoiler:
Born to a prostitute in a city of humans, Ginny is an odd girl. Her mother would have induced an abortion, but for the fact that she didn't think the baby was part orc until it was too late. And inducing abortions is dangerous business anyhow for those without access to healing spells.

And so, six and a half months later, she gave birth to...a bouncing baby half-orc. Unwilling to admit to herself that she had an orc for a daughter, and unable to dispose of the child since the madam had requested a Pelorite cleric to oversee things in the event that something went wrong (Early pregnancies can kill), she had Ginny's characteristic orc fangs removed when Ginny was finished nursing. Ginny still remembers that part of her childhood with horror.

Her mother kept Ginny well bundled up, and hid her for years. When she snuck out at age six, she managed to find a local seamstress who taught her how to sew. Ginny was never very good at it, having large fingers, but eventually learned how to tailor clothes and sew. The seamstress made her a stuffed bear for her eigth birthday that she still carries with her.

When she reached the age of 12, disaster struck. The madam of her mother's brothel decided that it was time for Ginny to begin earning her keep. So she sold Ginny for a night. Needless to say, the client was a rich local. Ginny's fangs had regrown by then, and she left the man bleeding on the floor. An angry mob attempted to find her, but she hid. When she returned to her mother, her mother snapped and basically told Ginny she was worthless and that she should go away and never return. In tears the big little girl in the torn dress fled, taking only the stuffed bear--which she carries to this day. This is Mr. Bear. And you don't mess with Mr. Bear. Ever. Though recently she gave away Mr. Bear to Gretel, a former slave the party rescued from Ma'Btch. Ma'Btch himself was later cut in half with a single swing of Ginny's massive Falchion

Eventually she fell in with a band of mercenaries, who saw value in her powerful arms and legs. They taught her to fight and gave her a weapon. She found affirmation and recognition in battle. Later, during the siege of Elfenlied, she met Sebastian and the rest of the group.




Personality:
Spoiler:

Although by half-orc standards, she's grown up, on the inside she's the equivalent of a teenage girl. To be frank, she'd rather be sewing clothes, wearing dresses, and marrying handsome princes than busting heads.

Ginny tends to be easygoing, but has a special dislike for bullies and thinks of Sebastian as a sort of older brother. Oh, and recently she's discovered boys and has a minor crush on Heero.



Miscellaneous:
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Languages: Common, Orc, Elven (You learn a lot of languages living in a house of ill repute)