I’ve been looking into cursed blades recently for the one piece game I’m writing. One thing that annoys me with Oda is how he only values the narrative in regards to explaining to the readers how things in the world works. He only reveals things when it will make s big impact in the plot but that decision can make certain things look like asspulls. We recently learned that Enma is a cursed blade that sucks out it’s users armament haki to greatly ramp up its destructive force. Now... before Enma, the only thing we’ve seen a confirmed cursed sword do is cut people against its users will. Law has a cursed sword but we don’t know much about it. Shiryu, and the way he talked about his sword makes it seem cursed and the end result is somewhat similar in that it compelled him to kill. Durandal from Cavendish might be s cursed weapon and might be why Cavendish has Hakuba but the theme is generally the same. Cursed swords make the user act and cut against their will. Heck, even Mihawk who might have a cursed sword in Yoru says that Yoru has no restraint. So, why all of a sudden Enma the only exception where it has an innate magical ability? I’m asking this cause I want to figure out a cool but not bullshit mechanic to implement into my game regarding cursed weapons.