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Head Sculpts

Discussion in 'Art Lounge' started by fieldy3000, May 30, 2007.

  1. fieldy3000 Look at it go \/

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    Spoiler: Alien preview



    alien head sculpt turn table
    2 hour sculpt with tons of post work in ps (original version in in the turntable vid). sort of like the way the one with the background turned out...



    Marv turn table
    I'm done with the Marv one, bone structure is such a freaking pain in the ass. I might attach it to a body and do a full body sculpt later on but that's it for now.
     
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  2. k-k-Kyle Ippo > You. Period.

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    Those are pretty fucking sick. Both ways.
     
  3. DeepCut Member

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    First one (fucking awesome) looks like something from Silent Hill, great details man!

    Just fix his mouth area a bit, (give it more sharp details :D)

    Second one looks like Kaiser from RE4 Lol.
    It'd be neat if you could texture his bandages btw.
    Give him some bloody smudges here and there?

    Great work, hope to see more from you Fieldy!
     
  4. fieldy3000 Look at it go \/

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    thanks, I doubt that I'm going to put anymore work in to the first one, it was more of a quick sculpt/practice/getting used to the new software than an actual character design or what not.
    the second one is Marv from the comic book & the flick called Sin City, I just got lazy on that one. didn't want to go in to too much detail on the bandaids because i knew they were going to get covered after I brought it over to PS so there was no point. i might work on him more if I decide to attach the head to a body and do the full body sculpt thing (I don't see that happening for a while).

    I'm probably going to do another sculpt over the weekend though.
     
  5. DeepCut Member

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    I see.

    On a side note, how did you achieve that excellent lighting (imo)? (1st one)
    (Was it created in Zbrush or Photoshop??)
     
  6. Instant Karma Professional Lurker ಠ_ರೃ

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    Wow thats crazy!

    I love it. They are both pretty awesome. Great job dude. :thumbs
     
  7. s0id3 Hinata is annoying and ugly

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    lol you don't light 3d models in photoshop...
     
  8. fieldy3000 Look at it go \/

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    Yeah it was mostly Zbrush and one of the default materials (the one shown in the turn table thing). I did use a soft brush to brighten some areas up but it's mostly zbrush.


    thanks for the comments.
     
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