I will have my revenge
*Pogo scouts a head. Moving slowly towards the farm house and tries to look in. Stealth (14), perception (16)*
Near the opening behind the dilapidated house you can see there are some signs of someone living there. There's little bones from creatures outside and areas where there might have been cook fires and the like. Inside of the cave there is no visible light, but it could be deep enough to hide the light."Ah, good!" Kieran says with a smile. "An ambush free bridge, and a place that we might seek shelter against the cold as night approaches." Despite his words he'll keep a keen eye out for any movement, traps, or ambushes.
Result: 1d20 (19) + 2 Total: 21
"Travel in most parts of this realm is unadvised at night. Shall we see if we can't set up for the night here?"
We'll assume that someone told you, they're out to get back the stolen arms of a war forged who enlisted their help.Kira gives a somewhat derisive sniff at the notion of not favoring night travel, shooting Kieran a dubious glance but otherwise doesn't comment.
"So your current intent is to track down and return a pair of...arms?" she asks mildly.
You cross the bridge and make your way to the small cabin. It's pretty run down and it looks as if it has been abandoned a long time. The door facing the road is mostly in place, but there are plants grown up all on the inside and it looks like the building might topple over if you even dared to put too much weight on it.*Pogo scouts a head. Moving slowly towards the farm house and tries to look in. Stealth (14), perception (16)*
*Pogo cautiously makes his way to the broken table and continues to look around the room trying to see if there’s any trap doors or hidden panels with a insight check of (18)*Pogo climbs through the window of the small house, the only light inside is what filters through the windows. Once inside the floor feels spongy and loose beneath his weight and there's an intense smell of damp mold and rot in the air. On the adjacent wall there is a stone hearth that is barely visible in the light from a nearby window. A small table is near the center of the room, though two of the legs have shattered and the table itself is partially collapsed onto the floor. On either side of it are two overturned chairs.
Here and there around the room you can see where thick bundles of weeds and vines have pushed up through the aged floor and spilled out onto the floorboards in an effort to overtake the house.
The house seems to be utterly normal other than the fact it is suffering from a lack of care and extreme age.*Pogo cautiously makes his way to the broken table and continues to look around the room trying to see if there’s any trap doors or hidden panels with a insight check of (18)*
*Pogo opens the door and leaves it open for any party members. Propping it open with a chair. He then turns and starts to make a fire in the hearth with one of the table legs.*The house seems to be utterly normal other than the fact it is suffering from a lack of care and extreme age.
*Being the rogue that he is, Pogo tries to stealth into the mist. Stealth roll: (14), drawing his sword he makes his way down to the river and attempts to strike the undead creature with his rapier.* (12) to hitInitiative Rolls
Pogo – 11
Samara – 9
Kieran – 8
Leon – 23
Griffon – 11
Arthur – 12
Kira – 9
Cordin – 18
Order goes: Leon, Arthur, Pogo, Griffon, Kira, Samara, and Kieran
Leon readies a javelin as Cordin charges down to the river barking and growling. The dog runs down beside where Arthur is steadying himself and skirts past the monster causing it to turn and look at him. (granting Leon advantage on which he rolled an 18).
Leon’s aim is true and the tail end of the javelin wobbles as it sails through the air finding its mark in the creature’s chest. Though it is wounded, the monster makes no sound to show that it is concerned with the injury, nor does it flinch or move.
Arthur moves in at this moment to swipe with his Warhammer, but narrowly misses.
Pausing things right here until @makeoutparadise posts his actions.