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The Road to Ninja - Shinobi no Sekai

Discussion in 'Naruto Meta-Battledome' started by Charmed, Mar 25, 2018.

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  1. Charmed

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    I had this game on Facebook for 2 years, so I thought i could bring it to NBD so we can have some fun!
    Join and become a Ninja now! Let's see who becomes a Kage first but to become one, you're gonna have to defeat the current Kage of your village!

    FORMAT (in purple):

    Name:
    Description
    : (Your ninja's personality, goals etc)
    Rank: Genin (you should be able to change this later when you become stronger)
    Village: (to choose a village scroll down. Choose wisely! Ninja of the same village can go to missions together)
    Element: (depends on your village)
    Clan: (not available yet until you get to Chunin)
    Stats: (5 points is the limit of each stat, a Genin without a village has 0.5 in all stats. Each village gives a BONUS in some stats, so be sure to add that bonus to the following stats. You also have to add +1 Point either in Taijutsu or Genjutsu.)

    Stamina = 0.5 (This means how much chakra you have, and how quickly you will get tired. Using a jutsu will burn 0.5 of your Stamina)
    Ninjutsu = 0.5 (This means how good and fast you are with Ninjutsu, you can eventually learn to cast up to 5 Ninjutsu at once!)
    Taijutsu = 0.5 (This means how good you are in CQC and it also indicates how strong your ninja is in terms of raw strength)
    Genjutsu = 0.5 (This means how skilled you are with Genjutsu, and if you are good enough to break out of one or not.)
    Kenjutsu = 0.5 (This means how skilled you are with weapons, this also includes Puppets of course)
    Intelligence = 0.5 (This indicates how smart your ninja is, and it helps you create strategies etc!)
    Speed = 0.5 (This indicates how fast you are in base. It will also decide who attacks first in a fight and how many times you can dodge)
    Resistance = 0.5 (This indicates how much you can resist damage, you may even be able to tank a TBB!)


    Please choose a Hidden Village (to view more info about each village, open the spoiler):



    Join Konohagakure!
    Spoiler:

    Current Kage: Sayuri @SakuraLover16
    Main Nature: Fire
    Population: 17
    BONUS:

    Konoha offers you 3 different classes. You will have to choose one of them once you become a Chunin, and won't be able to change it.
    ___
    SHARINGAN CLASS: You can awaken the Sharingan eventually even the MS and EMS, learn Tsukuyomi and Madara level Katons.
    Level of Mastery
    Katon: Kage
    Taijutsu: Jounin
    Genjutsu: Kage
    Weapons: Swords/Katanas

    ____

    BYAKUGAN CLASS: You can awaken the Byakugan eventually. You're a master of Taijutsu and learn exclusive Hyuga Taijutsu.
    Level of Mastery
    Katon: Kage
    Taijutsu: Kage
    Genjutsu: Can't use
    Weapons: Can't equip

    ____

    MEDICAL NINJA CLASS: You can learn to heal yourself and others. Medics from Konoha are good in the Taijutsu area and can learn Byakugou and Sozo Saisei.
    Level of Mastery
    Katon: Kage
    Taijutsu: Kage
    Genjutsu: Jounin
    Weapons: Can't equip

    ____



    Join Kirigakure!
    Spoiler:

    Current Kage: Smoke - The 6th Mizukage Kara's Ally
    Main Nature: Water
    Population: 7
    BONUS:

    Kirigakure offers you 3 different classes. You will have to choose one of them once you become a Chunin, and won't be able to change it.

    LEGENDARY SWORDS CLASS 1: You can have swords like Kubikiribocho, Kabutowari and Hiramekarei even Samehada!
    Level of Mastery
    Suiton: Kage
    Taijutsu: Jounin
    Genjutsu: Jounin
    Weapons: Can equip all

    ____

    LEGENDARY SWORDS CLASS 2: You can have swords like Nuibari, Kiba and Shibuki, even Samehada!
    Level of Mastery
    Suiton: Kage
    Taijutsu: Jounin
    Genjutsu: Jounin
    Weapons: Can equip all

    ____

    MEDICAL NINJA CLASS: You can learn to heal yourself and others. Medics from Kiri can have 2 Kekkei Genkai and equip most weapons.
    Level of Mastery
    Suiton: Kage
    Taijutsu: Jounin
    Genjutsu: Kage
    Weapons: Can equip all

    ____



    Join Sunagakure!
    Spoiler:

    Current Kage: Topace @Topace
    Main Nature: Wind
    Population: 8
    S-Rank Missing Ninja: Charmed
    BONUS
    :

    Suna offers you 3 different classes. You will have to choose one of them once you become a Chunin, and won't be able to change it.

    SANDBENDER CLASS: You can control desert sand just like Gaara, later you can control Gold and Iron Sand as well!
    Level of Mastery
    Fuuton: Kage
    Taijutsu: Can't use
    Genjutsu: Jounin
    Weapons: Can't equip

    ____

    PUPPET MASTER CLASS: You can use Puppets as weapons, create powerful poisons and even create Human Puppets.
    Level of Mastery
    Fuuton: Kage
    Taijutsu: Can't use
    Genjutsu: Kage
    Weapons: Can equip all

    ____

    MEDICAL NINJA CLASS: You can learn to heal yourself and others. Medics from Suna can learn to revive an ally and they are masters of Fuuton. They can equip battle fans!
    Level of Mastery
    Fuuton: Kage
    Taijutsu: Jounin
    Genjutsu: Kage
    Weapons: Fans only

    ____



    Join Kumogakure!
    Spoiler:

    Current Kage: Nibui - The 5th Raikage Kara's Ally
    Main Nature: Lightning
    Population: 7
    BONUS:

    Kumo offers you 3 different classes. You will have to choose one of them once you become a Chunin, and won't be able to change it.

    OFFENSIVE NINTAIJUTSU CLASS: You have Raiton no Yoroi, Chidori, Lariat and can even Learn Jigokuzuki
    Level of Mastery
    Raiton: Kage
    Taijutsu: Kage
    Genjutsu: Can't use
    Weapons: Can't equip

    ____

    DEFENSIVE NINTAIJUTSU CLASS: You Raiton no Yoroi, Chidori, Lariat and Kuroi Kaminari!
    Level of Mastery
    Raiton: Kage
    Taijutsu: Kage
    Genjutsu: Can't use
    Weapons: Can't equip

    ____

    MEDICAL NINJA CLASS: You can learn to heal yourself and others. Medics from Kumo can learn Storm Release!
    Level of Mastery
    Raiton: Kage
    Taijutsu: Kage
    Genjutsu: Kage
    Weapons: Swords/Katanas

    ____



    Join Iwagakure!
    Spoiler:

    Current Kage: @trocollo Plok - The 4th Tsuchikage
    Main Nature: Earth
    Population: 5
    BONUS:

    Iwa offers you 3 different classes. You will have to choose one of them once you become a Chunin, and won't be able to change it.

    KEIJUGAN CLASS: you can makes things lighter, so you can even learn to levitate, this can be used on other ninja. You will learn Bakuton, C2 Dragon and Jinton!
    Level of Mastery
    Doton: Kage
    Taijutsu: Kage
    Genjutsu: Can't use
    Weapons: Swords/Katanas

    ____

    KAJUGAN CLASS: You can increase the targets weight and you will learn Kurotsuchi's and Roshi's version of Yoton and you can learn Jinton as well.
    Doton: Kage
    Taijutsu: Kage
    Genjutsu: Can't use
    Weapons: Swords/Katanas

    ____

    MEDICAL NINJA CLASS: You can learn to heal yourself and others. Medics from Kumo can learn Jinton!
    Doton: Kage
    Taijutsu: Kage
    Genjutsu: Jounin
    Weapons: Nunchaku

    ____



    Join Amegakure!
    Spoiler:

    *Join now!
    Current Leader: Charmed
    Main Nature: Poison
    Population: 6
    This Village, AKA "Happy Happy Puppet Village" belongs to KARA


    Only 1 Class is available, and it's a combination of a Medical Ninja and a Combat Ninja.

    Level of Mastery:
    Poison: Kage
    Suiton: Kage
    Taijutsu: Can't use
    Genjutsu: Kage
    Weapons: Can equip all. Scythes deal double damage.
    Medical Ninjutsu: Kage


    Main Nature: Poison

    Genin:
    Sta +1
    Gen +1
    Spe +1

    Chunin:
    2nd Nature: Water
    Ninjutsu +1

    Jounin:
    Ninjutsu +1

    Elite Jounin:
    3rd Nature: Wind
    Dual Wield
    Kenjutsu +1

    Sannin:
    Summoning Jutsu: Ibuse
    Kekkei Genkai: Dokuton
    (Poison + Water)
    *If Legendary Sannin, access to 4th Nature.

    Kage:
    4th Nature: Doton
    Sta +1
    Gen +1
    Spe +1
    Kekkei Tota: Origami no Jutsu

    *Ame ninja's Poison Breath and Poison Bombs deal double amount of damage and have twice the AoE too.
    *Ame ninja have access to some Fuinjutsu.
    *Ame ninja have an Anti Poison Mask, which grants them immunity to Poison Breath and Poison Bombs.
     
    Last edited: Jan 21, 2020
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  2. Charmed

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    ___+NINJA SHOP+___
    Spoiler:

    *This Shop will Refresh later.

    Kunai x1 = 30 G
    A Kunai. You can use it tied to a rope as well, but it has many uses.

    Shuriken x1 = 20 G
    A Shuriken. You can add your own elemental chakra to the shuriken to make it even deadlier.

    Shuriken Pack x1= 150 G
    A cute little pouch with 10 deadly Shuriken inside.
    Kunai Pack x1= 200 G
    A cute little pouch with 10 deadly Kunai inside.

    Senbon x1 = 5 G
    A Senbon. A silent weapon that doesn't kill, but is harder to dodge and perceive than a Kunai or a Shuriken.
    Billy the Rope x1 = 30 G
    A Red Snake shaped Rope.
    Soldier Pill x1 = 100 G
    Restores 0.5 Stamina. Gone after one use.
    Soldier Pill Pack x1 = 800 G

    Contains 10 soldier pills.
    Poison Bomb α x1 = 50 G

    Poison Gas covers a 5 meters area. You can increase the area if you use more Poison Bombs. The target (s) poisoned with Poison Alpha will consume twice the amount of Stamina per jutsu, thus they will get tire d faster.
    Poison Bomb β x1 = 100 G

    Poison Gas covers a 5 meters area. You can increase the area if you use more Poison Bombs. The target (s) poisoned with Poison Beta will consume twice the chakra per jutsu. It also affects the target's evasion and accuracy.
    Sakura's Poisoned Kunai x1 = 100 G
    Inflicts Poison β The poisoned target will consume twice the chakra he normally needs to cast a jutsu so he will get tired faster. It also affects the targets evasion and accuracy. Gone after one use.

    Ninja Protein Drink x1 = 800 G
    When you drink this shake, you recover 5 Chakra Points. Chocolate, Vanilla and Strawberry flavor available. You may only carry 1 at a time.
    Boru-Hamburger x1 = 1500 G
    100% Beef. When eaten, you recover 10 Chakra Points. You may only carry 1 Burger.
    Super-Sour Burger x1 = 2000 G
    80% Lemon, 20% Beef. When eaten, you recover 12 Chakra Points. It'll also increase your Ninjutsu stat by 1 for the rest of the battle. You may only carry 1 Burger.

    Skip Sandwich x1 = 2000 G
    When you eat it, your speed will increase by 0.5 for the rest of the battle. You may only carry 1 Skip Sandwich.
    Skip Sandwich Deluxe x1 = 3500 G
    When you eat it, your speed will increase by 1 for the rest of the battle. You may only carry 1 Skip Sandwich Deluxe.

    DIAMOND SHURIKEN = 35000 G

    *Lasts for 7 days!
    *Legendary Kage+
    Receive 100% more EXP/ FAME / G / BP / AME in every mission!
    All your stats will go up +2 !
    Receive +2500 FAME + 2500 BP + 2500 AME + 25 Paper Bombs


    GOLDEN SHURIKEN
    = 13000 G

    *Lasts for 7 days!
    Receive 100% more EXP/ FAME / G / BP / AME in every mission!
    All your stats will go up +1 !
    Receive +500 FAME + 500 BP + 500 AME.

    SILVER SHURIKEN = 7000 G
    *Lasts for 7 days!
    Receive 50% more EXP/ FAME / G / BP / AME in every mission!
    All your stats will go up +0.5 !
    Receive +200 FAME + 200 BP + 200 AME.



    RANKING!
    Spoiler:

    1st. Charmed 1,778,818 Exp / 1,778,818 Fame
    2nd. Sayuri 266,307 Exp /266,307 Fame
    3rd.Zero 262,441 Exp /262,441 Fame
    4th Topace 237,441 Exp / 237,441 Fame
    5th Satya 172,931 Exp/ 172,931 Fame
    6th Smoke 168,989 Exp /168,989 Fame
    7th Plok 153,214 Exp/ 146,714 Fame
    8th Fatima 95,217 Exp/ 95,217 Fame
    9th Hiroishi 72,935 Exp 72,935 Fame
    10th Nibui 53,280 Exp /53,280 Fame
    11th Ryuga 4924 Exp / 4924 Fame
    12th Cordelia 4730 Exp / 4730 Fame
    13th Motoma 4700 Exp / 4700 Fame
    14th Korobo 4820 Exp / 4820 Fame
    15th Shira 2850 Exp / 2850 Fame
    16th Takuto 1425 Exp / 1425 Fame
    17th Kazuma 1200 Exp /1200 Fame
    18th Trevrep 1155 Exp/ /1155 Fame
    19th Timius 1047 Exp /1047 Fame
    20th Hiyokudo 800 Exp/ 800 Fame
    21th Ice 210 Exp / 210 Fame
    22th Broseph 110 Exp / 110 Fame
    23th Rahul 60 Exp / 60 Fame
    24th Abon 0 Exp / 0 Fame
    25th Levi 81,900 Exp / 0 Fame

    Biju Points Ranking
    *You need 4000 BP to become Jinchuuriki.

    1st. Charmed 574,664 BP
    2nd. Topace 58,018 BP
    3rd. Zero 50,296 BP
    4th Sayuri 49,573 BP
    5th Plok 36,772 BP
    6th Smoke 27,684 BP
    7th Hiroishi 19,377 BP
    8th Nibui 16,141 BP
    9th Fatima 15,572 BP
    10th Satya 12,913 BP
    11th Korobo 6710 BP
    12th Cordelia 5800 BP
    13th Ryuga 3958 BP
    14th Motoma 2500 BP
    15th Kazuma 1200 BP
    16th Timius 510 BP
    17th Trevrep 50 BP
    18th Levi 0 BP

    AME Points
    *You need AP to buy jutsu like Mokuton, Amaterasu, Shakuton, RS, etc.
    *It's not a ranking btw.

    Charmed 107,250 AP
    Zero 94,006 AP
    Sayuri 27,043 AP
    Topace 120,194 AP
    Fatima 62,400 AP
    Levi 0 AP
    Satya 18,143 AP
    Smoke 87,393 AP
    Ryuga 8,050 AP
    Plok 14,853 AP
    Hiroishi 57,658 AP
    Nibui 31,443 AP
    Takuto 4,243 AP
    Trevrep 500 AP
    Timuis 500 AP
    Motoma 6700 AP
    Korobo 8700 AP
    Cordelia 6600 AP



    How Stats work!
    Spoiler:

    STAMINA
    This means how much chakra you have, and how quickly you will get tired. If your chakra drops considerably, your speed, reflexes, accuracy, dodging skills and resistance will drop as well.
    0.5 -
    2 (You get tired easily)
    2.5 - 3.5 (You have a normal physical condition)
    4 - 5 (You have a Great physical condition)
    5 - 7.5 (You have large amounts of chakra!)
    8 -10 (You have huge amounts of chakra)
    10.5 -12.5 (you almost have Biju amounts of chakra)
    13 - 15 (you have biju amounts of chakra)
    15.5 - 18 (you have 100% Kurama amounts of chakra)
    18.5 - 21 (you have 120% Kurama amounts of chakra)
    21.5 - 24 (you have 150% Kurama amounts of chakra)

    *Using a Jutsu will cost 0.5 Stamina = 1 Chakra Point.
    ** Kage level jutsu cost 1 Stamina = 2 Chakra Points.

    "Getting tired"
    -For Chunin and Genin level fighters, this always happens if your Chakra points drop to 1 or less.

    -For Jounin, EJ and Sannin level fighters, this always happens if your Chakra points drop to 2 or less.
    -For Kage level fighters and above, this always happens if your Chakra Points drop to 5 or less! So be careful!

    *This happens after you've used the 6th Gate or the 7th Gate, too.
    *Getting tired drops your speed and resistance stats by 75%!
    *To avoid getting tired, use Soldier Pills or Food items to restore your Chakra Points; Medics may use the Chakra Transfer Technique, too!

    NINJUTSU
    This means how good and fast you are with Ninjutsu. It also indicates the potency of a Ninjutsu. The higher your ninjutsu, the more damage your ninjutsu attacks will do. Summons, Kekkei Genkai, Rasengan Line and Elementals are affected by your ninjutsu stat.

    0.5 - 2 (The Ninjutsu you use have a high chance of failing or backfire-ing. You're very slow with handseals. You can use 1 jutsu at a time.)
    2.5 - 3.5 (Your handseals are kinda slow. You can use 2 jutsu at a time.)
    4 - 5 (You have great Ninjutsu skills, your handsigns are fast enough but you wish they were faster. You may cast 3 jutsu at once, but you need the aid of Clones.)
    5.5 - 7.5 (Your skill with Ninjutsu is awsome, your hand seals' speed is very fast. You may cast 4 jutsu at once, but you need the aid of Clones. )
    8 - 10 (You're a Master when it comes to Ninjutsu, other ninja can't even see your handseals. You can cast 5 jutsu instantly with the aid of clones! )

    After 10, it's more about the Ninjutsu's Potency. If your Ninjutsu stat is higher than your opponent's, then you'll overpower his ninjutsu. If your Ninjutsu stat is higher than your opponent's Resistance, then you'll inflict large amounts of damage.

    TAIJUTSU
    This means how good you are in CQC and it also indicates how strong your ninja is in terms of raw strength.


    GENJUTSU
    This means how skilled you are with Genjutsu, and if you are good enough to break out of one or not. If your Genjutsu stat is higer than that of your opponent, your Genjutsu will usually have effect on him.


    *Frog Song, Tsukuyomi and Mugen Tsukuyomi, the most dangerous Genjutsu, have effect on opponents with higher Genjutsu than you, but if the opponent has 2.5 or more Genjutsu points above you, then they won't work!.

    *Genjutsu inflicts damage, ignoring the opponent's resistance stat.

    KENJUTSU
    This means how skilled you are with weapons, this also includes Puppets.

    It also indicates the damage dealt by weapons.
    *If your Kenjutsu stat is at least 3 points higher than your opponent's, you'll be able to break his weapons.
    *Legendary weapons can't break, though.


    INTELLIGENCE
    This indicates how smart your ninja is, and it helps you create strategies and see through traps and feints!.

    It also indicates your battle experience, which will allow you to outsmart and counter other ninja's strategies if their INT is lower than yours.

    SPEED
    This indicates your base speed, your reflexes, your dodging skills and your accuracy!

    It also affects your jutsu's speed. (Most jutsu, like elementals, have your base speed -1)
    It will also decide who attacks first in a fight!

    Dodging an attack: you'll lose 1 Speed point each time you use this ability! All ninja can use it, but the more you use it, the slower you are and the more susceptible to a Blitz you'll become!

    A Blitz applies if your speed is at least 3 points higher than your opponent's.

    RESISTANCE
    This indicates your character's defense and how much damage you take from offensive arts, such as Ninjutsu, Taijutsu, Kenjutsu and Genjutsu!


    *Abnormal conditions ignore Resistance stat! Remember, the abnormal conditions I'm talking about are:
    poison, paralysis, stun, burn, K.O, uncontrollably crying, blindness, falling asleep, nausea, confusion, magentized, cursed, instant death, immobilized, sealed, and falling under genjutsu.

    Jinton (iwa)
    C4 (iwa)
    Lava (Mist and Iwa)
    Futon (Mist)
    Shakuton (Suna)
    Enton/Amaterasu (Konoha)
    Ranton (Kumo)

    Fuinjutsu (Suna)

    Chakra Scalpels (Medics)
    Ranshinsho (Medics)
    Genjutsu (all villages)


    Mini Bijuudama
    TBB
    Rasenshuriken
    KG Rasenshuriken

     
    Last edited: Feb 10, 2020
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  3. Charmed

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    @SakuraLover16 +Sayuri + The 6th Hokage
    Spoiler:



    Double Rinnegan S Rank (N.God)
    Or Samsara Eye. It is said that in times of disorder, one who wields the Rinnegan is sent down from the heavens to become either a "God of Creation" who will calm the world or a "God of Destruction" who will reduce everything to nothingness. With 2 Rinnegan equiped, all your stats will go up by 3 and all damage inflicted by Kekkei Genkai and Elemental Ninjutsu is increased by 100%! Range of all jutsu is also increased by 100%! 2 Rinnegan grants you access to Ningendo, Shurado, Gakido, Chikushodo, Jigokudo and Tendo; It will also allow you to master elemental ninjutsu up to Kage level. Additionally, all Summons cost 50% less Chakra Points to be summoned. Lasts for 7 days.

    Outter Path
    Rinne Tensei S Rank (N.God)
    Can only be used with 2 Rinnegan. Invoke the power of the Outter Path, which grants you the power of Life and Death. Instantly revive up to 5 Ninja. You can only use this jutsu once per day.

    Jinchuuriki
    Biju
    : Saiken (+2 Sta, +2 Nin, +2 Int)
    Biju Mode β 20000 BP
    Version 2. Once your Stamina hits 1 or less, you'll unconsciously enter this mode, your Stamina will be completely replenished and all your stats will go up by 1. You can't cast taijutsu, ninjutsu nor genjutsu while this mode is active, however, you may use the rasengan line. This mode lasts for 5 minutes. After using this Mode you'll be exhausted.

    Kekkei Genkai: Mokuton 35000 AME
    A Legendary Kekkei Genkai with the power of life itself. Grants you the power of Mokuton: Jukai Kourin and Mokuton: Jukai Koutan, both with huge AoE, which will allow you to drain your opponents' chakra and even paralyze them. Mokuton has a special bonus damage against Biju and Jinchuuriki.

    Mokuton: Jukai Koutan
    To be used after activating "Mokuton". Allows the user to force trees to grow on any surface at a rapid pace. Immobilize 1 target, then drain up to 3 Chakra Points from him. When used against Jinchuuriki and Biju, it drains twice the amount of Chakra Points instead. AoE = 10 meters per Ninjutsu point. Costs 2 Chakra Points. Can be used up to 3 times. Note that "draining" chakra doesn't add chakra to your chakra pool, but "absorbing" chakra does. You may also Triple Cast this jutsu in order to invoke "Shikkotsu Forest".

    Mokuton : Shikkotsu Forest
    To be used after Triple Casting "Mokuton: Jukai Koutan". Instantly turns the previously created forest into The Legendary Shikkotsu Forest, which will double the size of your Queen Katsuyu and you also are allowed to summon a second copy of it. Can only be used once per battle.

    Mokuton Hijutsu: Jukai Koutan
    To be used after activating Mokuton. Create an enormous forest that drains 5 Chakra Points from each traget trapped inside it. This jutsu is immense enough to split the earth and it pierces through any obstruction it encounters. Hits multiple targets at the same time. Cannot be dodged nor blocked, which means it must be countered. AoE = 50 meters per Ninjutsu point. Casting Range = 50 meters. Costs 5 Chakra Points. Can only be used once per battle.

    Mokuton Hijutsu: Jukai Kourin
    To be used after activating Mokuton. Create an enormous forest with giant flowers. Absorb up to 3 Chakra Points from each traget trapped inside it. It also inflicts paralysis and sleep status on all targets trapped inside the target for about 3 minutes. This jutsu is immense enough to split the earth and it pierces through any obstruction it encounters. Hits multiple targets at the same time. Cannot be dodged nor blocked, which means it must be countered. AoE = 50 meters per Ninjutsu point. Casting Range = 50 meters. Costs 10 Chakra Points. Can only be used once per battle.

    Summoning Jutsu
    Mokuton: Wood Golem Technique
    90000 AME
    To be used after activating Mokuton. Summon the power of the Ultimate Wood Golem. You my control the Golem's movement at will. The Golem benefits from your Res and Nin stat. It's strength = yours +3! It's resistance = yours +3! It's speed however, = your base speed -2. It's height depends on your Ninjutsu stat , 20 meters per Ninjutsu point. This legendary magical creature resists 50% Taijutsu, it is immune to Genjutsu, Kenjutsu and to most abnormal conditions, such as poison, paralysis, burn and blindness. It has the power to cast Mokuton: Jukai Koutan every 2 minutes. Every 5 minutes, the Golem can absorb 4 chakra points from multiple targets at once (of course, through Jouki Koutan), the more targets are immobilized by Jukai Koutan, the more chakra it will absorb,remember Joukai Koutan, by default, also drains the target's chakra. The Golem can only be summoned once per battle. Costs 15 Chakra Points.

    Guru Guru's Buddha Statue 60000 AME
    To be used after activating Mokuton. Summon Guru Guru's Buddha Statue. You my control the Golem's movement at will. The Statue benefits from your Res and Nin stat. It's resistance = yours +3! It's height depends on your Ninjutsu stat , 15 meters per Ninjutsu point. It resists 50% Taijutsu, it is immune to Genjutsu, Kenjutsu and to most abnormal conditions, such as poison, paralysis, burn and blindness. It has the power to cast Goton every 3 minutes. Can only be summoned once per battle. Costs 10 Chakra Points.

    Katon: Rasenshuriken S Rank (S.Kage) 10000 AME
    An insanely powerful throwing rasengan. It's shaped like a giant shuriken. It generates a huge explosion once it hits the target. You may add your first nature to the RS to make it even deadlier. Range = 200 meters. AoE = 75 meters. Using this jutsu costs 2 Chakra Points.

    Summoning Jutsu: Triple Rashomon 6000 AME
    Or Sanju Rashomon. Without the need of hand seals, instantly summon 3 formidable giant gates to block an incoming attack! This justu can only be used once per battle, but the gates won't leave the battlefield unless they're completely destroyed. The gates can protect you from a Mini Bijuudama, but they will disappear afterwards. Summoning cost is 2 Chakra Points.

    Sensor α S Rank (S.Kage) Grants you the ability to predict up to 3 chakra based attacks per battle. When you predict an attack, you can easily dodge or counter it. A sensor type ninja can easily fight with zero visibility, which means sensors can fight while being blinded by a jutsu and even inside Hidden Mist! This is a passive ability that has no chakra cost.

    Summoning Jutsu: Slug. Costs 3 Chakra points. Height = 16m. Lasts for 10 min. Can only be summoned once per battle. Weak against Most K.G, Genjutsu, and Raiton.
    Skills (You may only use each of the following skills once per battle, afterwards, the slug leaves the battlefield!)
    1. Slug Great Division: Your slug divides into 100 baby slugs.
    2. Immense Network Healing: To be used in combination with Shoosen or Sozo Saisei. Heal several targets at once!
    3. Zesshi Nensan (Elite Jounin) Your slug spews large amounts of acid. Range 30 meters. AoE 15 = meters.


    Slug Sage Mode S Rank (L.Kage)
    Activation Costs 3 Chakra Points. All your stats will go up by 0.5 instantly! SM allows you to summon Queen Slug! Sennin Modo lasts for 3 minutes and can only be used once per battle, however, you may enter SM instantly.

    Summoning Jutsu: Queen Slug. Costs 3 Chakra points. Height = 32m. Lasts for 10 min. Can only be summoned once per battle. Weak against Most K.G, Genjutsu, and Raiton.
    Skills (You may only use each of the following skills once per battle, afterwards, the slug leaves the battlefield!)


    1. Slug Great Division: Your slug divides into 100 baby slugs.
    2. Immense Network Healing Ω : To be used in combination with Shoosen or Sozo Saisei. Heal several targets at once! It also cancels the effects of all poisons, except Poison Ω.
    3. Zesshi Nensan Ω (Sannin) Your slug spews large amounts of acid. Range 30 meters. AoE 30 = meters.
    4. Divine Restoration: To be used through Katsuyu. You may restore up to 5 Chakra points of up to 5 targets. You may also use this on yourself.


    Medical Ninjutsu: Byakugou no Jutsu S Rank (L.Kage)
    Activation Cost is 10 Chakra Points. Strength of a Hundred Seal. The pinnacle of chakra control. When released, the stored chakra inside the seal will spread across the user's entire body, amplifying the power of his techniques. Upon activation, instantly double your current chakra points! This jutsu will instantly maximize your Taijutsu stat and all your Taijutsu will inflict double damage! Any Medical Ninjutsu you cast while this jutsu is active, has no chakra cost. Has no time limit. Can only be used once per battle.

    Medical Ninjutsu: Ninpo Sozo Saisei S Rank (L.Kage)
    Activation Cost is 5 Chakra Points. Creation Rebirth. The pinnacle of medical ninjutsu and regenaration techniques. By releasing a large amount of chakra at once, the body's cell division is forcibly stimulated. Whenever the body's tissues are damaged or an organ is destroyed, the injury will instantly heal regardless of the severity. Additionlly, because of the amazing regeneration power of this forbidden technique, the caster will practically be immune to the following abnormal conditions: paralysis, stun, K.O, confusion, falling asleep, uncontrollably crying, and nausea. So long as Creation Rebirth remains active, the user cannot die. Lasts for 5 minutes. Can be used 3 times per battle.

    Taijutsu: Death Blossom S Rank (L.Kage)
    A deadly combination of the Heavenly Spear Kick and the Cherry Blossom Clash. Deals massive amounts of damage to 1 target. It works even better if you use it with the following combo: Triple Blossom + Kage Buyo + Death Blossom. When using gates (7G), you can use the following combo as well: Triple Blossom + Kage Buyo + Morning Peacock + Heavenly Spear Kick + Hirudora + Death Blossom + Cherry Blossom Clash. The final combo, when using 8G is: Triple Blossom + Kage Buyo + Morning Peacock + Sekizo + Heavenly Spear Kick + Hirudora + Death Blossom + Cherry Blossom Clash + Yagai

    Medical Ninjutsu: Chakra Scalpel A Rank (L.Kage)
    Transform your chakra into a small, sharp blade. It can then be used for highly accurate incisions necessary for surgeries, anatomical dissections, make cuts inside the body without actually creating an open wound, or effectively cut muscle tissues and tendons, rendering the target immobile. It can be used in combination with "Blade Techniques" such as the Fire Blade, Lightning Blade, Wind Blade and the Ice Blade! It benefits from your Kenjutsu stat.

    Medical Ninjutsu: Poison Breath β A Rank (Sannin) Exhale large amounts of Poison Gas! Poison Σ The poisoned target will consume twice the chakra he normally needs to cast a jutsu so he will get tired faster. It also affects the targets evasion and accuracy and additionally, causes dizziness and in some circumstances, paralysis. Range: 15 meters. AoE = 15 meters.

    Medical Ninjutsu: Debuff Countering Technique A Rank (Sannin) By placing your hand on your target, instantly heal one or more of the following abnormal conditions from him: paralysis, stun, K.O, uncontrollably crying, blindness, falling asleep, confusion, magentized,and falling under genjutsu. You must pay 1 Chakra Point fo very debuff healed this way but the jutsu itself has no activation cost.

    Medical Ninjutsu: Chakra Buff Ω A Rank (Sannin) Chakra Transfer Technique. The amount of Chakra you are aloud to give depends on your Ninjutsu. 1 Chakra Point per Ninjutsu point. The target's jutsu will be twice as powerful than before, but his jutsu will cost twice the Chakra Points.


    Medical Ninjutsu: Ranshinsho A Rank (Sannin) Also known as "Body Pathway Derangement".Needs Raiton. Strike your opponent with your hand. The electrical chakra pours into the opponent's nervous system and rearrenges his body's signals. It also stuns the opponent.
    Medical Ninjutsu: Satsugaite no Jutsu A Rank (Elite Jounin) The opposite of Shoosen no jutsu. Accumulate negative medical chakra in your hands, then, place your hands on your opponent. Exposure to this jutsu for only a few seconds causes serious damage to skin , tissues, veins, and even internal organs.
    Medical Ninjutsu: Chakra Enhanced Strength B Rank (Elite Jounin) A technique that uses the refine chakra control and concentration required in medical ninjutsu to enhance one's strength to monstrous levels.
    Medical Ninjutsu: Detox Σ A Rank (Elite Jounin) You can heal all sorts of poison twice as fast. The time you need to heal a poison depends on how strong the poison is. Poison Alpha can be healed within 30 seconds. Poison Beta would take 1 minute to get healed. Poison Gamma takes 2.5 minutes. Poison Omega takes 5 minutes.
    Katon: Zukkoku A Rank (Sannin) A giant sphere of compressed fire chakra, explodes, inflicting massive damage to multiple targets at once! AoE 75 meters. Range = 50 meters.
    Katon: Gouryuuka no Jutsu A Rank (Sannin) Invoke the power of the Great Fire Dragon. The Dragon is 100 meters long! It has huge potency and it's also very fast. It can't be dodged by ninja with 4 speed or less. Range: 150 meters. AoE = 35 meters
    Katon: Fire Shuriken D Rank (Genin) Fire Chakra imbued Shuriken. Now your Shuriken look better and are deadlier.
    Katon: Fire Blade C Rank (Chunin) Increase the sharpness and range of bladed weapons. This will also increase their ability to pierce armors and other types of defenses. It also adds the "burn" effect, which burns 1 Chakra Point from the target. Burnt chakra can not be restored for the rest of the battle.
    Suiton: Goshukisame B Rank (Elite Jounin) To be used after Stormy Blockade. 5 sharks will eat the opponent's chakra. Each shark eats 0.5 stamina and you restore the same amount. Range = 15 meters
    Suiton: Stormy Blockade B Rank (Jounin) By placing your hands on the ground, summon massive amounts of water from the sky, crashing it into your opponent. Range = 50 meters. AoE = 20 meters.
    Raiton: Great Inspiration Wave B Rank (Elite Jounin) Spew a large lightning bolt that hits the target. The target will get paralyzed for 15 seconds. This jutsu will also burn the target. You can combine this jutsu with Suiton. Range 20 meters.
    Raiton: Hotaru no Hikari B Rank (Elite Jounin) A hundred fireflies that chase and stun your opponent. You can join them instead, to create a sphere of light that will explode with the potency of 10 Paper Bombs! Range 15 meters. AoE = 20 meters.
    Fuuton: Tornado B Rank (Elite Jounin) Create a 40 meters high Tornado. This causes a lot of damage to the opponent, it can be combined with other elements to increase it's potency. Range = 20 meters. AoE = 20 meters
    Doton: Iwa no Ame B Rank (Elite Jounin) A dozen large rocks rise through the air and fall like meteorites over a given area. You may combine this jutsu with Katon to increase it's potency and speed, thus creating a new jutsu: Burst Rockets! Range: 30 meters.
    Taijutsu: Heaven Spear Kick A Rank (Sannin) Leap to great heights and come down crashing into your opponent with a massive amount of force.
    Taijutsu: Cherry Blossom Clash B Rank (Elite Jounin)
    An immense amount of chakra is kneaded inside the body, and a moment later all of it it is gathered into the fist. That chakra is then released into the target, which does a great amount of damage. With the damage done dependent on the amount of chakra used, it is also possible for a skilled shinobi to amass it in their fingertip.
    Taijutsu: Heavenly Kick of Pain B Rank (Elite Jounin) Jump in midair and target your opponent with a falling axe kick!
    Taijutsu: 8th Gate S Rank (L.Kage) Activation Costs 10 Chakra Points. Instantly increase your Taijutsu and Speed by 5. Lasts for 1 minute. You will immediately die afterwards. When opening gates your stats can go beyond their limits. Needless to say, you may only activate gates once per battle. Even if you are revived afterwards in the same battle or mission, you may not use gates anymore.

    Taijutsu: Sekizo S Rank (L.Kage) To be used after opening the 8th Gate. A continuous assault of five punches, each one of them being performed faster than the one before. Instantly kill any target that has 5 Speed less than you. You may only use this jutsu once per battle. It has no Chakra cost.

    Taijutsu: Yagai S Rank (L.Kage) To be used after opening the 8th Gate. Emit an enourmous amount of red chakra mixed with your own blood, that turns into a Giant Burning Dragon, then dash towards your opponent at such an extreme speed, that the surrounding space is distorted! This jutsu can not be dodged. Instantly destroy the target. You'll automatically die afterwards. You may only use this jutsu once per battle. It has no Chakra cost.

    Taijutsu: Hirudora S Rank (L.Kage)
    To be used after opening the 7th Gate. The Afternoon Tiger is an incredibly fast punch made of condensed air that explodes when it hits the target. Deals massive amounts of damage to a single target and the explosion deals large amounts of damage to he opponents nearby while also devastating an area of 100 meters. Range = 70 meters. If the target's resistance is 3 points lower than your Taijutsu stat, destroy the target instead. Hirudora's power, AoE and Range is greatly increased by the Twin Lion Fists and the Twin Dragon Fists! You may only use this powerful taijutsu once per battle.


    Taijutsu: Morning Peacock A Rank (L.Kage) To be used with the 6th Gate and beyond. Kick the enemy into the air, jump into the air in a distinctive stance and begin punching the enemy repeatedly. The punches are so fast, they are set ablaze by sheer speed and friction which in turn creates a peacock-like fan of flames around the opponent. Inflicts heavy damage to 1 target. This powerful taijutsu can only be used once per battle.

    Taijutsu: Death Blossom S Rank (L.Kage) A deadly combination of the Heavenly Spear Kick and the Cherry Blossom Clash. Deals massive amounts of damage to 1 target. It works even better if you use it with the following combo: Triple Blossom + Kage Buyo + Death Blossom. When using gates (7G), you can use the following combo as well: Triple Blossom + Kage Buyo + Morning Peacock + Heavenly Spear Kick + Hirudora + Death Blossom + Cherry Blossom Clash. The final combo, when using 8G is: Triple Blossom + Kage Buyo + Morning Peacock + Sekizo + Heavenly Spear Kick + Hirudora + Death Blossom + Cherry Blossom Clash + Yagai

    Cho Cho Oodama Rasengan A Rank (Kage) Giant spinning ball of chakra held in the palm of the user's hand. It can create a 30 meters crater when it hits the ground. Massive damage to 1 target. It can send large targets flying and can push the target 200 meters away from you. It's easy to dodge if your Speed is low.
    Taju Kage Bunshin A Rank (Kage) Create 10 Shadow Clones. The clones can fight like you and can even use jutsu 1 rank below yours. The clones can be defeated easily since their Resistance = 1. The amount of clones depends on your Ninjutsu. If you have 5 Ninjutsu you can create up to 15 clones. This only costs you 3 Chakra points, no matter how many clones you create. However, you can only use this jutsu once in a battle.
    Henge: Sexy no Jutsu D Rank (Genin) Transform yourself into a very attractive guy or girl. This is used as a distraction. This won't work on ninja that are serious, evil or have high INT status.
    Rage Genjutsu C Rank (Chunin) Concentrate on a single target. If your target has 2 Genjutsu points less than you, he will believe his teammates are his enemies and will start attacking them. Lasts for 1 minute. Range 10 meters.
    Billy The Rope x10
    Kunai x110
    Shuriken x120
    SPK x12
    Paper Bomb x 0
    Poison Bomb β x0
    Soldier Pill x55
    Cute Pink Backpack x1 Sta+2, Food+2


    Legendary Kage/The 6th Hokage Sayuri's Stats:
    STA = 16/ NIN = 17/ TAI = 15/ GEN = 12/ KEN = 11/ INT = 16/ SPE = 11/ RES = 10/ TOTAL = 108

    TOTAL G = 232,272 G
     
    Last edited: Feb 10, 2020
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  4. Maverick04

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    Name: Rahul
    Description: Laidback, funny but doesn't try to be funny, out of the box thinker, modest
    Rank: Genin
    Village: Konohagakure ( NIN +1, GEN +1, INT +1)
    Element: Fire
    Clan: N/A
    Stats:

    Stamina = 0.5
    Ninjutsu = 1.5
    Taijutsu = 0.5
    Genjutsu = 2.5
    Kenjutsu = 0.5
    Intelligence = 1.5
    Speed = 0.5
    Resistance = 0.5
     
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  5. Charmed

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    @KisaitaParadise Kara - Fatima - (S-Rank Missing Ninja)
    Spoiler:

    Jinchuuriki
    Biju: Reibi (+2 Sta, +2 Gen, +2 Int)
    Biju Mode α 4000 BP
    Version 1. This mode is unstable and it will automatically activate once your Stamina hits 1.0 You can't cast taijutsu, ninjutsu nor genjutsu while this mode is active, however, you may use the rasengan line. This mode lasts for 5 minutes. After using this Mode you'll be exhausted.

    Katon: Rasenshuriken S Rank (S.Kage) 10000 AME
    An insanely powerful throwing rasengan. It's shaped like a giant shuriken. It generates a huge explosion once it hits the target. You may add your first nature to the RS to make it even deadlier. Range = 200 meters. AoE = 75 meters. Using this jutsu costs 2 Chakra Points.


    Summoning Jutsu: Gamatatsu. Costs 3 Chakra points. Height = 16m. Lasts for 10 min. Can only be summoned once per battle. Weak against Most K.G, Genjutsu, and Raiton.
    Skills (You may only use each of the following skills once per battle, afterwards, the toad leaves the battlefield!)
    1. Jump: Instantly jump 100 meters high!
    2. Suiton: Teppoudama: 3 Dai Mizurappa x 3. Range = 50 meters.
    3. Gamayudan Ω A Rank (Elite Jounin) Spew huge amounts of Sticky Toad Oil. You can combo this jutsu with another Katon so the target will burst into flames! Range 50 meters. AoE = 30 meters
    .
    Toad Sage Mode S Rank (S.Kage)
    Activation Costs 3 Chakra Points. All your stats will go up by 0.5 instantly! Your jutsu will also be twice as powerful! Sennin Modo lasts for 3 minutes and can only be used once per battle, however, you may enter SM instantly.
    Toad Army S Rank (S.Kage) To be used after SM. If you pay 3 Chakra Points, you may summon 2 more copies of your Toad Summon.
    Frog Song S Rank (S.Kage)
    To be used after SM. To be used with a Toad. If you pay 2 Chakra Points, you may cast this powerful genjutsu. It affects up to 3 targets at once. The targets will be paralyzed for 1 minute! Can only be used once per battle.


    Byakugan Ω S Rank (S.Kage)
    Activation Costs 1 Chakra Points. The Byakugan allows you to detect anything in a radius of 10,000 meters (The range of the Byakugan will increase x10 each time you rank up!). It will also make you immune to C , D, B and A Rank Genjutsu. You're also are immune to all Visual Genjutsu and Blindness . Doesn't have a time limit. You can't be blindsided.

    Hyuga Style: Twin Lion Fists S Rank (S.Kage)
    To be used in combination with the Byakugan. Activation costs 3 Chakra Points. The user changes the shape of chakra released from both hands into large guardian lion-shaped shrouds. Doing so greatly increases the range and destructive power of the gentle fist and all punching jutsu (Potency is doubled). The lion heads drain the chakra network of those they touch The Twin Lion Fists have a high chance of stunning the target. This powerful Hyuga Style Technique can also be used in combination with 32, 64, 128 and 256 Palms and the Eight Gates Technique for devastating effects.
    Hyuga's Instant Kill Combo: Byakugan + Twin Lion Fists + 32 Palms + 64 Palms + 128 Palms.

    Hyuga Style: 256 Palms S Rank (S.Kage) 12 cp
    Stops the opponents chakra flow for about 5 minutes. The Opponent won't be able to use Ninjutsu, Taijutsu nor Genjutsu. In addition to the effects of 128 Palms, this powerful taijutsu will instantly kill 1 target, however, you may only use this ability once per day, you may still use this jutsu without it. Costs 4 Chakra Points.

    Hyuga Style: 128 Palms S Rank (S.Kage) 9 cp
    Stops the opponents chakra flow for about 3 minutes. The Opponent won't be able to use Ninjutsu, Taijutsu nor Genjutsu. In addition to the effects of 64 Palms, this powerful taijutsu will knockdown the target and it will also inflict paralysis. Costs 2 Chakra Points.
    Hyuga Style: 64 Palms B Rank (S.Kage) 6 cp
    Stops the opponents chakra flow for about 1 minute. The Opponent won't be able to use Ninjutsu, Taijutsu nor Genjutsu. In addition to the effects of 32 Palms, this also has a slight chance to Paralyze your target.
    Hyuga Style: 32 Palms C Rank (S.Kage) 3 cp
    Stops the opponents chakra flow for about 20 seconds. The Opponent won't be able to use Ninjutsu nor Genjutsu.
    Hyuga Style : Vaacum Hell Palm S Rank (S.Kage)
    An upgrade of The Eight Trigrams Vaacum Palm. Precisely pinpoint the enemy's vital points with the Byakugan and release a burning high-speed palm thrust. Instantly burn 3 Chakra Points from 1 target. Can't be dodged by ninja that are slower than you and it also can't be countered either. Range = 15 meters. Costs 3 Chakra Points.
    Hyuga Style : Hakke Kusho B Rank (S.Kage)
    The Eight Trigrams Vaacum Palm. Precisely pinpoint the enemy's vital points with the Byakugan and release a high-speed palm thrust. A "vacuum shell" compressed using the Gentle Fist is formed to attack the opponent's vitals from a distance, blowing them off their feet with tremendous force before they even notice they were hit. Range = 10 meters.
    Hyuga Style: Rotation B Rank (S.Kage)
    Activation costs 2 Chakra Points. Release a huge amount of chakra from all your chakra points , then spin rapidly to create a rotating shield of chakra around yourself and tossing away any nearby attackers. You can also actively control the size and power of the sphere to suit the situation. This taijutsu is also capable of reflecting an opponent's chakra against them. Rotation's resistance is equal to yours +2! Perfect for blocking Taijutsu and most elemental attacks. Weak against underground attacks.
    Hyuga Style : Juuken C Rank (S.Kage) 1 cp
    Needs Byakugan Activated. Attacks the opponents chakra network and internal organs. If you use it twice on the target, he won't be able to use Ninjutsu for about 20 seconds.
    Hyuga Style: Spinning Lion Kick S Rank (S.Kage)
    To be used in combination with the Lion Fists. Perform a powerful spinnning kick that absorbs chakra! Costs 1 Chakra Point. 3cp
    Hyuga Style: Dragon Wrath S Rank (S.Kage)
    A stronger version of the "Triple Blossom" which can only be used after activating the Lion Fists. 5 incredibly fast consecutive punches that absorb chakra and also stun the enemy for about 10 minutes. Costs 3 Chakra Points. 5cp
    Hyuga Style: Lion Rage S Rank (S.Kage)
    To be used after activating Twin Lion Fists. By using both fists at the same time, release a giant Lion Head made of blue chakra, which inflicts large amounts of damage! Lion Rage will also push the target 200 meters away!Lion Rage absorbs chakra and stuns the target for about 20 seconds. Costs 4 Chakra Points. 10cp
    Taijutsu: 8th Gate S Rank (S.Kage)
    Activation Costs 10 Chakra Points. Instantly increase your Taijutsu and Speed by 5. Lasts for 1 minute. You will immediately die afterwards. When opening gates your stats can go beyond their limits. Needless to say, you may only activate gates once per battle. Even if you are revived afterwards in the same battle or mission, you may not use gates anymore.
    Taijutsu: 7th Gate S Rank (S.Kage)
    Activation Costs 5 Chakra Points. Instantly increase your Taijutsu and Speed by 3. Lasts for 2 minutes. You will get very tired afterwards. When opening gates your stats can go beyond their limits. Needless to say, you may only activate gates once per battle.

    Taijutsu: Yagai S Rank (S.Kage)
    To be used after opening the 8th Gate. Emit an enourmous amount of red chakra mixed with your own blood, that turns into a Giant Burning Dragon, then dash towards your opponent at such an extreme speed, that the surrounding space is distorted! This jutsu can not be dodged. Instantly destroy the target. You'll automatically die afterwards. You may only use this jutsu once per battle. It has no Chakra cost.

    Taijutsu: Sekizo S Rank (S.Kage) 25 cp
    To be used after opening the 8th Gate. A continuous assault of five punches, each one of them being performed faster than the one before. Instantly kill any target that has 5 Speed less than you. You may only use this jutsu once per battle. It has no Chakra cost.
    Taijutsu: Hirudora S Rank (S.Kage) 10 cp

    To be used after opening the 7th Gate. The Afternoon Tiger is an incredibly fast punch made of condensed air that explodes when it hits the target. Deals massive amounts of damage to a single target and the explosion deals large amounts of damage to he opponents nearby while also devastating an area of 100 meters. Range = 70 meters. If the target's resistance is 3 points lower than your Taijutsu stat, destroy the target instead. Hirudora's power, AoE and Range is greatly increased by the Twin Lion Fists and the Twin Dragon Fists! You may only use this powerful taijutsu once per battle.
    Taijutsu: Morning Peacock A Rank (S.Kage) 5 cp
    To be used with the 6th Gate and beyond. Kick the enemy into the air, jump into the air in a distinctive stance and begin punching the enemy repeatedly. The punches are so fast, they are set ablaze by sheer speed and friction which in turn creates a peacock-like fan of flames around the opponent. Inflicts heavy damage to 1 target. This powerful taijutsu can only be used once per battle.

    Summoning Jutsu
    Katon: Imperial Burning Phoenix S Rank (S.Kage)
    Summon the power of the Legendary Fire Bird. The bird is 35 meters tall. Once it hits the target, it generates a huge explosion. You may control the birds movement at will. Additionaly, Konoha Class 1 may combine the bird with Enton, which will double it's size and potency. Konoha Class 2 may ride the bird. Konoha Class 3 may sacrifice the bird to revive a fallen teammate, this will also restore half the teammate's Chakra. AoE = 100 meters. Costs 3 Chakra Points.

    Summoning Jutsu
    Katon: Gates of Hell S Rank (Kage)
    A giant gate made of hell fire protects the caster from incoming attacks. Absorbs Fire and Wind jutsu equal to the caster's rank. It can't be used to tank TBB but it can resist the power of a Mini Bijuudama. Costs 2 Chakra Points but it can be used many times. You may summon additional gates if you pay 2 Chakra Points per gate.
    Katon:
    Dai Endan B Rank (Elite Jounin) A powerful and fast fireball. Explodes once it hits the target. It can't be dodged by ninja with 3 Speed points or less. Range = 25 meters. AoE = 30 meters.

    Katon: Fire Wall B Rank (Elite Jounin) By placing your hands on the gorund, instantly summon a fire wall that protects you from incoming attacks for a short period of time (about 1 minute or so). The wall is 15 meters high. Can be used many times.
    Katon: Fire Tornado B Rank (Elite Jounin) Create a 40 meters high Fire Tornado that causes large amounts of damage to the opponent, it can be combined with other Katon or Fuuton to increase it's size and potency. Range = 20 meters. AoE = 20 meters
    Katon: Fire Shuriken D Rank (Genin) Fire Chakra imbued Shuriken. Now your Shuriken look better and are deadlier.
    Katon: Fire Blade C Rank (Chunin) Increase the sharpness and range of bladed weapons. This will also increase their ability to pierce armors and other types of defenses. It also adds the "burn" effect, which burns 1 Chakra Point from the target. Burnt chakra can not be restored for the rest of the battle.
    Raiton: Raikurai C Rank (Chunin) Concentrate Lightning Chakra and throw a lightning beam that will paralyze your opponent for 5 seconds. Range 5 meters. Takes 3 seconds to charge.

    Raiton: Flash D Rank (Genin) Creates a weak flash generated by concentration that blinds the enemy for 3 seconds. Range 5 meters.
    Fuuton: Tornado B Rank (Elite Jounin) Create a 40 meters high Tornado. This causes a lot of damage to the opponent, it can be combined with other elements to increase it's potency. Range = 20 meters. AoE = 20 meters
    Doton:

    Cho Cho Oodama Rasengan A Rank (Kage) Giant spinning ball of chakra held in the palm of the user's hand. It can create a 30 meters crater when it hits the ground. Massive damage to 1 target. It can send large targets flying and can push the target 200 meters away from you. It's easy to dodge if your Speed is low.
    Taju Kage Bunshin A Rank (Kage) Create 10 Shadow Clones. The clones can fight like you and can even use jutsu 1 rank below yours. The clones can be defeated easily since their Resistance = 1. The amount of clones depends on your Ninjutsu. This only costs you 3 Chakra points, no matter how many clones you create. However, you can only use this jutsu once in a battle.
    Henge: Sexy no Jutsu D Rank (Genin) Transform yourself into a very attractive guy or girl. This is used as a distraction. This won't work on ninja that are serious, evil or have high INT status.
    Taijutsu : Konoha Ounpuu B Rank (Elite Jounin) To be used in combination with the 3rd Gate. Spin and throw 3 consecutive kicks. Because this attack is being performed at high speeds, each kick generates a small explosion each time you hit the target.
    Taijutsu: Konoha Senpuu B Rank (Jounin)
    Launch a succession of high kicks and low kicks or a Spinning Kick.
    Taijutsu: Triple Blossom C Rank (Chunin) 3 cp
    3 fast consecutive punches.
    Taijutsu: Dynamic Entry D Rank (Genin)
    A Kick with style!

    Billy the Rope x1
    Soldier Pill x 147
    Sakura's Poisoned Kunai x0
    Paper Bomb x15
    Hidan's Scythe x1
    Cute Blue Backpack x1 (Sta+2, Food+2!)

    Super Missing Ninja Fatima's Stats:
    STA = 11.5/ NIN = 8.5/ TAI = 9.5/ GEN = 9.5/ KEN = 4.5/ INT = 10.5/ SPE = 8.5/ RES = 8.5/ TOTAL = 71

    TOTAL G = 36,150 G

     
    Last edited: Jan 21, 2020
  6. Maverick04

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    Yep we both are weaker than Part 1 Sakura
    :toppup
     
  7. ThomasTheCat

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    @Charmed
    I'm going to make a ninja to rival yours and steal the Kazekage spot
     
  8. ThomasTheCat

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    Name: Ryuga
    Description: Gentle, yet brutal in battle. Somewhat deceptive, yet trustworthy. Intelligent and will find a way to get what he wants.
    Goal - Become Kazekage
    Rank: Genin
    Village: Sunagakure (STA +1, SPE +1, INT +1)
    Element: Fuuton
    Clan: N/A
    Stats:

    Stamina = 1.5
    Ninjutsu = 0.5
    Taijutsu = 0.5
    Genjutsu = 1.5
    Kenjutsu = 0.5
    Intelligence = 1.5
    Speed = 1.5
    Resistance = 0.5

    Coming for you @Charmed
     
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  9. TruestArtXI

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    Name: Ice
    Description: A goofy kid who likes to have fun.
    Goal-Be successful and find things that make him happy
    Rank:Genin
    Village: Iwa
    Element: Earth
    Stats
    Stamina:1.5
    Restiance:1.5
    Taijutsu:1.5
    Genjustu:1.5
    Ninjutsu:.5
    Kenjustu:.5
    Intelligence: .5
    Speed: .5
     
    Last edited: Mar 25, 2018
  10. Zero890

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    Name: Zero
    Description: He enjoys fights, he is a bit conceited and he has confidence in himself. Outside battles he is serious.
    Rank: Genin.
    Village: Konohagakure (NIN+1, GEN+1, INT+1)
    Element: fire.
    Clan: N / A.
    Stats:

    Stamina
    = 0.5
    Ninjutsu = 1.5
    Taijutsu = 1.5
    Genjutsu = 1.5
    Kenjutsu = 0.5
    Intelligence = 1.5
    Speed = 0.5
    Resistance = 0.5
     
    Last edited: Nov 10, 2019
  11. Charmed

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    @Orochimaru op Kara +Satya+ (S-Rank Super Missing Ninja)
    Spoiler:





    Double Rinnegan S Rank (N.God)
    Or Samsara Eye. It is said that in times of disorder, one who wields the Rinnegan is sent down from the heavens to become either a "God of Creation" who will calm the world or a "God of Destruction" who will reduce everything to nothingness. With 2 Rinnegan equiped, all your stats will go up by 3 and all damage inflicted by Kekkei Genkai and Elemental Ninjutsu is increased by 100%! Range of all jutsu is also increased by 100%! 2 Rinnegan grants you access to Ningendo, Shurado, Gakido, Chikushodo, Jigokudo and Tendo; It will also allow you to master elemental ninjutsu up to Kage level. Additionally, all Summons cost 50% less Chakra Points to be summoned. Lasts for 7 days.

    Outter Path
    Rinne Tensei S Rank (N.God)
    Can only be used with 2 Rinnegan. Invoke the power of the Outter Path, which grants you the power of Life and Death. Instantly revive up to 5 Ninja. You can only use this jutsu once per day.


    Jinchuuriki
    Biju: Chomei (+2 Sta, +2 Gen, +2 Spe)
    Biju Mode α 4000 BP
    Version 1. Forms a dense shroud of chakra around the jinchuuriki. The shroud is made of red bubbles of boiling liquid chakra that provides great physical protection. This mode is unstable and it will automatically activate once your Stamina hits 1.0 You can't cast taijutsu, ninjutsu nor genjutsu while this mode is active, however, you may use the rasengan line. This mode lasts for 5 minutes. After using this Mode you'll be exhausted.

    Summoning Jutsu: Naga II
    Costs 3 Chakra points. Height = 32m. Lasts for 10 min. Can only be summoned once per battle. Weak against Most K.G, Genjutsu, and Raiton. Skills (You may only use each of the following skills once per battle, afterwards, the snake leaves the battlefield!)

    1. Shed Skin: Your snake nullifies all damage dealt by 1 jutsu.
    2.Poison Breath Ω: Your snake exhales large amounts of Poison Gas! The poisoned target will consume twice the chakra he normally needs to cast a jutsu so he will get tired faster. It also affects the targets evasion and accuracy and additionally, causes dizziness and in some circumstances, paralysis. Range: 30 meters. AoE = 50 meters.
    3. Demonic Wind Breath Ω : (Kage) Your snake exhales strong hell winds that burn multiple targets. Devastating damage to multiple targets at once! Range 50 meters. AoE 100 = meters.
    4.Poison Fang: Your snakebites your enemy! Heavy damage to 1 target! The poisoned target will consume twice the chakra he normally needs to cast a jutsu so he will get tired faster. It also affects the targets evasion and accuracy and additionally, causes dizziness and it also has a high chance of paralyzing the target.
    5. Snake Mouth Bind. Trap your opponent if he has less speed than you. Can be used once per battle.

    Snake Sage Mode S Rank (Kage)
    Activation Costs 3 Chakra Points. All your stats will go up by 0.5 instantly! SM allows you to use all kinds of Snake attacks, however, you may only use Oral Rebirth once per battle! Sennin Modo lasts for 3 minutes and can only be used once per battle, however, you may enter SM instantly.

    Katon: Rasenshuriken S Rank (S.Kage) 10000 AME
    An insanely powerful throwing rasengan. It's shaped like a giant shuriken. It generates a huge explosion once it hits the target. You may add your first nature to the RS to make it even deadlier. Range = 200 meters. AoE = 75 meters. Using this jutsu costs 2 Chakra Points.


    Eight Branches Technique 42000 AME
    To be used after activating Snake Sage Mode. Transform yourself into a "Dragon God". This gigantic hydra is twice as big as Manda. You may use this jutsu just when your SM is about to end. You may use Hydra Mode for about 5 minutes, or until you've used all it's skills. Activation costs 8 Chakra Points.

    Dragon God Regeneration
    To be used after activating Eight Branches Technique. For as long as this mode lasts, you are Immune to most abnormal conditions, such as: poison, stun, paralysis,falling asleep, uncontrollably crying, burn and blindness. Has no activation cost.

    Dragon God Goton (S.Kage)
    To be used after activating Eight Branches Technique. Combines the power of Water, Lightning, Wind, Fire and Earth to inflict devastating damage to multiple targets at once and even an entire village. This jutsu can't be dodged nor blocked. Range 200 = meters. AoE = 200 meters. Costs 5 Chakra Points. Can only be used once per battle.

    Demonic Poison Breath (S.Kage)
    To be used after activating Eight Branches Technique. Exhale enormous amounts of Poison Gas! Poison Σ The poisoned target will consume twice the chakra he normally needs to cast a jutsu so he will get tired faster. It also affects the targets evasion and accuracy and additionally, causes dizziness and in some circumstances, paralysis. Range: 200 meters. AoE = 500 meters. Costs 2 Chakra Points to be used. Can only be used once per battle.

    Sage Art: Dragon Thunderball 50000 AME
    To be used after activating Eight Branches Technique. Combines the power of the eight snakes to create and incredibly powerful thunder ball capable of destroying an entire village. This jutsu is perfect for busting through any defense, including Susanoo. It can't be blocked, dodged nor absorbed. Instantly kills the target whilst the surrounding opponents will be paralyzed and blinded for about 1 minute. Costs 3 Chakra Points. Can only be used once per battle.

    Summoning Jutsu: Quintuple Rashomon 12000 AME
    Or Goju Rashomon. Without the need of hand seals, instantly summon 5 formidable giant gates to block an incoming attack! This justu can only be used once per battle, but the gates won't leave the battlefield unless they're completely destroyed. The gates can protect you from a Bijuudama, but they will disappear afterwards. Summoning cost is 3 Chakra Points.

    Summoning Jutsu: Triple Rashomon 6000 AME
    Or Sanju Rashomon. Without the need of hand seals, instantly summon 3 formidable giant gates to block an incoming attack! This justu can only be used once per battle, but the gates won't leave the battlefield unless they're completely destroyed. The gates can protect you from a Mini Bijuudama, but they will disappear afterwards. Summoning cost is 2 Chakra Points.


    Sensor α S Rank (S.Kage) Grants you the ability to predict up to 3 chakra based attacks per battle. When you predict an attack, you can easily dodge or counter it. A sensor type ninja can easily fight with zero visibility, which means sensors can fight while being blinded by a jutsu and even inside Hidden Mist! This is a passive ability that has no chakra cost.

    Medical Ninjutsu: Byakugou no Jutsu S Rank (S.Kage)
    Activation Cost is 10 Chakra Points. Strength of a Hundred Seal. The pinnacle of chakra control. When released, the stored chakra inside the seal will spread across the user's entire body, amplifying the power of his techniques. Upon activation, instantly double your current chakra points! This jutsu will instantly maximize your Taijutsu stat and all your Taijutsu will inflict double damage! Any Medical Ninjutsu you cast while this jutsu is active, has no chakra cost. Has no time limit. Can only be used once per battle.

    Medical Ninjutsu: Ninpo Sozo Saisei S Rank (S.Kage)
    Activation Cost is 5 Chakra Points. Creation Rebirth. The pinnacle of medical ninjutsu and regenaration techniques. By releasing a large amount of chakra at once, the body's cell division is forcibly stimulated. Whenever the body's tissues are damaged or an organ is destroyed, the injury will instantly heal regardless of the severity. Additionlly, because of the amazing regeneration power of this forbidden technique, the caster will practically be immune to the following abnormal conditions: paralysis, stun, K.O, confusion, falling asleep, uncontrollably crying, and nausea. So long as Creation Rebirth remains active, the user cannot die. Lasts for 5 minutes. Can be used 3 times per battle.

    Medical Ninjutsu: Chakra Enhanced Strength B Rank (Elite Jounin) A technique that uses the refine chakra control and concentration required in medical ninjutsu to enhance one's strength to monstrous levels.
    Medical Ninjutsu: Auto Cure A Rank (Sannin) This has the same effect as Shoosen no jutsu, except you only need to touch your target once and he'll recover gradually.
    Medical Ninjutsu: Satsugaite no Jutsu A Rank (Elite Jounin)
    The opposite of Shoosen no jutsu. Accumulate negative medical chakra in your hands, then, place your hands on your opponent. Exposure to this jutsu for only a few seconds causes serious damage to skin , tissues, veins, and even internal organs.
    Medical Ninjutsu: Sleeping Gas B Rank (Jounin)
    A cloud of sleeping gas. When inhalated, the targets will fall asleep for 1 minute. This may also affect your temamates. Range = 10 meters. AoE = 10 meters.
    Medical Ninjutsu: Chakra Buff B Rank (Jounin)
    You can give up to 50% of your chakra to the target. The amount of Chakra you are aloud to give depends on your Ninjutsu. 10 % of Chakra per Ninjutsu point. The target's jutsu will also get stronger afterwards. For instance If the target received 50% of Chakra, his jutsu will become 50% stronger.

    Summoning Jutsu:
    Katon: Imperial Burning Phoenix S Rank (S.Kage) Summon the power of the Legendary Fire Bird. The bird is 35 meters tall. Once it hits the target, it generates a huge explosion. You may control the birds movement at will. Additionaly, Konoha Class 1 may combine the bird with Enton, which will double it's size and potency. Konoha Class 2 may ride the bird. Konoha Class 3 may sacrifice the bird to revive a fallen teammate, this will also restore half the teammate's Chakra. AoE = 100 meters. Costs 3 Chakra Points.

    Katon: Gouka Messhitsu S Rank (Kage) Costs 2 Chakra Points. An enormous flame bullet that can devastate an entire forest in seconds.It can be combined Fuuton and/or Katon to increase it's potency. AoE 150 meters. Range = 75 meters
    Katon: Zukkoku A Rank (Sannin) A giant sphere of compressed fire chakra, explodes, inflicting massive damage to multiple targets at once! AoE 75 meters. Range = 50 meters.
    Katon: Gouryuuka no Jutsu A Rank (Sannin) Invoke the power of the Great Fire Dragon. The Dragon is 100 meters long! It has huge potency and it's also very fast. It can't be dodged by ninja with 4 speed or less. Range: 150 meters. AoE = 35 meters.
    Katon: Fire Blade C Rank (Chunin) Increase the sharpness and range of bladed weapons. This will also increase their ability to pierce armors and other types of defenses. It also adds the "burn" effect, which burns 1 Chakra Point from the target. Burnt chakra can not be restored for the rest of the battle.
    Katon: Fire Shuriken D Rank (Genin) Fire Chakra imbued Shuriken. Now your Shuriken look better and are deadlier.
    Fuuton:
    Divine Winds of Attonement S Rank (Kage) Costs 2 Chakra Points. Devastating winds descend from the sky inflicting devastating damage to a large number of targets! This jutsu will also stun the surviving targets for about 1 minute. AoE 175 meters. Range = 100 meters.
    Fuuton: Winds of Apocalypse A Rank (Sannin) Create 2 50 meters high Tornados. This causes huge amounts of damage to the opponent, it can be combined with other elements to increase it's potency. When used with a fan, create 4 tornadoes instead and double this jutsu's AoE! Range = 50 meters. AoE = 50 meters
    Suiton: Senjikisame S Rank (Kage)
    To be used after Baksui Shouja. A Thousand Feeding Sharks will eat the opponent's chakra. The opponent loses half of his current Chakra Points instantly, and you recover that same amount of Chakra Points. If you have Samehada equipped, you can keep any amount of Chakra Points, even if they go beyond your Stamina limit. It can only be used once per battle. Range = 50 meters.
    Suiton: Goshukisame B Rank (Elite Jounin) To be used after Stormy Blockade. 5 sharks will eat the opponent's chakra. Each shark eats 0.5 stamina and you restore the same amount. Range = 15 meters
    Suiton:
    Baksui Shouja A Rank (Sannin) Or, Exploding Water Colliding Wave. Spew enormous amounts of water to create a small ocean which can be used for additional Water Release Techniques. Any Suiton you cast afterwards will cost 1 Chakra Point less. AoE = 50 meters per Ninjutsu Point.
    Raiton: Descending Thunder Dragon S Rank (S.Kage)
    Invoke the power of the Thunder Dragon. An enormous Dragon God made of lightning descends from the sky! Once it hits the ground, it generates an enormous explosion that causes devastating damage to multiple targets at once and inflicts burn, paralysis and stun status for about 3 minutes. Each target burned ,will lose 3 Chakra Points permanently. This jutsu can destroy an entire village and It also benfeits from your speed stat. Casting Range = 500 meters. AoE = 350 meters Costs 6 Chakra Points.

    Raiton: Thunder Dragon A Rank (Sannin) Invoke the power of the Lightning Dragon. The Dragon is 150 meters long! It has huge potency and It benfeits from your speed stat. Inflicts paralysis to 1 target for about 2 minutes. Range: 150 meters. AoE = 25 meters
    Doton: Quake S Rank (Kage)
    Create a devastating earthquake that instantly destroys an area of 500 meters. Deals devastating damage to multiple targets at once. It can destroy an entire village. Flying targets won't be affected. Costs 3 Chakra Points.
    Doton: Yomi Numa Ω S Rank (Kage)
    Create a gigantic swamp made of sticky mud. Can be countered by Raiton and Suiton. The swamp can be comboed with Katon and other Doton. It's size depends on your Ninjutsu stat. AoE = 10 x 10 per Ninjutsu point.
    Doton: Iwa no Ame B Rank (Elite Jounin) A dozen large rocks rise through the air and fall like meteorites over a given area. You may combine this jutsu with Katon to increase it's potency and speed, thus creating a new jutsu: Burst Rockets! Range: 30 meters.
    Doton: Earth Wall B Rank (Elite Jounin) Create a big rock wall, perfect for bloking attacks. It's Resistance depends on your Res stat. The wall is 20 x 20 x 3 meters
    Henge: Sexy no Jutsu D Rank (Genin) Transform yourself into a very attractive guy or girl. This is used as a distraction. This won't work on ninja that are serious, evil or have high INT status.
    Taijutsu: Dynamic Entry D Rank (Genin) A Kick with style!

    Taijutsu: 7th Gate S Rank (Kage) Activation Costs 5 Chakra Points. Instantly increase your Taijutsu and Speed by 3. Lasts for 2 minutes. You will get very tired afterwards. When opening gates your stats can go beyond their limits. Needless to say, you may only activate gates once per battle.
    Taijutsu: Hirudora S Rank (Kage) To be used after opening the 7th Gate. The Afternoon Tiger is an incredibly fast punch made of condensed air that explodes when it hits the target. Deals massive amounts of damage to a single target and the explosion deals large amounts of damage to he opponents nearby while also devastating an area of 100 meters. Range = 70 meters. If the target's resistance is less than 6. Destroy the target instead. You may only use this powerful taijutsu once per battle.
    Taijutsu: Morning Peacock A Rank (Sannin) To be used with the 6th Gate and beyond. Kick the enemy into the air, jump into the air in a distinctive stance and begin punching the enemy repeatedly. The punches are so fast, they are set ablaze by sheer speed and friction which in turn creates a peacock-like fan of flames around the opponent. Inflicts heavy damage to 1 target. This powerful taijutsu can only be used once per battle.
    Taijutsu: Heaven Spear Kick A Rank (Sannin) Leap to great heights and come down crashing into your opponent with a massive amount of force.
    Taijutsu: Heavenly Kick of Pain B Rank ( Elite Jounin) Jump in midair and target your opponent with a falling axe kick!
    Taijutsu: Cherry Blossom Clash B Rank (Elite Jounin) An immense amount of chakra is kneaded inside the body, and a moment later all of it it is gathered into the fist. That chakra is then released into the target, which does a great amount of damage. With the damage done dependent on the amount of chakra used, it is also possible for a skilled shinobi to amass it in their fingertip.

    Rage Genjutsu C Rank (Chunin) Concentrate on a single target. If your target has 2 Genjutsu points less than you, he will believe his teammates are his enemies and will start attacking them. Lasts for 1 minute. Range 10 meters.
    Paralysis Genjutsu C Rank (Chunin) Touch your opponent's forhead. He will be paralyzed instantly. Lasts for 10 seconds. This won't work on targets that have great raw strength.
    Fake Image Genjutsu C Rank (Chunin) The target will see an object bigger and scarier than it really is. This is used as a distraction and will create an opening. Lasts for 5 seconds.
    Cho Cho Oodama Rasengan A Rank (Kage) Giant spinning ball of chakra held in the palm of the user's hand. It can create a 30 meters crater when it hits the ground. Massive damage to 1 target. It can send large targets flying and can push the target 200 meters away from you. It's easy to dodge if your Speed is low.
    Taju Kage Bunshin A Rank (Kage) Create 10 Shadow Clones. The clones can fight like you and can even use jutsu 1 rank below yours. The clones can be defeated easily since their Resistance = 1. The amount of clones depends on your Ninjutsu. If you have 5 Ninjutsu you can create up to 15 clones. This only costs you 3 Chakra points, no matter how many clones you create. However, you can only use this jutsu once in a battle.

    Kunai x0
    Sakura's Poisond Kunai x1
    Paper Bomb x134
    Soldier Pill x32
    Silver Shuriken x1
    Hidan's Scythe x1
    Forbbiden Sword of Kusanagi x1
    Legendary Sword of Totsuka x1


    Super Missing Ninja Satya's Stats:
    STA = 12.5/ NIN = 12.5/ TAI = 11.5/ GEN = 13.5/ KEN = 8.5/ INT = 11.5/ SPE = 11.5/ RES = 9.5/ TOTAL = 91

    TOTAL G = 51,067 G

     
    Last edited: Feb 10, 2020
  12. Charmed

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    @Topace +Topace+The 6th Kazekage
    Spoiler:



    Double Rinnegan S Rank (N.God)
    Or Samsara Eye. It is said that in times of disorder, one who wields the Rinnegan is sent down from the heavens to become either a "God of Creation" who will calm the world or a "God of Destruction" who will reduce everything to nothingness. With 2 Rinnegan equiped, all your stats will go up by 3 and all damage inflicted by Kekkei Genkai and Elemental Ninjutsu is increased by 100%! Range of all jutsu is also increased by 100%! 2 Rinnegan grants you access to Ningendo, Shurado, Gakido, Chikushodo, Jigokudo and Tendo; It will also allow you to master elemental ninjutsu up to Kage level. Additionally, all Summons cost 50% less Chakra Points to be summoned. Lasts for 7 days.

    Outter Path
    Rinne Tensei S Rank (N.God)
    Can only be used with 2 Rinnegan. Invoke the power of the Outter Path, which grants you the power of Life and Death. Instantly revive up to 5 Ninja. You can only use this jutsu once per day.

    Jinchuuriki
    Biju
    : Kurama (+5 Sta, All stats +3)
    Biju Mode β 20000 BP

    Version 2. The tailed beast's chakra is converted into a humanoid shape, granting the jinchuuriki an edge in battle without completely releasing the beast itself! A dark red, nearly black layer of chakra envelops the Jinchuuriki's body. Entering Version 2 releases huge amounts of energy, producing craters beneath the jinchuuriki and destroying any restraints that might have been placed upon them beforehand. The shroud remains a reliable defence against attacks, and chakra-arms, are now accessible. Once your Stamina hits 1 or less, you'll unconsciously enter this mode, your Stamina will be completely replenished and all your stats will go up by 1. You can't cast taijutsu, ninjutsu nor genjutsu while this mode is active, however, you may use the rasengan line. This mode lasts for 5 minutes. After using this Mode you'll be exhausted.

    Fuuton: Rasenshuriken S Rank (S.Kage) 10000 AME
    Needs all rasengans mastered An insanely powerful throwing rasengan. It's shaped like a giant shuriken. It generates a huge explosion once it hits the target. You may add your first nature to the RS to make it even deadlier. Range = 200 meters. AoE = 75 meters. Using this jutsu costs 2 Chakra Points.


    Kekkei Genkai: Jiton 30000 AME
    Now you can summon and control twice the amount of Desert Sand, Sakin and Iron Sand with no extra Chakra Cost. You may trigger Satetsu Kaiho more than once and and the Iron Sand's AoE, Range and Potency has been doubled. Your magnetic field will now be twice as powerful, which means, you don't need to touch your opponent's weapons to magnetize them. Once per battle, you may use this powerful magnetic field to control one of you targets for about 1 minute.

    Jiton: Pharaoh's Curse 55000 AME
    An ancient jutsu from a far away land. To be used after activating Kekkei Genkai: Jiton. After summoning the desert, instantly turn the entire desert into quicksand! This jutsu will magnetize and immobilize all targets standing on the desert for about 60 seconds. Additionaly, cast the following abnormal conditions on each one of the targets (choose 1 for each target): sleep, stun, paralysis, nausea, blindness, seal, death. This jutsu affects allies as well. It's AoE depends on your desert's size. You may only cast this jutsu once per battle. Costs 6 Chakra Points per the number of targets affected by this jutsu.

    Jiton: Satetsu S Rank (L.Kage)
    The Iron Sand. It's user generates a powerful magnetic field, capable of rendering steel weapons useless in battle. It's user can grow Satetsu wings and can make Satetsu Pyramids, Platforms and Third Eyes. No activation cost. To be used after Desert Summoning. By placing your hands on the ground, transform half the desert into Iron Sand! When summoned via Puppet #10, It's user consumes 2 Chakra Points. When using this sand as a defense, it's resistance is equal to yours +3!
    Satetsu Shigure S Rank (L.Kage)
    The Iron Sand Drizzle can't be blocked and can only be dodged by characters with 5 speed or higher. Range = 200 meters. AoE = 30 meters. This jutsu's speed is equal to the caster's +2!
    Satetsu Kesshu S Rank (L.Kage)
    Iron Sand Gathering Assault. Compressed Iron Sand busts through the opponents defenses. This technique greatly increases the hardness of the Iron Sand. It's resistance is now increased by 2! (yours +5 in total) Range = 200. AoE = 30 meters
    Satetsu Kaiho S Rank (L.Kage)
    Iron Sand World Method. To be used after Iron Sand Gathering Assault. Two opposing magnetic fields scatter Iron Sand across a vast area, creating a gigantic sphere of branching spikes. This jutsu can't be dodged, however, you may only use it once per battle. AoE = 500 meters. Casting Range = 200 meters.
    Sabaku Sotaiso Fuin A Rank (L.Kage) To be used after Desert Summoning. Sand Pyramid Seals the enemy's chakra for 2 minutes.
    Sakin: Sabaku Sotaiso Fuin A Rank (L.Kage) To be used with Sakin. Golden Pyramid Seals the enemy's chakra for 5 minutes. If the difference between your Ninjutsu and the opponent's Resistance is 2 or more, the oppenent gets crushed!
    Desert Suspension A Rank (L.Kage) To be used after Desert Summoning. Create a sand platform which keeps you suspended in the air . Has no time limit. Has no chakra cost.
    Sakin: Desert Suspension A Rank (L.Kage) To be used with Sakin. Create a sakin platform which keeps you suspended in the air . It can be used on other ninja. Costs 1 Chakra Point per ninja but it doesn't have a cost for you. Has no time limit.
    Kekkei Genkai: Jiton C Rank (L.Kage) Activation Costs 2 Chakra Points. Kekkei Genkai Jiton. The Desert Sand will protect you from most attacks if your Resistance is higher than your opponents NIN, TAI and KEN.
    Jiton: Sakin B Rank (L.Kage) No activation cost. To be used after Desert Summoning. By placing your hands on the ground, transform half the desert into Gold Sand! Gold Sand is 8 times heavier than Desert Sand but it's stronger. When using this sand as a defense, it's resistance is equal to yours +2!
    Jiton: Sakin Shigure B Rank (L.Kage)
    Small pellets of Gold Sand hit the target. This attack is supersonic and can only be dodged or blocked by ninja that are slower than you. This jutsu's speed is equal to the caster's +1!
    Jiton: Desert Summoning B Rank (L.Kage) Activation Costs 2 Chakra Points. By placing your hands on the ground, transform the land into a Desert! The area of the summoned Desert depends on your Stamina. Each point of Stamina = 40 square meters of Sand. When using this sand as a defense, it's resistance is equal to yours +1!
    Jiton: Absolute Defense B Rank (L.Kage) Activation Costs 2 Chakra Points. You need to summon a desert first to use this jutsu. Now you can defend yourself from most attacks. You can also choose to defend 1 ally with your sand as well. You can't attack while you are defending yet, couse this jutsu requires a lot of chakra control.
    Sand Coffin - Imploding Sand Funeral C Rank (L.Kage) Sand Coffin - Imploding Sand Funeral can trap ninja that have lower Speed and Resistance than you and kill them.
    Fuuton: Planetary Wind Storm S Rank (S.Kage) Costs 3 Chakra Points. Devastating winds descend from the sky inflicting devastating damage to a large number of targets! This jutsu will also stun the surviving targets for about 2 minutes. It can destroy an entire village. Needless to say, this jutsu can't be dodged. AoE = 500 meters. Range = 100 meters.
    Fuuton: Divine Winds of Attonement A Rank (Kage) Costs 2 Chakra Points. Devastating winds descend from the sky inflicting devastating damage to a large number of targets! This jutsu will also stun the surviving targets for about 1 minute. AoE 175 meters. Range = 100 meters.
    Fuuton: Winds of Apocalypse A Rank (Sannin) Create 2 50 meters high Tornados. This causes huge amounts of damage to the opponent, it can be combined with other elements to increase it's potency. When used with a fan, create 4 tornadoes instead and double this jutsu's AoE! Range = 50 meters. AoE = 50 meters
    Fuuton: Atsugai A Rank (Sannin) A giant sphere of compressed wind chakra and air, explodes, inflicting massive damage to multiple targets at once! AoE 75 meters. Range = 50 meters.
    Fuuton: Wind Blade C Rank (Chunin) Increase the sharpness and range of bladed weapons. This will also increase their ability to pierce armors and other types of defenses. It also add the "paralysis" effect for about 10 seconds, which unables the opponent to cast jutsu.
    Fuuton: Wind Shuriken D Rank (Genin) Wind Chakra imbued Shuriken. Doubles their sharpness, range and speed.
    Doton: Mud Splash C Rank (Chunin) Spit large amounts of mud to the enemy. You can choose to harden the mud with a Fuuton, or use Katon on it so the target will burst into flames.
    Doton: Stonethrower α D Rank (Genin) Pick up a small rock and throw it to the enemy. The rock has a diameter of 0.5 meters. Genin have to try really hard to lift a rock of that size. Range 100 meters.
    Suiton: Goshukisame B Rank (Elite Jounin) To be used after Stormy Blockade. 5 sharks will eat the opponent's chakra. Each shark eats 0.5 stamina and you restore the same amount. Range = 15 meters
    Suiton: Stormy Blockade B Rank (Jounin) By placing your hands on the ground, summon massive amounts of water from the sky, crashing it into your opponent. Range = 100 meters. AoE = 20 meters.
    Bunshin no Jutsu D Rank (Genin) Create a clone of you. The clone can be used as a distraction but not for fighting. It may also take a hit for you, but it will disappear afterwards. This won't work on ninja with high INT.
    Raiton: Great Inspiration Wave B Rank (Elite Jounin) Spew a large lightning bolt that hits the target. The target will get paralyzed for 15 seconds. This jutsu will also burn the target. You can combine this jutsu with Suiton. Range 20 meters.
    Katon: Dai Endan B Rank (Elite Jounin) A powerful and fast fireball. Explodes once it hits the target. It can't be dodged by ninja with 3 Speed points or less. Range = 25 meters. AoE = 30 meters.

    Golden Shuriken x1
    Kunai x14
    Shuriken x4
    Ninja Sword x1
    Billy the Rope x1
    Paper Bomb x25
    Silver Shuriken x1
    Soldier Pills x120
    Forbbiden Sword of Kusanagi x1
    Bunny Costume (2 days) x1 Stamina +4; Clones x2!
    Magic Elf Cape (2 days) x1 Nin+2, Gen+1
    Magic Fairy Wings (2 days) x1 Speed+2, Nin+1
    Cute Blue Backpack x1 (Sta+2 Food+2!)

    Legendary Kage/ The 6th Kazekage Topace's Stats:
    STA = 24/ NIN = 15/ TAI =14/ GEN = 14/ KEN = 13/ INT = 17/ SPE = 17/ RES = 16/ TOTAL = 130

    TOTAL G = 176,021 G

     
    Last edited: Feb 10, 2020
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  13. Charmed

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    @PocketGod +Nibui+ The 5th Raikage
    Spoiler:



    Rinnegan S Rank (N.God)
    Or Samsara Eye. It is said that in times of disorder, one who wields the Rinnegan is sent down from the heavens to become either a "God of Creation" who will calm the world or a "God of Destruction" who will reduce everything to nothingness. With only 1 Rinnegan equiped, all your stats will go up by 1.5 and all damage inflicted by Kekkei Genkai and Elemental Ninjutsu is increased by 50%! Range of all jutsu is also increased by 50%! 1 Rinnegan grants you access to Ningendo, Gakido and Chikushodo. Lasts for 7 days.

    Jinchuuriki
    Biju: Sanbi (+2 Sta, +2 Res, +2 Ken)
    Biju Mode α 4000 BP
    Version 1. Forms a dense shroud of chakra around the jinchuuriki. The shroud is made of red bubbles of boiling liquid chakra that provides great physical protection. This mode is unstable and it will automatically activate once your Stamina hits 1.0 You can't cast taijutsu, ninjutsu nor genjutsu while this mode is active, however, you may use the rasengan line. This mode lasts for 5 minutes. After using this Mode you'll be exhausted.

    Raiton: Rasenshuriken S Rank (S.Kage) 10000 AME
    Needs all rasengans mastered An insanely powerful throwing rasengan. It's shaped like a giant shuriken. It generates a huge explosion once it hits the target. You may add your first nature to the RS to make it even deadlier. Range = 200 meters. AoE = 75 meters. Using this jutsu costs 2 Chakra Points.

    Summoning Jutsu: Ranton Thunder Phoenix 70000 AME
    Summon the Legendary ThunderBird! Has the ability of rebirth. The bird is 25 meters tall. Once it hits the target, it generates a big explosion that instantly paralyzes one target for about 1 minute. You may control the bird's movement at will. When the phoenix dies, it'll instantly revive itself 3 minutes later. You may summon as many birds as you want, but each one costs 4 Chakra Points to be summoned, and in order to trigger the "rebirth" effect, you must pay 1 additional Chakra Point before each bird's revival. It can be combined with Black and Purple Lightning! Explosion's AoE = 50 meters. Explosion's potency = 50 paper bombs


    Kekkei Genkai: Ranton S Rank (S.Kage)
    Or Storm Release. A deadly combination of Lightning and Water that grants the user the ability to manipulate hypersonic beams of electricity which flow like water. Increases Ranton Jutsus' speed by 1! Activation costs 2 Chakra Points.

    Ranton: Laser Circus S Rank (S.Kage)
    Create several beams and shoot them at the enemy. First, a halo of bright energy spreads around the user's hands as this technique is activated, then it encircles the user's hand and from that, the beams are shot out towards the enemy. The user is able to alter the beam's direction after being shot, making it possible to strike multiple enemies with pinpoint accuracy. This jutsu willblind and stun the targets for about 1 minute while also dealing large amounts of damage. It's power can be increased with Suiton and Satetsu. Range = 120 meters. Costs 3 Chakra Points. Can be used many times.
    Raiton: Black Lightning S Rank (S.Kage)
    This is a Legendary jutsu that can only be used by Kumo Ninja. Activation costs 3 Chakra Points. From now on, all your Raiton are turned into Black Lightning instead of Blue Lightning. Every Raiton you cast has your speed +2. It doubles all Raiton's power and the duration of paralysis and stun. It also doubles the effect of "Burn". Can be used with RCM. It can be stacked with Purple Lightning.

    Raiton: Purple Lightning A Rank (S.Kage)
    This is a Legendary jutsu that can only be used by Kumo Ninja. Activation costs 2 Chakra Points. From now on, all your Raiton are turned into Purple Lightning instead of Blue Lightning. Every Raiton you cast has your speed + 1. It doubles all Raiton's power and the duration of paralysis and stun. Can be used with RCM.


    Raiton: Demonic Laser Spear S Rank (S.Kage) To be used after activating Purple and/or Black lightning. Combines the power of Chidori Laser Spear, Black Lightning /Purple Lightning. The blade can also be swung in order to cut multiple targets at once, inflicting devastating damage, paralysis and burn. You may cast this jutsu through your sword, increasing your Kenjutsu skill greatly. This jutsu can cut through most defenses. Costs 2 Chakra Points. Max Range = 25 meters.

    Raiton: Chidori Laser Spear A Rank (S.Kage) This technique uses shape transformation to form the original Chidori into a spear or blade-shape, adapting it for mid-range attacks. When the enemy's body is pierced, the you may alter the spear's shape into multiple additional blades, increasing the number of wounds. The blade can also be swung in order to cut things as well as cause fatal injuries. Max Range = 5 meters.
    Raiton: Chidori Nagashi B Rank (S.Kage) An electrical discharge flows from the user's entire body allowing him to affect multiple enemies. The targets are paralyzed and at the same time receive considerable damage. This attack can also be channelled through the ground to increase it's range. Max Range = 5 meters
    Raiton: Chidori Senbon B Rank (S.Kage) Spew large amounts of lightning chakra needles.This jutsu is very difficult to avoid, couse the needles are fast!. This jutsu will stun the target for 5 seconds. Range 10 meters.
    Raiton: Chidori B Rank (Kage) The Chidori is a high concentration of lightning chakra channelled around the user's hand. It's accuracy depends on your Speed stat. It inflicts serious damage to 1 target and it also causes paralysis for about 30 seconds.


    Medical Ninjutsu: Energize S Rank (Kage)
    Place your hand on your target. That target instantly recovers 10 Chakra Points and his speed will be increased by 1 for about 3 minutes! This jutsu can be used on yourself. It can only be used once per battle. Casting this justu has no chakra cost.

    Medical Ninjutsu: Ranshinsho A Rank (S.Kage)
    Also known as "Body Pathway Derangement".Needs Raiton. Strike your opponent with your hand. The electrical chakra pours into the opponent's nervous system and rearrenges his body's signals. It also stuns the opponent.
    Medical Ninjutsu: Chakra Scalpel A Rank (S.Kage)
    Transform your chakra into a small, sharp blade. It can then be used for highly accurate incisions necessary for surgeries, anatomical dissections, make cuts inside the body without actually creating an open wound, or effectively cut muscle tissues and tendons, rendering the target immobile. It can be used in combination with "Blade Techniques" such as the Fire Blade, Lightning Blade, Wind Blade and the Ice Blade! It benefits from your Kenjutsu stat.

    Medical Ninjutsu: Poison Breath α A Rank (Elite Jounin) Exhale large amounts of Poison Gas! Poison β. The poisoned target will consume twice the chakra he normally needs to cast a jutsu so he will get tired faster. It also affects the targets evasion and accuracy.. Range: 10 meters. AoE = 10 meters.
    Medical Ninjutsu: Sleeping Gas B Rank (Jounin) A cloud of sleeping gas. When inhalated, the targets will fall asleep for 1 minute. This may also affect your temamates. Range = 10 meters. AoE = 10 meters.
    Medical Ninjutsu: Shoosen no Jutsu C Rank (Chunin) Place your hands on a wound to accelerate the healing process with green chakra. Eventually, the wound will stop bleeding (external or internal bleed). Healing takes about 2 to 5 minutes depending on the damage. This doesn't heal poison, nor restores the target's chakra.
    Medical Ninjutsu: Detox B Rank (Jounin) You can heal all sorts of poison. The time you need to heal a poison depends on how strong is the poison. Poison Alpha can be healed within a minute. Poison Beta would take 2 minutes to get healed. Poison Gamma takes 5 minutes. Poison Omega takes 10 minutes.
    Medical Ninjutsu: Chakra Buff B Rank (Jounin) You can give up to 50% of your chakra to the target. The amount of Chakra you are aloud to give depends on your Ninjutsu. 10 % of Chakra per Ninjutsu point. The target's jutsu will also get stronger afterwards. For instance If the target received 50% of Chakra, his jutsu will become 50% stronger
    Raiton: Descending Thunder Dragon S Rank (S.Kage)
    Invoke the power of the Thunder Dragon. An enormous Dragon God made of lightning descends from the sky! Once it hits the ground, it generates an enormous explosion that causes devastating damage to multiple targets at once and inflicts burn, paralysis and stun status for about 3 minutes. Each target burned ,will lose 3 Chakra Points permanently. This jutsu can destroy an entire village and It also benfeits from your speed stat. Casting Range = 500 meters. AoE = 350 meters Costs 6 Chakra Points..
    Raiton: Gian S Rank (Kage) Spew a dozen lightning bolts that hit multiple targets at once. The targets will get paralyzed for about 30 seconds. Causes burn and blindness to all targets, burned targets will lose 1 Chakra Point permanently. This jutsu can't be dodged. You can combine this jutsu with Suiton. Range 70 meters.
    Raiton: Lightning Wolf Brothers A Rank (Sannin) Summon two wolfs made of lightning, the wolves benefit from your speed stat. Once they hit the target, they inflict paralysis and stun status for about 1 minute. The wolves will also burn 2 Chakra Points of up to 2 targets. You may use this jutsu to increase the power of most Suiton. Range = 35 meters.
    Raiton: Thunder Dragon A Rank (Sannin) Invoke the power of the Lightning Dragon. The Dragon is 150 meters long! It has huge potency and It benfeits from your speed stat. Inflicts paralysis to 1 target for about 2 minutes. Range: 150 meters. AoE = 25 meters
    Raiton: Inspiration Wave B Rank (Jounin) Spew a large lightning bolt that hits the target. The target will get paralyzed for 10 seconds. You can combine this jutsu with Suiton. Range 15 meters.
    Raiton: Kage Bunshin B Rank (Elite Jounin) Basically, it's a Kage Bunshin made of Lightning Chakra. When defeated, it electrocutes and stuns the target.
    Raiton: Lightning Blade C Rank (Chunin)
    Increase the sharpness and range of bladed weapons. This will also increase their ability to pierce armors and other types of defenses. It also add the "stun" effect for about 10 seconds, which unables the opponent to move and cast jutsu.
    Raiton: Lightning Shuriken C Rank (Chunin) Lightning Chakra imbued Shuriken. Doubles their sharpness and speed.
    Suiton: Goshukisame B Rank (Elite Jounin) To be used after Stormy Blockade. 5 sharks will eat the opponent's chakra. Each shark eats 0.5 stamina and you restore the same amount. Range = 15 meters
    Suiton: Stormy Blockade B Rank (Jounin) By placing your hands on the ground, summon massive amounts of water from the sky, crashing it into your opponent. Range = 10 meters. AoE = 20 meters.
    Suiton: Dai Mizurappa C Rank (Chunin) Large amounts of water hit the target. It will push the enemy backwards. Range 15 meters.

    Doton: Earth Wall B Rank (Elite Jounin) Create a big rock wall, perfect for bloking attacks. It's Resistance depends on your Res stat. The wall is 20 x 20 x 3 meters
    Doton: Iwa no Ame B Rank (Elite Jounin) A dozen large rocks rise through the air and fall like meteorites over a given area. You may combine this jutsu with Katon to increase it's potency and speed, thus creating a new jutsu: Burst Rockets! Range: 30 meters.
    Fuuton: Tornado B Rank (Elite Jounin) Create a 40 meters high Tornado. This causes a lot of damage to the opponent, it can be combined with other elements to increase it's potency. Range = 20 meters. AoE = 20 meters
    Katon: Dai Endan B Rank (Elite Jounin) A powerful and fast fireball. Explodes once it hits the target. It can't be dodged by ninja with 3 Speed points or less. Range = 25 meters. AoE = 30 meters.
    Katon: Fire Wall B Rank (Elite Jounin) By placing your hands on the gorund, instantly summon a fire wall that protects you from incoming attacks for a short period of time (about 1 minute or so). The wall is 15 meters high. Can be used many times.
    Katon: Fire Tornado B Rank (Elite Jounin) Create a 40 meters high Fire Tornado that causes large amounts of damage to the opponent, it can be combined with other Katon or Fuuton to increase it's size and potency. Range = 20 meters. AoE = 20 meters
    Flower Genjutsu D Rank (Genin) A weak Genjutsu . It creates an oppening. The target will see hundreds of flowers flying around him and will fall asleep for 3 seconds.
    Cho Cho Oodama Rasengan A Rank (Kage) Giant spinning ball of chakra held in the palm of the user's hand. It can create a 30 meters crater when it hits the ground. Massive damage to 1 target. It can send large targets flying and can push the target 200 meters away from you. It's easy to dodge if your Speed is low.

    Taju Kage Bunshin A Rank (Kage) Create 10 Shadow Clones. The clones can fight like you and can even use jutsu 1 rank below yours. The clones can be defeated easily since their Resistance = 1. The amount of clones depends on your Ninjutsu. If you have 5 Ninjutsu you can create up to 15 clones. This only costs you 3 Chakra points, no matter how many clones you create. However, you can only use this jutsu once in a battle.

    Henge: Sexy no Jutsu D Rank (Genin) Transform yourself into a very attractive guy or girl. This is used as a distraction. This won't work on ninja that are serious, evil or have high INT status.

    Taijutsu: 6th Gate A Rank (Sannin) Activation Costs 3 Chakra Points. Instantly increase your Taijutsu and Speed by 2. Lasts for 3 minutes. You will get tired afterwards. When opening gates your stats might go beyond 5.
    Taijutsu: 3rd Gate B Rank (Jounin) Activation Costs 2 Chakra Points Instantly increase your Taijutsu and Speed by 1.5. Lasts for 3 minutes. You will get tired afterwards. When opening gates your stats might go beyond 5.
    Taijutsu: 1st Gate C Rank (Chunin) Activation Costs 1 Chakra Points Instantly increase your Taijutsu and Speed by 1. Lasts for 1 minute. You might get a little tired afterwards. When opening gates your stats might go beyond 5.
    Taijutsu: Dynamic Entry D Rank (Genin) A Kick with style!
    Taijutsu: Kage Buyo C Rank (Chunin) Kick the opponent's chin! You're target will loose balance, and will be pushed upwards.
    Taijutsu: Triple Blossom C Rank (Chunin) 3 fast consecutive punches.

    Kunai
    x11
    Sasuke's Katana x1 [
    Equipped right hand]
    Shuriken x26
    Paper Bomb x10
    Billy the Rope x3
    Soldier Pill x17
    Ninja Sword x1
    Cute Blue Backpack x1 (Sta+2 Food+2!)

    The 5th Raikage Nibui's (L.Kage) Stats:
    STA = 14.5/ NIN = 9.5/ TAI = 13.5/ GEN = 8.5/ KEN = 10.5/ INT = 9.5/ SPE = 14.5/ RES = 15.5/ TOTAL = 96

    TOTAL G = 14,050 G



    @LightningBlader +Hiroishi+
    Spoiler:

    Jinchuuriki
    Biju: Shukaku (+2 Sta, +2 Int, +2 Res)
    Biju Mode α 4000 BP
    Version 1. Forms a dense shroud of chakra around the jinchuuriki. The shroud is made of red bubbles of boiling liquid chakra that provides great physical protection. This mode is unstable and it will automatically activate once your Stamina hits 1.0 You can't cast taijutsu, ninjutsu nor genjutsu while this mode is active, however, you may use the rasengan line. This mode lasts for 5 minutes. After using this Mode you'll be exhausted.

    Kekkei Genkai: Yoton S Rank (Kage)
    A deadly combination of fire and earth, specifically designed to melt anything it enters contact with, especially chakra. Weak against water style. Activation costs 2 Chakra Points.

    Yoton: Yokai no Jutsu S Rank (Kage)
    To be used after activting Yoton. Spew large amounts of lava, capable of melting bodies, and even chakra-based defences such as Susano. It has the ability to melt Susano instantly. Whenever it hits the target, instantly burn 4 Chakra Points from that target. Burnt Chakra Points can't be restored by any means for the rest of the battle. The amount of lava you can spew depends on your Ninjutsu. AoE = 5 meters per Ninjutsu point! Range = 20 meters.

    Yoton: Volcanic Magma Explosion S Rank (Kage)
    To be used after activting Yoton. By placing your hands on the ground instantly create a volcano under your opponents', and immediately after a lava explosion will cause devastating damage to multiple targets at once. Whenever it hits the target, instantly burn 4 Chakra Points from that target. Burnt Chakra Points can't be restored by any means for the rest of the battle. You can combo this jutsu with Yokai no Jutsu and other Yoton. The size of the volcanic eruption depends on your Ninjutsu. AoE = 20 meters per Ninjutsu point! Casting Range = 25 meters. Costs 3 Chakra Points.

    Yoton: Magma Meteor Storm S Rank (Kage)
    To be used after casting Iwa no Ame and triggering the Burst Rockets. Dozens of Lava Meteorites will destroy the battlefield, inflicting massive amounts of damge to all targets. Whenever a meteorite hits the target, instantly burn 4 Chakra Points from that target. Burnt Chakra Points can't be restored by any means for the rest of the battle. Costs 2 Chakra Points. AoE = 150 meters. Range = 50 meters.


    Kekkei Genkai: Hyoton A Rank (Kage)
    Ice Release grants you the ability to instantly freeze any Suiton, which automatically allows you to control it at will and redirect it. You can use this powerful Kekkei Genkai to freeze your opponent's Suiton and use it against him. Ice Release also grants you access to Crystal Ice Mirrors and Ice Needles. When an Ice jutsu lands on any target, that target is now paralyzed for 30 seconds. Activation costs 2 Chakra Points. Every combination of Suiton and Fuuton will cost twice the amount of chakra after Hyoton's activation, however, their potency will be doubled.


    Hyoton: Magical Reflecting Mirror A Rank (Kage)
    To be used after activating Hyoton. Has no chakra cost. Once per battle, you may cast this jutsu to reflect one and only one of your opponent's Jutsu with twice it's power.

    Hyoton: Antartic Ice Blade S Rank (Kage) Increase the sharpness and range of bladed weapons. This will also increase their ability to pierce armors and other types of defenses. In addition to the effects of "Ice Blade", all your weapons are now "indestructible"

    Hyoton: Ice Blade A Rank (Kage)
    Increase the sharpness and range of bladed weapons. This will also increase their ability to pierce armors and other types of defenses. Your weapons will benefit from Hyoton's following effect:" When an Ice jutsu lands on any target, that target is now paralyzed for 30 seconds".

    Dual Wield: You may equip 2 weapons at once!

    Successive Suiton 35000 AME
    Everytime you cast a Suiton, dualcast it instead without paying the second Suiton's Chakra Cost!

    Suiton: Rasenshuriken S Rank (S.Kage) 10000 AME
    An insanely powerful throwing rasengan. It's shaped like a giant shuriken. It generates a huge explosion once it hits the target. You may add your first nature to the RS to make it even deadlier. Range = 200 meters. AoE = 75 meters. Using this jutsu costs 2 Chakra Points.

    Summoning Jutsu: Triple Rashomon 10000 AME
    Without the need of hand seals, instantly summon 3 formidable giant gates to block an incoming attack! This justu can only be used once per battle, but the gates won't leave the battlefield unless they're completely destroyed. The gates can protect you from a Mini Bijuudama, but they will disappear afterwards. Summoning cost is 2 Chakra Points.

    Medical Ninjutsu: Blessing of the Sea S Rank (Kage)
    To be used after summoning large amounts of water. By placing both hands on the flooded terrain, instantly heal the following abnormal conditions from all targets standing on it: paralysis, stun, K.O, uncontrollably crying, blindness, falling asleep, confusion, magentized,and falling under genjutsu. Additionally, protect all targets with a Water Barrier (a thin bubble surounding the target) that nullifies any jutsu, ignoring it's damage, AoE or effect.The Water Barrier disappears after nullifying a jutsu. Can be used many times, but the Water Barrier can't be stacked. Costs 10 Chakra Points.

    Medical Ninjutsu: Chakra Scalpel A Rank (Kage)
    Transform your chakra into a small, sharp blade. It can then be used for highly accurate incisions necessary for surgeries, anatomical dissections, make cuts inside the body without actually creating an open wound, or effectively cut muscle tissues and tendons, rendering the target immobile. It can be used in combination with "Blade Techniques" such as the Fire Blade, Lightning Blade, Wind Blade and the Ice Blade! It benefits from your Kenjutsu stat.
    Medical Ninjutsu: Debuff Countering Technique A Rank (Sannin) By placing your hand on your target, instantly heal one or more of the following abnormal conditions from him: paralysis, stun, K.O, uncontrollably crying, blindness, falling asleep, confusion, magentized,and falling under genjutsu. You must pay 1 Chakra Point fo very debuff healed this way but the jutsu itself has no activation cost.
    Medical Ninjutsu: Auto Cure A Rank (Sannin) This has the same effect as Shoosen no jutsu, except you only need to touch your target once and he'll recover gradually.
    Medical Ninjutsu: Sleeping Gas B Rank (Jounin) A cloud of sleeping gas. When inhalated, the targets will fall asleep for 1 minute. This may also affect your temamates. Range = 10 meters. AoE = 10 meters.


    Suiton: Daikodan S Rank (S.Kage) To be used after Baksui Shouja. The Great Shark Bullet will devour your opponents' chakra. The opponents lose half of their current Chakra Points instantly, and you recover twice the amount of Chakra Points drained by Daikodan. If you have Samehada equipped, you can keep any amount of Chakra Points, even if they go beyond your Stamina limit. It can only be used once per battle. Does heavy damage to multiple targets at once. Range = 75 meters. AoE = 80 meters.
    Suiton: Tsunami S Rank (S.Kage) By placing both hands on the ground, summon massive amounts of water to create a big ocean which can easily destroy an entire village and can also be used to cast additional Water Release Techniques. Any Suiton you cast afterwards will cost 1 Chakra Point less, and it will also have twice the size, range and AoE. AoE = 100 meters per Ninjutsu Point. Costs 5 Chakra Points.
    Suiton: Senjikisame S Rank (Kage) To be used after Baksui Shouja. A Thousand Feeding Sharks will eat the opponent's chakra. The opponent loses half of his current Chakra Points instantly, and you recover that same amount of Chakra Points. If you have Samehada equipped, you can keep any amount of Chakra Points, even if they go beyond your Stamina limit. It can only be used once per battle. Range = 50 meters.
    Suiton: Suiryuudan no Jutsu A Rank (Sannin) Invoke the power of the Water Dragon. The Dragon is 100 meters long! It has huge potency and it's also very fast. It can't be dodged by ninja with 4 speed or less. Range: 150 meters. AoE = 35 meters
    Suiton: Goshukisame B Rank (Elite Jounin) To be used after Stormy Blockade. 5 sharks will eat the opponent's chakra. Each shark eats 0.5 stamina and you restore the same amount. Range = 15 meters
    Suiton: Baksui Shouja A Rank (Sannin) Or, Exploding Water Colliding Wave. Spew enormous amounts of water to create a small ocean which can be used for additional Water Release Techniques. Any Suiton you cast afterwards will cost 1 Chakra Point less. AoE = 50 meters per Ninjutsu Point.
    Suiton: Song of the Sea B Rank (Elite Jounin) Concentrate Water Chakra on your feet, your Speed stat will increase by 2. Doesn't have a time limit. This jutsu can only be used on a lake or on the sea.
    Suiton: Mizu Bunshin C Rank (Chunin) Water Clone. The water clones can attack the opponent but they can't think for themselves,they can be destroyed easily. The amount of clones you can create is equal to your Stamina, 1 Clone for each Stamina Point.
    Suiton: Hidden Mist Ω S Rank (Kage) A thick mist will cover a 100 meters area. Lasts for 10 minutes. It also affects the visibility of all the ninja on the field. Additionally, it'll also make the caster and his allies, immune to visual genjutsu for as long as the mist remains on the battlefield.
    Suiton: Water Prison B Rank (Elite Jounin) Traps a target in a sphere of water. In order to maintain the prison, you must stay in contact with the sphere. You can use Water Clones in combination with this jutsu.
    Suiton: Homatsurappa B Rank (Elite Jounin) Spew large amounts of big bubbles to surround the enemy. Snap your fingers to make the Bubbles explode instantly and generate a cloud of hot steam. Range = 15 meters. AoE = 20 meters.
    Fuuton: Tornado B Rank (Elite Jounin) Create a 40 meters high Tornado. This causes a lot of damage to the opponent, it can be combined with other elements to increase it's potency. Range = 20 meters. AoE = 20 meters.
    Katon: Fire Tornado B Rank (Elite Jounin) Create a 40 meters high Fire Tornado that causes large amounts of damage to the opponent, it can be combined with other Katon or Fuuton to increase it's size and potency. Range = 20 meters. AoE = 20 meters
    Katon: Dai Endan B Rank (Elite Jounin) A powerful and fast fireball. Explodes once it hits the target. It can't be dodged by ninja with 3 Speed points or less. Range = 25 meters. AoE = 30 meters.
    Katon: Great Fireball B Rank (Jounin) Great fireball hits the target. It's also faster than weaker fire jutsu. It can damage several targets at once. Range = 20 meters. AoE = 12 meters. You can increas the potency of the fireball with Wind Release or Fire Release.
    Doton: Iwa no Ame B Rank (Elite Jounin) A dozen large rocks rise through the air and fall like meteorites over a given area. You may combine this jutsu with Katon to increase it's potency and speed, thus creating a new jutsu: Burst Rockets! Range: 30 meters.
    Doton: Earth Wall B Rank (Elite Jounin) Create a big rock wall, perfect for bloking attacks. It's Resistance depends on your Res stat. The wall is 20 x 20 x 3 meters
    Raiton:Great Inspiration Wave B Rank (Elite Jounin) Spew a large lightning bolt that hits the target. The target will get paralyzed for 15 seconds. This jutsu will also burn the target. You can combine this jutsu with Suiton. Range 20 meters.

    Cho Cho Oodama Rasengan A Rank (Kage) Giant spinning ball of chakra held in the palm of the user's hand. It can create a 30 meters crater when it hits the ground. Massive damage to 1 target. It can send large targets flying and can push the target 200 meters away from you. It's easy to dodge if your Speed is low.

    Taju Kage Bunshin A Rank (Kage) Create 10 Shadow Clones. The clones can fight like you and can even use jutsu 1 rank below yours. The clones can be defeated easily since their Resistance = 1. The amount of clones depends on your Ninjutsu. If you have 5 Ninjutsu you can create up to 15 clones. This only costs you 3 Chakra points, no matter how many clones you create. However, you can only use this jutsu once in a battle.

    5% Discount Coupon - Black Market Shop.
    Shuriken x9
    Kunai x9
    Senbon x4
    Paper Bomb x5
    Billy the Rope x1
    Scythe x1
    Hidan's Scythe x1 [Equipped Left Hand]
    Forbbiden Sword of Kusanagi x1 [Equipped Right Hand]
    Cute Yellow Backpack x1 (Sta+2 Food+2!)


    S.Kage Hiroishi's Stats:
    STA = 13.5/ NIN = 8.5/ TAI = 6.5/ GEN = 6.5/ KEN = 9.5/ INT = 8.5/ SPE = 6.5/ RES = 8.5/ TOTAL = 68

    TOTAL G = 266,730 G
     
    Last edited: Apr 6, 2020 at 5:41 PM
  14. Charmed

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    Spoiler:


    Blue Rinnegan S Rank (So6P)
    Or Samsara Eye. It is said that in times of disorder, one who wields the Rinnegan is sent down from the heavens to become either a "God of Creation" who will calm the world or a "God of Destruction" who will reduce everything to nothingness. With only 1 Rinnegan equiped, all your stats will go up by 1.5 and all damage inflicted by Kekkei Genkai and Elemental Ninjutsu is increased by 100%! Range of all jutsu is also increased by 100%! 1 Rinnegan grants you access to Ningendo, Gakido and Chikushodo. Lasts for 15 days.
    *The Rinnegan user is immune to Visual Genjutsu.


    Rinnesharingan S Rank (So6P)
    Allows the wielder to master all genjutsu. Increases the potency, range and AoE of all Genjutsu by 400%! All Genjutsu have the "burn" effect! The targets will lose 4 chakra points for the rest of the battle. However, casting Genjutus through this unique dojutsu costs twice the amount of chakra! This dojutsu allows you to master up to 3 "Ultimate Techniques". The Rinnesharingan has no activation cost.



    Outter Path
    Rinne Tensei S Rank (So6P)
    Can only be used with 2 Rinnegan. Invoke the power of the Outter Path, which grants you the power of Life and Death. Instantly revive up to 5 Ninja. You can only use this jutsu once per day.


    Tendo
    PK Gravity S Rank (So6P) 500,000 AME
    Needs the other 5 Paths. Grants you the ability to manipulate attractive and repulsive forces! It also gives the user the ability to move objects with his mind. It's kinda like controlling gravity and telekinesis at the same time! The user may use this telekinetic ability on himself, allowing the user the ability to levitate without any time limit, however, all other abilities, such as Shinrai Tensei and Bansho Tenin, have a 5 seconds time limit and can not be spammed!


    Bansho Tenin S Rank (So6P)
    The Universal Pull is a technique that manipulates attractive force, which can only be used by those who can manipulate the 5 basic nature transformations. Pull one or multiple targets towards the user. It can also be used to immobilize a target in mid air for about 10 seconds! This jutsu can't be absorbed, dodged, countered nor blocked. AoE = 25 meters. It can't be spammed. It doesn't have a Chakra cost, however, you may only use it every 5 seconds.

    Shinrai Tensei S Rank (So6P)
    The Almighty Push said to be the Rinnegan's pinnacle ability! Can only be used by those who can manipulate the 5 basic nature transformations. It is a psychokinetic wave generated by concentration that pushes all targets surrounding the caster. Hits multiple targets at the same time. Ignores Resistance. Deals large amounts of damage to multiple opponents at once! It can be used to increase the potency and speed of most jutsu, said jutsu's speed is increased by 3! Shinrai Tensei can't be absorbed, dodged nor countered. AoE = 50 meters. It can't be spammed. It doesn't have a Chakra cost, however, you may only use it every 5 seconds.

    Cho Shinrai Tensei S Rank (So6P)
    A more powerful version of the Almighty Push, strong enough to destroy an entire city. Hits multiple targets at the same time. Deals massive amounts of damage to multiple opponents at once! It can be used to increase the potency and speed of most jutsu, said jutsu's speed is increased by 5! This jutsu can't be absorbed, dodged nor countered. Ignores Resistance. AoE = 10,000 meters. Costs 20 Chakra Points. Can only be used once per battle.

    Chibaku Tensei S Rank (So6P)
    The Planetary Devastation Technique once used by the So6P to create the moon. By clapping your hands once, create a small black sphere that generates a destructive gravitational pull, attracting everything within an area of 50,000 meters. Chibaku Tensei ignores Resistance. It deals massive amounts of damage to multiple targets at once. Targets trapped inside the satellite are immobilized and sealed, causing instant death immediately afterwards. Additionally, in combination with Preta Path, the black sphere will absorb all chakra points from the targets trapped inside. The black sphere may be destroyed by jutsu stronger than the caster's resistance. It's potency can be increased with Sand, Paper Ocean, Paper Bombs and Ashura Path. Targets with superior ninjutsu than you, may resist the attractive force of this technique. Chibaku Tensei can't be absorbed, dodged nor blocked. Casting Range = 5000 meters. Costs 30 Chakra Points. It can only be used once per battle.

    Gakido

    Absorb S Rank (So6P) 50000 AME
    *Needs 1 Rinnegan

    Create an invisible barrier around you. The barrier absorbs all Ninjutsu, making the caster immune to Ninjutsu; It also absorbs TBB. The barrier can't absorb Taijutsu nor Genjutsu. When absorbing a ninjutsu, you'll recover half the chakra points it's user spent to cast it. Preta Path can also absorb Chakra Cloaks. When touching a Jinchuuriki, instantly drain up to 10 Chakra points from him/her. Can be used many times. Costs 2 Chakra Points.

    Shurado


    Ashura's Sacred Armor S Rank (So6P) 65000 AME
    *Needs 2 Rinnegan
    Grants you a mechanical armor with 4 arms, that instantly protects your from any physical attack as long as you are able to sense it or see it coming. This sacred armor can also be used as a weapon of massive destruction.

    Assault Missiles S Rank (So6P)
    Instantly shoot 16 highly destructive guided missiles out of your 4 mechanical arms. Each Missile has the power of 30 Paper Bombs nd it can't be dodged. You may only use this 3 times per battle but it can be spammed. Range: 180 meters. Costs 1 Chakra Point each time you trigger it.

    Catastrophic Laser Beam S Rank (So6P)
    Hits multiple targets at the same time and it can't be dodged nor countered. Deals massive damage and stuns your targets for about 30 seconds. Range = 200 meters. AoE = 500 meters. The Laser Gun needs to charge for about 5 seconds. Costs 5 Chakra Points. Can be used many times.


    Jigokudo


    Soulbending S Rank (So6P) 45000 AME
    When combined with Ningendo, whenever you steal a soul with the later, you may retain said ninja's soul for a couple of hours or you may release that ninja's soul and create an exact copy of him/her for the rest of the battle. The copy has the same stats and skills. You may retain a ninja's soul and then blackmail it's owner.Has no chakra cost, however, you may only use this ability once per day.


    King of Hell's Revival S Rank (So6P)
    Instantly revive the target. You may only use this ability once every 10 minutes and the revived target can only use 50% of his total Chakra Points.

    King of Hell's Revenge S Rank (So6P)
    Instantly inflicts Poison Gamma, Sleep, Paralysis, Blindness, and Fear on 1 target. Fear status means the target can't recover Chakra Points. This attack can't be dodged, blocked nor countered. Range = 200 meters. Can only be used once per battle.

    Ningendo


    Human Path S Rank (So6P) 25000 AME
    This path grants you the power to steal your opponent's souls. Your INT stat will also be maxed out.

    Desoul
    S Rank (So6P) AME
    Instantly kill the target just by touching him. Your INT stat will also be maxed out. This attack can't be dodged, blocked, countered nor absorbed, it never misses the target. It only works if you have more speed than your opponent. Can only be used once per battle. Doesn't work on Rinnegan users. Costs 5 Chakra Points.


    Nine Phantom Dragons S Rank (So6P)
    To be used through Gedo Mazo, in combination with Ningendo. Gedo Mazo expels 9 Phantom Dragons out of it's mouth, each dragon has the power to cast "Desoul" on any target. This jutsu benefits from your speed stat! It can only be used once per battle. Costs 25 Chakra Points. Range = 500 meters.

    Chikushodo

    Shared Vision S Rank (So6P)
    Needs the other 5 Paths. After mastering all paths, awaken this passive ability which allows you to easily dodge most attacks if they are slower or 2 points faster than you, and as long as you have at least one additional pair of Rinnegan on the battlefield. Summons are needed! Using this ability has no cost.

    Multiple Summoning (So6P) 12000 AME
    Now you can invoke all summons to the battlefield at once with no extra cost.

    Summoning Jutsu: Mr. Panda 2000 AME
    As one of Animal Path's summons, the Panda is immune to genjutsu and it can block incoming attacks. Gone after one use. Has no Chakra Cost, but can only be summoned once per battle.

    Summoning Jutsu: Triple Centipede of Doom 9000 AME
    Instantly bind up to 3 targets. If you have poison, the Centipedes will also poison the immobilized target. Summoning cost is 1 Chakra Point. Can only be summoned once per battle.


    Summoning Jutsu: Titanic Angry Bull 12000 AME
    1. Stomp: Summon a giant bull on top of your opponent. Deals heavy damage to multiple targets at once. 2. Head-butt: Summon a giant bull that charges towards your opponent. Deals massive damage to 1 target. Push the target.


    Summoning Jutsu: Tectonic Rhino 15000 AME
    1. Stomp: Summon a giant rhino on top of your opponent. Deals heavy damage to multiple targets at once. 2. Thrust: Summon a giant rhino that charges towards your opponent. Deals massive damage to 1 target. If the target has 6 Resistance or less, instantly kill the target. Push the target.

    Summoning Jutsu: Hell Lobster 19000 AME
    The Hell Lobster can cast "Suiton: Exploding Bubble Beam" every 30 seconds. Summoning cost is 2 Chakra Points.

    Summoning Jutsu: Spiteful Parrot 32000 AME
    The Spiteful Parrot grants it's summoner the ability to fly. Easter Egg Bombardment: every minute or so, the parrot throws a dozen explosive eggs. Each egg has the power of 20 explosive tags. Range = 100 meters. Summoning cost is 3 Chakra Points.

    Summoning Jutsu: Chameleon 30000 AME
    The Chameleon grants it's summoner invisibility.This effect lasts for about 10 minutes but it'll wear out as soon as you attack. While invisible, you may not be detected by any means. You will still be vulnerable to large AoE attacks. The Chameleon has also the ability to immobilize your opponent with it's long tongue. The tongue will then release large amounts of acid that'll melt your opponent in seconds. Range = 15 meters. Summoning cost is 3 Chakra Points.

    Summoning Jutsu: Gates of Hell Guardian, Cerberus
    The Gates of Hell Guardian is immune to all physical damage and of course, Genjutsu. At first, it's summoned with 2 heads only. Everytime you hit Cerberus with Taijutsu or Ninjutsu, it'll grow 1 more head. If you have poison, the Cerberus's bite is poisonous. Each head can cast a random ultimate elemental ninjutsu (Kage+) every 30 seconds., thus the more heads cerberus grows, the stronger it becomes and the more ninjutsu it may cast at once. Summoning cost is 5 Chakra Points.

    Summoning Jutsu: Gedo Mazo S Rank (So6P)
    The Gedo Mazo fights along it's master and benefits from his/her stats! It grants the caster the ability to invoke the powers of the 9 Biju. Gedo Mazo can be used to devour opposing targets, including Biju and Jinchuuriki! It has the power to release spiritual chains that bind the enemy while absorbing and burning his/her chakra! Gedo Mazo is capable of firing a TBB every 2 minutes with no extra cost! This being is immune to abnormal conditions. Costs 25 Chakra Points. Can only be summoned once per battle.

    Jinchuuriki
    Biju
    : Juubi (+10 Sta, +6 All other stats)
    So6P Mode 500,000 BP

    You may access this mode at any time once you've become Juubi's Jinchuuriki. Additionally, you may instantly transform into any Biju (Dark Version) and you'll be covered by a gigantic shiny chakra shroud that matches your Biju's color and type. When you enter So6P and BM at the same time, all your stats will be increased by 10 and your Chakra Points will be multiplied by 4 and completely restored! All the damage dealt by any jutsu will be doubled while used in this mode. So6P Mode grants you access to "Juubidama" , "Dai Rasenringu" , "Tenpenchii", "Divine Blade", "Rinnesharingan", "Blue rinnegan", "Gedo Mazo", "Juubi's Blessing" and all Biju's "Blessing". It has no activation cost.


    Juubi's Blessing
    As Juubi's Jinchuuriki, you are immune to abnormal conditions, such as poison, paralysis, stun, K.O, uncontrollably crying, blindness, falling asleep, confusion, freeze, and falling under genjutsu. Elementals and Kekkei Genkai's potency, AoE and range +200%! Rasengan Line's potency, AoE and range +300%! Each time an opponent hits you physically, absorb and burn 3 chakra points from him!


    Bijuudama S Rank (So6P) A giant sphere made of compressed chakra. It's the combination of all chakra natures. The Bijuudama has the power of 500 paper bombs and it can be used many times and it also can be spammed. It inflicts extra damage to Biju and Jinhuuriki, it also does heavy damage to multiple targets at once. Costs 10 Chakra Points. Range: 1200 meters. AoE = 1000 meters.

    Juubidama S Rank (So6P)
    An enormous sphere made of compressed chakra. It's the combination of all chakra natures. TheJuubidama has the power of 5000 paper bombs and it can be used many times and it also can be spammed. It inflicts extra damage to Biju and Jinhuuriki, it also does heavy damage to multiple targets at once. It can easily destroy an entire country. Costs 50 Chakra Points.

    Dai Rasenringu S Rank (So6P)
    An immensely powerful throwing rasengan created upon combining all natures! It's shaped like a medium sized shuriken. It generates an enormous explosion capable of destroying an entire village; has the power of 1000 paper bombs. This jutsu can't be dodged nor countered. It ignores resistance and it's power = your Ninjutsu +5! Range = 3500 meters. AoE = 3000 meters. Using this jutsu costs 15 Chakra Points.

    Tenpenchii S Rank (So6P)
    By interfering with the natural energy using an immeasurable amount of chakra, create a variety of natural disasters that devastate the surrounding area. The phenomena involved in this technique include: earthquakes, floods, thunderstorms, and tornadoes. This incredibly powerful technique can damage an entire continent! It can only be used once per battle.

    Truth-Seeking Ball S Rank (So6P)
    Small black spheres made of massive amounts of energy and chakra! You may use them to attack your opponents, or to protect you from incoming attacks.You control their shape at will. You may only create 9 TSB per battle, and each time you use one of them, it vanishes afterwards! The TSB have the ability to negate any jutsu and at the same time, they absorb and burn chakra equal to said jutsu's chakra cost! When a TSB hits a living target, instantly kill that target!

    Divine Blade: Sword of Nunoboko S Rank (So6P)
    A forbbiden, legendary sword with the power to create and destroy entire worlds! It boosts it's wielder's stats by 3! When used as a weapon, it inflicts Instant death on the target: it's blade can be extended like Kusanagi.

    Successive Tail Strike S Rank (So6P) During BM, once per battle, you may attack your opponent as many times as the number of tails your Biju has. This attack can't be dodged nor countered. Deals large amounts of damage to as many tagets as the number of tails. Range = 200 meters.

    Biju Chakra Mode: Taju Kage Bunshin S Rank (So6P)
    Instantly create 20 Shadow Clones + the number of Ninjutsu Points you have. The clones can cast Ninjutsu, Genjutsu, use weapons, but they can't use Taijutsu. After a clones casts a jutsu, it disappears. Each clone has a shiny chakra cloak, resembling your biju, that makes it immune to most physical attacks, however, they're still easily defeatd by Sannin and Kage Tier jutsu. Each clone's Resistance is 5 but all their other stats are equal to yours -2. This jutsu can't be combined with other Bunshin Jutsu.


    Kekkei Genkai Rasenshuriken S Rank (So6P) 42000 AME
    An immensly powerful throwing rasengan. It's shaped like a giant shuriken. It generates an enormous explosion once it hits the target. You may add any Kekkei Genkai to this jutsu to make it even deadlier. This jutsu can't be dodged and it's very hard o counter. Range = 900 meters. AoE = 450 meters. Using this jutsu costs 3 Chakra Points.

    Kekkei Genkai: Jiton 30000 AME
    Now you can summon and control twice the amount of Desert Sand, Sakin and Iron Sand with no extra Chakra Cost. You may trigger Satetsu Kaiho more than once and and the Iron Sand's AoE, Range and Potency has been doubled. Your magnetic field will now be twice as powerful, which means, you don't need to touch your opponent's weapons to magnetize them. Once per battle, you may use this powerful magnetic field to control one of you targets for about 1 minute.

    Kekkei Genkai: Shakuton 30000 AME
    It's a combination of Fire + Wind. It has the power to incinerate anything it touches. It's user may control any Katon + Wind technique at will, this is what they call Pyrokinesis. If a ninja enters contact with Shakuton, instantly kill that ninja! You may use Shakuton many times per battle, however, every Katon and Fuuton jutsu you cast after activating Shakuton, costs twice the amount of Chakra Points.


    Sensor β S Rank (So6P)
    Grants you the ability to predict up to 5 chakra based attacks per battle. When you predict an attack, you can easily dodge or counter it. A sensor type ninja can easily fight with zero visibility, which means sensors can fight while being blinded by a jutsu and even inside Hidden Mist! This is a passive ability that has no chakra cost.



    So6P Missing Ninja Charmed's Stats
    STA = 39.5/ NIN = 27.5/ TAI = 25.5/ GEN = 26.5/ KEN = 26.5/ INT = 30.5/ SPE = 30.5/ RES = 25.5/ TOTAL = 232

    TOTAL G = 4,368,369 G
     
    Last edited: Jan 27, 2020
  15. Zero890

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    Ok, no habia visto eso.
     
  16. ThomasTheCat

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    I'm going for sandbending because yeah.
     
  17. Charmed

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    @trocollo +Plok+ The 4th Tsuchikage
    Spoiler:



    Rinnegan S Rank (N.God)
    Or Samsara Eye. It is said that in times of disorder, one who wields the Rinnegan is sent down from the heavens to become either a "God of Creation" who will calm the world or a "God of Destruction" who will reduce everything to nothingness. With only 1 Rinnegan equiped, all your stats will go up by 1.5 and all damage inflicted by Kekkei Genkai and Elemental Ninjutsu is increased by 50%! Range of all jutsu is also increased by 50%! 1 Rinnegan grants you access to Ningendo, Gakido and Chikushodo. Lasts for 7 days.


    Jinchuuriki
    Biju
    : Son Goku (+2 Sta, +2 Nin, +2 Res)
    Biju Mode β 20,000 BP
    Version 2. The tailed beast's chakra is converted into a humanoid shape, granting the jinchuuriki an edge in battle without completely releasing the beast itself! A dark red, nearly black layer of chakra envelops the Jinchuuriki's body. Entering Version 2 releases huge amounts of energy, producing craters beneath the jinchuuriki and destroying any restraints that might have been placed upon them beforehand. The shroud remains a reliable defence against attacks, and chakra-arms, are now accessible. Once your Stamina hits 1 or less, you'll unconsciously enter this mode, your Stamina will be completely replenished and all your stats will go up by 1. You can't cast taijutsu, ninjutsu nor genjutsu while this mode is active, however, you may use the rasengan line. This mode lasts for 5 minutes. After using this Mode you'll be exhausted.

    Kekkei Tota: Jinton 50000 AME
    An increadibly deadly combination of Fire, Wind and Earth style. Desintegrate your opponents to molecular levels with a chakra beam. Activation costs 2 Chakra Points.

    Jinton: Detachment of the Primitive World Technique
    Jinton chakra beam hits the target. The beam can be redirected and it benefits from your speed and ninjutsu stats. Can't be blocked nor countered. , casting it costs 3 Chakra Points. Range = 100 meters, however, the larger the distance, the easier it is to be dodged, therefore, you should cast this jutsu after immobilizing your opponent. Can be used many times.


    Kekkei Genkai: Bakuton S Rank (L.Kage)
    Activation Costs 2 Chakra Points. The power to create explosives made out of clay by using any of the 2 mouths in your hands. You can give the clay any shape you want! Bakuton is weak against lightning.

    C1 S Rank (L.Kage)
    To be used after activating Bakuton. Create a small bomb. C1 explosives have the power of 5 explosive tags. This Jutsu can be spammed. Costs 1 Chakra Point.
    Summoning Jutsu: Imperial C2 Dragon S Rank (L.Kage)
    To be used after activating Bakuton. Invoke the power of the Imperial C2 Dragon. The Dragon can fly up to 1000 meters high. This dangerous creature is 42 meters high and 121 meters long. Costs 5 Chakra Points to be summoned.If this Dragon gets defeated, you may summon another Imperial C2 Dragon, as long as you still have chakra left, however, it's cost will increase by 3 Chakra Points each time you do so. You may shoot C1 and C2 explosives from 1000 meters away however, the longer the distance the easier it is to dodge them.

    C2 S Rank (L.Kage)
    To be used after activating Bakuton and summoning C2 Dragon.Your C2 Dragon spits a bomb, usually shaped as a baby dragon. The bomb acts like a guided missile, which can not be dodged by ninja with 1 Speed less than you, and can only be countered. C2 explosives have the power of 20 explosive tags. C2's potency equals your Ninjutsu +2! This Jutsu can be spammed. Costs 2 Chakra Points.

    C3 S Rank (L.Kage)
    To be used after activating Bakuton and summoning your Imperial C2 Dragon. Create a giant bomb. C3 explosives have the power of 200 explosive tags, and only one of these bombs can destroy a large part of a village. C3's potency equals your Ninjutsu +3! AoE 500 meters. Range = 1km. Costs 5 Chakra Points. Can only be used once per battle.
    Bakuton: Exploding Rage S Rank (L.Kage)
    To be used after activating Bakuton. All your Taijutsu skills have Bakuton's bonus damage with no extra cost. Activating this jutsu costs 3 Chakra Points but it doesn't have a time limit.

    Kekkei Genkai: Yoton 40000 AME
    A deadly combination of fire and earth, specifically designed to melt anything it enters contact with, especially chakra. Weak against water style. Activation costs 2 Chakra Points.


    Yoton: Volcanic Impact S Rank (L.Kage)
    To be used after activating Kekkei Genkai: Yoton. Cover your fist in lava, greatly increasing the force behind any physical attacks, giving you immense strength. Each hit will burn 4 chakra points from your opponent while dealing large amounts of damage.

    Yoton: Scorching Stream Rock Technique S Rank (L.Kage)
    To be used after activating Kekkei Genkai: Yoton. Expel multiple boulders of molten rock, fired towards the target with tremendous force. Due to their composition, the boulders can melt through most objects with ease, and they will burn 4 chakra points from the target while dealing large amounts of damage. This jutsu can't be dodged. Range = 50 meters.

    Yoton: Flower Fruit Mountain S Rank (L.Kage)
    To be used after activating Kekkei Genkai: Yoton. By placing both hands on the ground, create a volcano beneathe your opponent (s) which then explodes violently, sending molten rock flying up in all directions the effects of which resemble a giant flower. The lava produced is said to be able to melt anything in its path. Deals massive amounts of damage to multiple targets at once. Costs 5 Chakra Points. AoE = 250 meters. Casting Range = 50 meters.

    Sensor α S Rank (S.Kage) Grants you the ability to predict up to 3 chakra based attacks per battle. When you predict an attack, you can easily dodge or counter it. A sensor type ninja can easily fight with zero visibility, which means sensors can fight while being blinded by a jutsu and even inside Hidden Mist! This is a passive ability that has no chakra cost.

    Summoning Jutsu
    Doton: Iwa no Golem A Rank (L.Kage)
    Summon the earth Golem. A slow golem made of rock with max Resistance! Great to be used as a shield or summoned on top of your enemies. It can be filled with explosives. Weak against lightning. The golem's size and weight depends on your Ninjutsu. 1 Ninjutsu = 10 meters tall and 100 Tons golem. It's resistance is equal to yours +1. Summoning costs 1 Chakra Point only.

    Bakuton: Rasenshuriken S Rank (L.Kage) 42000 AME
    An immensely powerful throwing rasengan. It's shaped like a giant shuriken. It generates an enormous explosion once it hits the target. You may add any Kekkei Genkai to this jutsu to make it even deadlier. This jutsu can't be dodged and it's very hard o counter. Range = 300 meters. AoE = 150 meters. Using this jutsu costs 3 Chakra Points.

    Doton: Rasenshuriken S Rank (L.Kage) 10000 AME
    An insanely powerful throwing rasengan. It's shaped like a giant shuriken. It generates a huge explosion once it hits the target. You may add your first nature to the RS to make it even deadlier. Range = 200 meters. AoE = 75 meters. Using this jutsu costs 2 Chakra Points.

    Armaggedon α 60000 AME
    *Needs all Doton mastered
    Summon a giant asteroid that destroys the entire battlefield. Diameter = 200 meters. AoE = 1000 meters. Range = 2000 meters. Chakra Cost is 8 Chakra Points. You may only cast this jutsu once per battle.

    Armaggedon β 100000 AME
    *Needs Fire + Earth Summon a giant meteor made of Lava that destroys the entire battlefield and melts everything around. Diameter = 250 meters. AoE = 1500 meters. Range = 3000 meters. Chakra cost is 15 Chakra Points. You may only cast this jutsu once per battle.

    Doton: Cho Keijugan no Jutsu
    B Rank (Elite Jounin)
    Costs 2 Chakra Points per target. Reduce an object's weight by 90%. This works on Tools, Weapons and Rocks and even other ninja including yourself! You have to touch them in order to use this jutsu on them. The lightened ninja's speed will increase by 2, but his taijutsu will go down by 2. Also, the ninja will be able to fly for about 10 minutes.

    Doton: Camouflage Ω S Rank (Kage) The 2nd Tsuchikage's Invisibility Mode. You may not be detected by any means while in this mode, however, you can't cast jutsu nor attack your opponent either. Lasts for 5 minutes .

    Doton: Earth Sensing S Rank (Kage) Place your hand on the ground. You can sense anything around you. This is helpful when you can't see anything with your eyes. The area of this jutsu is affected by your Ninjutsu stat, 10 meters per Point. You can't attack while using this jutsu.

    Doton: Gaia's Wrath S Rank (S.Kage)
    To be used after Rock Gauntlet and Domu, only then, you may perform this terryfying jutsu by smashing your fist into the ground, creating a devastating earthquake that instantly destroys and area of 1000 meters. Deals devastating damage to multiple targets at once. It can destroy entire villages. Flying targets won't be affected. When used against a single opponent, as in punching him, instantly destroy that target. You may only use this jutsu once per battle. Costs 4 Chakra Points.

    Doton: Domu S Rank (Kage) Diamond Skin. Makes the caster immune to any physical attack and most Ninjutsu and Genjutsu for about 1 minute. You can also use this jutsu to increase your strength to it's limits. It also makes the caster weak against Raiton. Even though it is an S Rank Technique, it's Chakra cost is only 1 Chakra Point, however, you may only use this jutsu 3 times per battle.
    Doton: Mountain Splitter S Rank (Kage) Place your hands on the ground. This will cause the earth to rise up and split apart. You can even split an entire mountain with this technique! The enemies will fall inside a 300 meters deep fissure.
    Doton: Quake S Rank (Kage) Create a devastating earthquake that instantly destroys an area of 500 meters. Deals devastating damage to multiple targets at once. It can destroy an entire village. Flying targets won't be affected. Costs 3 Chakra Points.
    Doton: Yomi Numa Ω S Rank (Kage) Create a gigantic swamp made of sticky mud. Can be countered by Raiton and Suiton. The swamp can be comboed with Katon and other Doton. It's size depends on your Ninjutsu stat. AoE = 10 x 10 per Ninjutsu point.
    Doton: Imperial Walls of Iwa S Rank (Kage) Create a huge rock wall, perfect for bloking attacks. It's Resistance depends on your Res stat. It's size depends on your Nin stat. 20 x 20 x 4 meters per Nin point. You may pay 1 extra Chakra Point to create an additional wall.
    Doton: Iwa Bunshin no Jutsu B Rank (Jounin)
    Create Rock Clones that can fight like you. The clones can be defeated easily since their Resistance = 1. When defeatd, the clons will splash sticky mud to th target, you can later burn the mud with a Katon. The amount of clones depends on your Stamina. If you have 5 Stamina you can create up to 5 clones. This only costs you 1 Chakra point, no matter how many clones you create. However, you can only use this jutsu once in a battle.
    Doton: Stonethrower Ω A Rank (Sannin) Pick up a big rock and throw it to the enemy. The rock has a diameter of 10 meters per ninjutsu point. Range 30 meters.
    Doton: Doryuudan no Jutsu A Rank (Sannin) Invoke the power of the Earth Dragon. The Dragon is 100 meters long! It has huge potency and it's also very fast. It can't be dodged by ninja with 4 speed or less. Range: 150 meters. AoE = 35 meters
    Doton: Rock Gauntlet B Rank (Jounin) Cover your hands with a thin layer of rocks. This layer is strong enough to deflect Shuriken and Kunai, or block some weapons, it will also increase your Strength by 1. You can even block some Chunin Rank or below elemental ninjutsu, but the rocks will crumble afterwards. There's no time limit for this jutsu. You can shoot this gloves to the enemies hands so he won't be able to do hand seals.
    Doton: Headhunter C Rank (Chunin) Bury the target underground except for his head. This is used for torture. Range 5 meters. Ninja with high Taijutsu will get out of the hole easily.
    Doton: Iwa no Ame B Rank (Elite Jounin) A dozen large rocks rise through the air and fall like meteorites over a given area. You may combine this jutsu with Katon to increase it's potency and speed, thus creating a new jutsu: Burst Rockets! Range: 30 meters.
    Fuuton: Fuuton: Tornado B Rank (Elite Jounin) Create a 40 meters high Tornado. This causes a lot of damage to the opponent, it can be combined with other elements to increase it's potency. Range = 20 meters. AoE = 20 meters
    Katon: Dai Endan B Rank (Elite Jounin) A powerful and fast fireball. Explodes once it hits the target. It can't be dodged by ninja with 3 Speed points or less. Range = 25 meters. AoE = 30 meters.
    Raiton: Great Inspiration Wave B Rank (Elite Jounin) Spew a large lightning bolt that hits the target. The target will get paralyzed for 15 seconds. This jutsu will also burn the target. You can combine this jutsu with Suiton. Range 20 meters.
    Suiton: Stormy Blockade B Rank (Jounin) By placing your hands on the ground, summon massive amounts of water from the sky, crashing it into your opponent. Range = 10 meters. AoE = 20 meters.
    Suiton: Goshukisame B Rank (Elite Jounin) To be used after Stormy Blockade. 5 sharks will eat the opponent's chakra. Each shark eats 0.5 stamina and you restore the same amount. Range = 15 meters
    Cho Cho Oodama Rasengan A Rank (Kage) Giant spinning ball of chakra held in the palm of the user's hand. It can create a 30 meters crater when it hits the ground. Massive damage to 1 target. It can send large targets flying and can push the target 200 meters away from you. It's easy to dodge if your Speed is low.
    Taju Kage Bunshin A Rank (Kage) Create 10 Shadow Clones. The clones can fight like you and can even use jutsu 1 rank below yours. The clones can be defeated easily since their Resistance = 1. The amount of clones depends on your Ninjutsu. If you have 5 Ninjutsu you can create up to 15 clones. This only costs you 3 Chakra points, no matter how many clones you create. However, you can only use this jutsu once in a battle.
    Henge: Sexy no Jutsu D Rank (Genin) Transform yourself into a very attractive guy or girl. This is used as a distraction. This won't work on ninja that are serious, evil or have high INT status.
    Taijutsu: Kage Buyo C Rank (Chunin) Kick the opponent's chin! You're target will loose balance, and will be pushed upwards.
    Taijutsu: Triple Blossom C Rank (Chunin) 3 fast consecutive punches.
    Taijutsu: Dynamic Entry D Rank (Genin) A Kick with style!
    Taijutsu: 7th Gate S Rank (S.Kage) Activation Costs 5 Chakra Points. Instantly increase your Taijutsu and Speed by 3. Lasts for 2 minutes. You will get very tired afterwards. When opening gates your stats can go beyond their limits. Needless to say, you may only activate gates once per battle.
    Taijutsu: 6th Gate A Rank (Sannin) Activation Costs 3 Chakra Points. Instantly increase your Taijutsu and Speed by 2. Lasts for 3 minutes. You will get tired afterwards. When opening gates your stats might go beyond 5.
    Taijutsu: 3rd Gate B Rank (Jounin) Activation Costs 2 Chakra Points Instantly increase your Taijutsu and Speed by 1.5. Lasts for 3 minutes. You will get tired afterwards. When opening gates your stats might go beyond 5.
    Taijutsu: Hirudora S Rank (S.Kage) To be used after opening the 7th Gate. The Afternoon Tiger is an incredibly fast punch made of condensed air that explodes when it hits the target. Deals massive amounts of damage to a single target and the explosion deals large amounts of damage to he opponents nearby while also devastating an area of 100 meters. Range = 70 meters. If the target's resistance is less than 6. Destroy the target instead. You may only use this powerful taijutsu once per battle.
    Taijutsu: Morning Peacock A Rank (S.Kage) To be used with the 6th Gate and beyond. Kick the enemy into the air, jump into the air in a distinctive stance and begin punching the enemy repeatedly. The punches are so fast, they are set ablaze by sheer speed and friction which in turn creates a peacock-like fan of flames around the opponent. Inflicts heavy damage to 1 target. This powerful taijutsu can only be used once per battle.

    Kunai x2
    Shuriken x3
    Sakura's Poisoned Kunai (SPK) x1
    Paper Bomb x325
    Soldier Pill x4
    Forbbiden Sword of Kusanagi x1 [Equipped]
    Legendary Sword of Totsuka x1

    Legendary Kage / The 4th Tsuchikage Plok's Stats:
    STA = 17.5/ NIN = 11.5/ TAI = 13.5/ GEN = 9.5/ KEN = 8.5/ INT = 9.5/ SPE = 9.5/ RES = 16.5/ TOTAL = 96

    TOTAL G = 833,691 G



    @Naemlis Orez Abon (x)
    Spoiler:


    Suiton: Bubbles D Rank (Genin) Small amounts of bubbles surround the enemy. This is used as a distraction. It works on not so smart targets. Range 10 meters.
    Shuriken x10

    Genin Abon's Stats:
    STA = 1.5/ NIN = 1.5/ TAI = 1.5/ GEN = 0.5/ KEN = 1.5/ INT = 0.5/ SPE = 0.5/ RES = 0.5/ TOTAL = 8

    TOTAL G = 100 G


     
    Last edited: Apr 6, 2020 at 5:38 PM
  18. ThomasTheCat

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    We can make our own Akatsuki! :hi5
     
  19. Charmed

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    Kara+Charmed+(S-Rank Ninja God Missing Ninja)

    Charmed's Elementals and Inventory.
    Spoiler:

    Golden Secret Technique

    Puppet Jutsu Ω S Rank (So6P)
    Activation Costs 2 Chakra Points. The power to manipulate puppets using chakra threads. Now you can control 10 Puppets at once.

    Hito Kugutsu S Rank (So6P)
    The power of creating Human Puppets. A Human Puppet can use all the ninja's justu, however, it won't mantain the ninja's original stats. You may only have up to 2 Human Puppets.


    Scorpion's Deadly Poison Ω S Rank (So6P)
    All your weapons are now poisoned. The poisoned target will consume three times the chakra he normally needs to cast a jutsu so he will get tired faster. It also affects the targets evasion and accuracy and additionally, causes dizziness. It instantly paralyzes the opponent. A paralyzed ninja can't cast jutsu. If not treated, the target will die within 5 minutes.

    Human Puppet: Plok of Iwa S Rank (So6P)
    Human Puppet: Zero of the Leaf S Rank (So6P)
    Human Puppet: Topace of the Sand S Rank (So6P)

    Puppet #1 Ω S Rank (So6P)
    This puppet can be equipped with any weapon and tools. You can teach this puppet a Kage Rank Offensive Elemental Ninjutsu.
    Puppet #2 Ω S Rank (So6P)
    This puppet can be equipped with a weapon on each hand, it's very fast and agile but you can't fill it with tools. You can teach this puppet a Sannin Rank Offensive Elemental Ninjutsu.
    Puppet #3 Ω S Rank (So6P)
    Puppet #3 has been upgraded to Scorpion Puppet. It can now equip any weapon and may use any Kage level ninjutsu you posses. The Scorpion Puppet can fly faster than any other puppet and it is also equipped with a dangerous harpoon. It has 2 Chakra Shields installed. Triggering each shield costs 1 Chakra Point only, and they can now be triggered many times per battle.
    Puppet #4 Ω S Rank (So6P)
    A female puppet. She's fast and agile. She can equip 2-handed swords only. Combo with Puppet #5: Twin Razor Wires. Combo with #5 Ground Seal Jutsu. AoE = 80 meters.
    Puppet #5 Ω S Rank (So6P)
    A male puppet. He's fast and agile. He can equip a sword on each hand. Combo with Puppet #4: Twin Razor Wires. Cut your opponent to pieces. Combo with #4 Ground Seal Jutsu. AoE = 80 meters.
    Puppet #6 Ω S Rank (So6P)
    Your Salamander has been upgraded to Hiruko. Now it can throw Senbon in multiple directions at once! It can't equip weapons, but you can fill it with poison bombs, paper bombs, ropes, kunai, shuriken, etc. Hiruko has a Scorpion Tail to protect itself and it also has a giant shield on it's back, which absorbs explosions and it also protects the puppet from most physical attacks.
    Puppet #7 Ω S Rank (So6P)
    Kuroari. This Puppet has 6 arms and can wield up to 6 short swords at once! Combo with Puppet #9: Iron Maiden. Lock the opponent inside Kuroari, then stab him 7 times with Karasu.
    Puppet #8 Ω S Rank (So6P)
    Kuroari. This Puppet has 6 arms and can wield up to 6 short swords at once! Combo with Puppet #9: Iron Maiden. Lock the opponent inside Kuroari, then stab him 7 times with Karasu.
    Puppet #9 Ω S Rank (So6P)
    Karasu. This Puppet has 4 arms and can wield up to 4 short swords at once! Combo with #7 and/or #8: Iron Maiden. Lock the opponent inside Kuroari, then stab him 7 times with Karasu.
    Puppet #10 Ω S Rank (So6P)
    Death. It's made of human bones. This Puppet can only equip Scythes and it can equip 2 at once. This is your fastest and strongest puppet by far and it can easily blindside your opponent. It can use 50% Jiton: Satetsu. When Satetsu has been summoned this puppet and all Human Puppets can grow Satetsu Wings.

    Jiton: Satetsu S Rank (So6P)
    The Iron Sand. It's user generates a powerful magnetic field, capable of rendering steel weapons useless in battle. It's user can grow Satetsu wings and can make Satetsu Pyramids, Platforms and Third Eyes. When summoned via Puppet #10, It's user consumes 2 Chakra Points. When using this sand as a defense, it's resistance is equal to yours +3!
    Satetsu Shigure S Rank (So6P)
    The Iron Sand Drizzle can't be blocked and can only be dodged by characters with 5 speed or higher. Range = 500 meters. AoE = 75 meters. This jutsu's speed is equal to the caster's +2!
    Satetsu Kesshu S Rank (So6P)
    Iron Sand Gathering Assault. Compressed Iron Sand busts through the opponents defenses. This technique greatly increases the hardness of the Iron Sand. It's resistance is now increased by 2! (yours +5 in total) Range = 500. AoE = 75 meters
    Satetsu Kaiho S Rank (So6P)
    Iron Sand World Method. To be used after Iron Sand Gathering Assault. Two opposing magnetic fields scatter Iron Sand across a vast area, creating a gigantic sphere of branching spikes. This jutsu can't be dodged. Can be used many times. AoE = 1250 meters. Casting Range = 500 meters.

    Red Secret Technique: Performance of a Hundred Puppets S Rank (So6P)
    Instantly summon the power of 100 Puppets! The army of puppets can't be dodged, and they will always poison up to 10 targets at the same time, however, you may only use this ultimate jutsu once per battle. Casting Range = 500 meters.

    Sanbou Kyuukai A Rank (So6P)
    A terrifying tornado breaks out and sucks the targets into the centre of the formation. Everything that is sucked into the centre is completely crushed with tremendous force and sent to the void. Casting Range = 500 meters.

    Tengai Shinsei 120,000 AME

    Summon an enormous asteroid that destroys the entire battlefield. Diameter = 2000 meters. AoE = 12000 meters. Range = 20,000 meters. Chakra Cost is 10 Chakra Points. You may only cast this jutsu twice per battle.

    Jiton: Magnetic Cosmic Typhoon 65000 AME
    A powerful planetary magnetic storm. This is the strongest Fuuton ever created. Instantly magentizes the targets. Paralyzes all targets for about 5 minutes. AoE = 3000 meters, Range: 3000 meters. Costs 6 Chakra Points.

    Summoning Jutsu: Quintuple Rashomon 12000 AME
    Or Goju Rashomon. Without the need of hand seals, instantly summon 5 formidable giant gates to block an incoming attack! This justu can only be used once per battle, but the gates won't leave the battlefield unless they're completely destroyed. The gates can protect you from a Bijuudama, but they will disappear afterwards. Summoning cost is 3 Chakra Points.

    Summoning Jutsu: Triple Rashomon 6000 AME
    Or Sanju Rashomon. Without the need of hand seals, instantly summon 3 formidable giant gates to block an incoming attack! This justu can only be used once per battle, but the gates won't leave the battlefield unless they're completely destroyed. The gates can protect you from a Mini Bijuudama, but they will disappear afterwards. Summoning cost is 2 Chakra Points.

    Summoning Jutsu: Scorpion of the Accursed Desert 70000 AME
    To be used after activating Kekkei Genkai Jiton. Summon a Giant armored Scorpion entirely made of compressed Iron Sand. Indestructible: The Scorpion can't be destroyed by any means. Immune to abnormal conditions. It has no chakra cost. Instantly casts poisoned Satetsu Shigure every 30 seconds. Height = 75 meters. When summoned above your opponents, it destroys an area of 625 meters.

    Summoning Jutsu: Baku 40000 AME
    Summon Baku. This mythological beast has the ability to devour dreams and nightmares. It doubles the potency, AoE and Range of all Wind Style and Genjutsu as long as it remains on the battlefield. Baku is immune to Genjutsu. If the caster falls under Genjutsu, Baku will instantly get him out of said Genjutsu, however, this ability can only be used once er battle. Costs 5 Chakra Points. Baku can only be summoned once per battle.

    Suiton: Neptune's Wrath 90,000 AME
    Invoke the power of Neptune! Summon a huge God-like being (even bigger than a Perfect Susano) made of water that resembles the God Neptune; he'll double the power of all Suiton jutsu by casting a magical rain on the entire battlefield. Neptune won't leave the battlefield unless it's defeted, he can defend himself with his giant trident. Neptune himself is immune to taijutsu, he also absorbs Water Style but he's weak against Lightning. Height 2000 meters. AoE = 8000. Costs 9 Chakra Points.

    Shuriken Kage Bunshin Ω A Rank (So6P)
    Throw a Shuriken and create 4 clones of it. This is useful when you throw several Shuriken, so if you throw 10 Shuriken, you will actually throw 50 Shuriken just by using this jutsu! It also works with Kunai and Senbon. Combo with Shuriken Jutsu and Elemental Blades! For Puppet Masters only.

    Scorpion's Poison Breath Ω S Rank (So6P)
    Exhale large amounts of Scorpion's Deadly Poison Ω . Range: 400 meters. AoE = 200 meters. To be used through Scorpion Puppet only. Can be triggered many times. Costs 2 Chakra Points.


    Fuuton: Planetary Wind Storm S Rank (So6P) Costs 3 Chakra Points. Devastating winds descend from the sky inflicting devastating damage to a large number of targets! This jutsu will also stun the surviving targets for about 2 minutes. It can destroy an entire village. Needless to say, this jutsu can't be dodged. AoE = 2000 meters. Range = 400 meters.
    Fuuton: Divine Winds of Attonement A Rank (So6P)
    Costs 2 Chakra Points. Devastating winds descend from the sky inflicting devastating damage to a large number of targets! This jutsu will also stun the surviving targets for about 1 minute. AoE = 700 meters. Range = 400 meters.
    Fuuton: Wind Blade C Rank (Chunin)
    Increase the sharpness and range of bladed weapons. This will also increase their ability to pierce armors and other types of defenses. It also add the "paralysis" effect for about 10 seconds, which unables the opponent to cast jutsu.
    Fuuton: Wind Shuriken D Rank (Genin)
    Wind Chakra imbued Shuriken. Doubles their sharpness, range and speed.
    Fuuton: Haste C Rank (Chunin) Concentrate Wind Chakra on your feet, your Speed stat will increase by 1. Doesn't have a time limit.
    Suiton: Tsunami S Rank (So6P)
    By placing both hands on the ground, summon massive amounts of water to create a big ocean which can easily destroy an entire village and can also be used to cast additional Water Release Techniques. Any Suiton you cast afterwards will cost 1 Chakra Point less, and it will also have twice the size, range and AoE. AoE = 200 meters per Ninjutsu Point. Costs 5 Chakra Points.
    Suiton: Baksui Shouja A Rank (So6P) Or, Exploding Water Colliding Wave. Spew enormous amounts of water to create a small ocean which can be used for additional Water Release Techniques. Any Suiton you cast afterwards will cost 1 Chakra Point less. AoE = 100 meters per Ninjutsu Point.
    Suiton: Senjikisame S Rank (So6P) To be used after Baksui Shouja. A Thousand Feeding Sharks will eat the opponent's chakra. The opponent loses half of his current Chakra Points instantly, and you recover that same amount of Chakra Points. If you have Samehada equipped, you can keep any amount of Chakra Points, even if they go beyond your Stamina limit. It can only be used once per battle. Range = 400 meters. [
    P1][P2]
    Suiton: Suiryuudan no Jutsu A Rank (So6P)
    Invoke the power of the Water Dragon. The Dragon is 400 meters long! It has huge potency and it's also very fast. It can't be dodged by ninja with 4 speed or less. Range: 600 meters. AoE = 140 meters
    Raiton: Descending Thunder Dragon S Rank (So6P)
    Invoke the power of the Thunder Dragon. An enormous Dragon God made of lightning descends from the sky! Once it hits the ground, it generates an enormous explosion that causes devastating damage to multiple targets at once and inflicts burn, paralysis and stun status for about 3 minutes. Each target burned ,will lose 3 Chakra Points permanently. This jutsu can destroy an entire village and It also benfeits from your speed stat. Casting Range = 2000 meters. AoE = 1400 meters Costs 6 Chakra Points.
    Raiton: Gian S Rank (So6P) Spew a dozen lightning bolts that hit multiple targets at once. The targets will get paralyzed for about 30 seconds. Causes burn and blindness to all targets, burned targets will lose 1 Chakra Point permanently. This jutsu can't be dodged. You can combine this jutsu with Suiton. Range 280 meters.
    Raiton: Lightning Wolf Brothers A Rank (So6P)
    Summon to wolfs made of lightning, the wolves benefit from your speed stat. Once they hit the target, they inflict paralysis and stun status for about 1 minute. The wolves will also burn 2 Chakra Points of up to 2 targets. You may use this jutsu to increase the power of most Suiton. Range = 140 meters.
    Raiton: Thunder Dragon A Rank (So6P)
    Invoke the power of the Lightning Dragon. The Dragon is 600 meters long! It has huge potency and It benfeits from your speed stat. Inflicts paralysis to 1 target for about 2 minutes. Range: 600 meters. AoE = 100 meters
    Raiton: Lightning Blade C Rank (Chunin) Increase the sharpness and range of bladed weapons. This will also increase their ability to pierce armors and other types of defenses. It also add the "stun" effect for about 10 seconds, which unables the opponent to move and cast jutsu.
    Raiton: Lightning Shuriken C Rank (Chunin) Lightning Chakra imbued Shuriken. Doubles their sharpness and speed.
    Katon: Gouka Messhitsu S Rank (So6P)
    Costs 2 Chakra Points. An enormous flame bullet that can devastate an entire forest in seconds.It can be combined Fuuton and/or Katon to increase it's potency. AoE 600 meters. Range = 400 meters
    Katon: Burning Phoenix A Rank (So6P)
    Summon the power of the Legendary Fire Bird. The bird is 60 meters tall. Once it hits the target, it generates a big explosion. You may control the bird's movement at will. AoE = 100 meters.
    Katon: Gouryuuka no Jutsu A Rank (So6P)
    Invoke the power of the Great Fire Dragon. The Dragon is 400 meters long! It has huge potency and it's also very fast. It can't be dodged by ninja with 4 speed or less. Range: 600 meters. AoE = 140 meters
    Katon: Fire Wall B Rank (Elite Jounin)
    By placing your hands on the gorund, instantly summon a fire wall that protects you from incoming attacks for a short period of time (about 1 minute or so). The wall is 60 meters high. Can be used many times.
    Katon: Fire Tornado B Rank (Elite Jounin)
    Create a 40 meters high Fire Tornado that causes large amounts of damage to the opponent, it can be combined with other Katon or Fuuton to increase it's size and potency. Range = 80 meters. AoE = 80 meters
    Katon: Fire Shuriken D Rank (Genin) Fire Chakra imbued Shuriken. Now your Shuriken look better and are deadlier.
    Katon: Fire Blade C Rank (Chunin) Increase the sharpness and range of bladed weapons. This will also increase their ability to pierce armors and other types of defenses. It also adds the "burn" effect, which burns 1 Chakra Point from the target. Burnt chakra can not be restored for the rest of the battle.
    Doton: Doryuudan no Jutsu A Rank (So6P)
    Invoke the power of the Earth Dragon. The Dragon is 400 meters long! It has huge potency and it's also very fast. It can't be dodged by ninja with 4 speed or less. Range: 600 meters. AoE = 140 meters

    Doton: Imperial Earth Wall A Rank (So6P)
    Create a giant rock wall, perfect for bloking attacks. It's Resistance depends on your Res stat. It's size depends on your Nin stat. 20 x 20 x 4 meters per Nin point. You may pay 1 extra Chakra Point to create an additional wall.
    Doton: Yomi Numa Ω S Rank (So6P)
    Create a gigantic swamp made of sticky mud. Can be countered by Raiton and Suiton. The swamp can be comboed with Katon and other Doton. It's size depends on your Ninjutsu stat. AoE = 20 x 20 per Ninjutsu point.
    Doton: Iwa no Ame B Rank (So6P)
    A dozen large rocks rise through the air and fall like meteorites over a given area. You may combine this jutsu with Katon to increase it's potency and speed, thus creating a new jutsu: Burst Rockets! Range: 400 meters.
    Doton: Quake S Rank (So6P)
    Create a devastating earthquake that instantly destroys an area of 2000 meters. Deals devastating damage to multiple targets at once. It can destroy an entire village. Flying targets won't be affected. Costs 3 Chakra Points.
    Doton: Mountain Splitter S Rank (So6P)
    Place your hands on the ground. This will cause the earth to rise up and split apart. You can even split an entire mountain with this technique! The enemies will fall inside a 1200 meters deep fissure.

    Mugen Tsukuyomi S Rank (So6P) 100,000 AME
    Visual Genjutsu. Casts Dreamland Genjutsu on all targets at once. The targets fall asleep for about 3 minutes and they'll lose all their Chakra Points. This powerful genjutsu can't be dodged, countered nor blocked, however, Rinnegan users are immune to it since it's a Visual Genjutsu. Can only be used once per day. Activation costs 15 Chakra Points.

    Kotoamatsukami S Rank (So6P) 100,000 AME
    One of the strongest visual genjutsu. Instantly gain control of one of your opponents for about 5 minutes. This only works if your opponent has a lower rank than you, and if his Genjutsu stat is lower than yours. It doesn't have an activation cost, however, it needs to charge for about 5 minutes to be casted. Can only be used once per day.

    Tsukuyomi S Rank (So6P)
    Needs eye contact. One of the strongest jutsu. The opponent is tortured and stabbed repeatedly for about 5 minutes. It also instantly burns 5 Chakra Points from the target. If the target has 2 Genjutsu points less than you, destroy it! Doesn't work if your target's Genjutsu stat is higher than yours. This genjutsu can't be countered nor dispelled. You may only use Tsukuyomi once per battle. Range = 30 meters.

    Flash Ω S Rank (So6P)
    Needs eye contact. Generate glorious lights. The opponent is blinded, starts crying uncontrollably and is now numb for about 5 minutes. If the target has 3 Genjutsu points less than you, destroy it! Doesn't work if your target's Genjutsu stat is higher than yours. It only work on targets with 2 Genjutsu points less than you.

    Death Flower Genjutsu S Rank (So6P)
    The opponents are surrounded by hundreds of deadly flowers. Casts sleep and paralysis on up to 5 targets. If the targets have 4 Genjutsu points less than you, destroy them instead! Doesn't work if your targets' Genjutsu stat is higher than yours. It only work on targets with 2 Genjutsu points less than you. AoE = 180 meters. Range = 600 meters.
    Tamer's Genjutsu A Rank (So6P) Sound Genjutsu. You gain control of a Boss Summon for 5 minutes. Range = 600 meters.
    Dreamland Genjutsu A Rank (So6P) Casts sleep on up to 3 targets at once. The effect lasts for 3 minutes, however, you can't attack your targets while casting this genjutsu, so I suggest you only use it when you team up with other ninja. Range = 600 meters. AoE = 150 meters. Costs 2 Chakra Points. Doesn't work if your target's Genjutsu stat is higher than yours. It only work on targets with 2 Genjutsu points less than you.
    Bewilderment Genjutsu A Rank (So6P) Also known as "Kasumi's Genjutsu". A dark shadow envelops the opponent. Causes confusion and blindness for 1 minute. It'll also burn 2 Chakra Points from the target. Range = 600 meters.
    Bringer of Darkness B Rank (So6P) Blinds your opponent. It can affect multiple targets. Only sight is affected by this genjutsu. Range = 600 meters. AoE = 60 meters.
    Rage Genjutsu C Rank (So6P) Concentrate on a single target. If your target has 2 Genjutsu points less than you, he will believe his teammates are his enemies and will start attacking them. Lasts for 1 minute. Range 600 meters.
    Anti-Bunshin Genjutsu B Rank (So6P)
    Needs MS. Needs eye contact. The opponent believes that the Bunshin of any type he has invoked rebel against him and attack him, frightening him and causing him to dissolve the jutsu. Perfect for countering any type of Bunshin Jutsu. This Genjutsu has no Stamina cost but your MS must be activated in order to cast it. Range = 30 meters.
    Sexy Reverse Harem Technique S Rank (So6P) Transform multiple clones and even yourself into a bunch of attractive guys. This is used as a distraction. This jutsu might even work against some strong enemies!
    Kunai x1000
    Paper Bomb x672
    Shuriken x1000
    Senbon x10,650
    Soldier Pill x550
    Poison Bomb Σ x500
    Sai Dagger x2
    Ninja Sword x1

    Billy the Rope x32
    Scythe x1
    Sai Dagger x2
    Katana x1
    Cute Yellow Backpack x1 (Sta+2 Food+2!)

    Chakram x2 [PuppetZero]
    Chakram x2 [P1]
    Chakram x2 [P2]
    Legendary Sword of Totsuka x1 [P3]
    Forbbiden Sword of Kusanagi x1 [P4]
    Forbbiden Sword of Kusanagi x2 [
    P5]
    Poison Bomb x52 [P6]
    Short Katana x6 [P7]
    Short Katana x6 [P8]
    Zanbato x2 [P9]

    Hidan's Scythe x1 [P10]
    Hidan's Scythe x1 [P10]
    Hidan's Scythe x2

     
    Last edited: Jan 27, 2020
  20. ThomasTheCat

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    No, we'll kill them all at once! Then we can recruit our own members and rule the world!
     
  21. Charmed

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    Spoiler:


    Double Rinnegan S Rank (N.God)
    Or Samsara Eye. It is said that in times of disorder, one who wields the Rinnegan is sent down from the heavens to become either a "God of Creation" who will calm the world or a "God of Destruction" who will reduce everything to nothingness. With 2 Rinnegan equiped, all your stats will go up by 3 and all damage inflicted by Kekkei Genkai and Elemental Ninjutsu is increased by 100%! Range of all jutsu is also increased by 100%! 2 Rinnegan grants you access to Ningendo, Shurado, Gakido, Chikushodo, Jigokudo and Tendo; It will also allow you to master elemental ninjutsu up to Kage level. Additionally, all Summons cost 50% less Chakra Points to be summoned. Lasts for 7 days.

    Outter Path
    Rinne Tensei S Rank (N.God)
    Can only be used with 2 Rinnegan. Invoke the power of the Outter Path, which grants you the power of Life and Death. Instantly revive up to 5 Ninja. You can only use this jutsu once per day.

    Jinchuuriki
    Biju
    : Matatabi (+2 Sta, +2 Nin, +2 Spe)
    Biju Mode β 20000 BP
    Version 2. The tailed beast's chakra is converted into a humanoid shape, granting the jinchuuriki an edge in battle without completely releasing the beast itself! A dark red, nearly black layer of chakra envelops the Jinchuuriki's body. Entering Version 2 releases huge amounts of energy, producing craters beneath the jinchuuriki and destroying any restraints that might have been placed upon them beforehand. The shroud remains a reliable defence against attacks, and chakra-arms, are now accessible. Once your Stamina hits 1 or less, you'll unconsciously enter this mode, your Stamina will be completely replenished and all your stats will go up by 1. You can't cast taijutsu, ninjutsu nor genjutsu while this mode is active, however, you may use the rasengan line. This mode lasts for 5 minutes. After using this Mode you'll be exhausted.

    Katon: Rasenshuriken S Rank (S.Kage) 10000 AME
    An insanely powerful throwing rasengan. It's shaped like a giant shuriken. It generates a huge explosion once it hits the target. You may add your first nature to the RS to make it even deadlier. Range = 200 meters. AoE = 75 meters. Using this jutsu costs 2 Chakra Points.

    Kekkei Genkai: Enton 35000 AME
    The power of the black flames of Amaterasu which can instantly melt pretty much anything and cannot be extiguished by any means. The deadly flames will keep on burning for 7 minutes. You can combine Amaterasu with any other Katon, making that Katon much more powerful than before, however, that Katon will cost 3 times more Chakra Points. Keep in mind that Amaterasu may also affect your allies. Inflicts massive damage to Boss Summons, Biju and Jinchuuriki. Can be used many times.

    Amaterasu 27000 AME
    To be used after activating Enton. Cast Amaterasu on 1 target; instantly kill the target if his speed and resistance are lower than your speed and ninjutsu. This jutsu can't be dodged nor countered. It may only be absorbed or blocked by characters with higher speed than you. Costs 5 Chakra Points.

    Summoning Jutsu: Triple Rashomon 6000 AME
    Or Sanju Rashomon. Without the need of hand seals, instantly summon 3 formidable giant gates to block an incoming attack! This justu can only be used once per battle, but the gates won't leave the battlefield unless they're completely destroyed. The gates can protect you from a Mini Bijuudama, but they will disappear afterwards. Summoning cost is 2 Chakra Points.

    Summoning Jutsu: GamaZero. Costs 3 Chakra points. Height = 16m. Lasts for 10 min. Can only be summoned once per battle. Weak against Most K.G, Genjutsu, and Raiton.
    Skills (You may only use each of the following skills once per battle, afterwards, the toad leaves the battlefield!)
    1. Jump: Instantly jump 100 meters high!
    2. Suiton: Teppoudama: 3 Dai Mizurappa x 3. Range = 50 meters.
    3. Gamayudan Ω A Rank (Elite Jounin) Spew huge amounts of Sticky Toad Oil. You can combo this jutsu with another Katon so the target will burst into flames! Range 50 meters. AoE = 30 meters.
    4. Toad Mouth Bind. Trap your opponent if he has less speed than you. Can be used once per battle.


    Toad Sage Mode S Rank (Kage)
    Activation Costs 3 Chakra Points. All your stats will go up by 0.5 instantly! Your jutsu will also be twice as powerful! Sennin Modo lasts for 3 minutes and can only be used once per battle, however, you may enter SM instantly.
    Toad Army S Rank (Kage) To be used after SM. If you pay 3 Chakra Points, you may summon 2 more copies of your Toad Summon.
    Frog Song S Rank (Kage)
    To be used after SM. To be used with a Toad. If you pay 2 Chakra Points, you may cast this powerful genjutsu. It affects up to 3 targets at once. The targets will be paralyzed for 1 minute! Can only be used once per battle.

    Sensor α S Rank (S.Kage) Grants you the ability to predict up to 3 chakra based attacks per battle. When you predict an attack, you can easily dodge or counter it. A sensor type ninja can easily fight with zero visibility, which means sensors can fight while being blinded by a jutsu and even inside Hidden Mist! This is a passive ability that has no chakra cost.

    Humanoid Susanoo S Rank (L.Kage) 32000 AME
    Activation Costs 5 Chakra Points. To be used after EMS. Huge entity made of chakra protects the user from most attacks. This entity is used as a powerful armour but it can also grow up to 2 giant arms whith chakra blades which can be used to slash threw entire armies. This version of Susanoo can tank up to 5 physical or elemental based attacks per battle, it will then vanish, however, you may periodically restore your Susanoo by paying 1 Chakra Point every 3 minutes. The Susanoo doesn't have a time limit but it can only be used once per battle. The caster is still vulnerable to non physical attacks such as Genjutsu and Poison.
    Legendary Sword of Totsuka x1 [Susanoo]
    PvP only. Instantly puts the target inside a powerful genjutsu. Inflicts paralysis and sleep on 1 target for about 1 minute and it also burns half of the target's chakra instantly; the burnt Chakra can't be replenished for the rest of the battle. Even if your target gets revived, he will not recover the burnt chakra until the battle is over. You may only use Totsuka's effect once per battle.
    Legendary Shield of Yata x1 [Susanoo]
    To be equipped on Susano. A legendary spell has been cast on this ancient shield that allows it to absorb elemental ninjutsu without receiving any damage. The Chakra absorbed will be added to you! (You'll absorb the same amount of Chakra used to cast said elemental ninjutsu). The shield halves the damage received by Kekkei Genkai, but it doesn't protect the user from Kekkei Tota. You can control the shield's size at will, especially if you want to absorb large AoE elementals. After using Yata's absorption ability twice per battle, the shield will disappear. Yata doesn't protect the user from physical attacks, though.


    Susanoo Ribcage S Rank (L.Kage) 18000 AME
    Activation Costs 2 Chakra Points. To be used after EMS. Skeleton Chakra Armor protects the user from most attacks. The Susanoo Ribcage can only tank 3 attacks per battle, it will then vanish. The Susanoo Ribcage doesn't have a time limit.

    Eternal Mangekyou Sharingan
    S Rank (L.Kage)
    Activation Costs 3 Chakra Points. In addition to the effects of the Mangekyou Sharingan, you may cast Izanagi on yourself only once per battle. The EMS doesn't have a time limit. It's user can dodge attacks with lower speed. Additionally, the weilder of the EMS can avoid getting blitzed by characters that have 3 speed points higher than him.

    Kamui S Rank (L.Kage)
    Space-Time Ninjutsu. Instantly dodge any Jutsu, regardless of it's user's stats or rank or said jutsu's AoE. Costs 1 Chakra Point. This may only be used once per battle.

    Tsukuyomi S Rank (L.Kage) Needs MS. Needs eye contact. One of the strongest jutsu. The opponent is tortured and stabbed repeatedly for about 5 minutes. It also instantly burns 5 Chakra Points from the target. If the target has 2 Genjutsu points less than you, destroy it! Doesn't work if your target's Genjutsu stat is higher than yours. This genjutsu can't be countered nor dispelled. You may only use Tsukuyomi once per battle. Range = 5 meters.

    Flash Ω S Rank (L.Kage) Needs MS. Needs eye contact. Generate glorious lights. The opponent is blinded, starts crying uncontrollably and is now numb for about 5 minutes. If the target has 3 Genjutsu points less than you, destroy it! Doesn't work if your target's Genjutsu stat is higher than yours. It only work on targets with 2 Genjutsu points less than you.

    Summoning Jutsu
    Katon: Imperial Burning Phoenix S Rank (S.Kage)
    Summon the power of the Legendary Fire Bird. The bird is 35 meters tall. Once it hits the target, it generates a huge explosion. You may control the birds movement at will. Additionaly, Konoha Class 1 may combine the bird with Enton, which will double it's size and potency. Konoha Class 2 may ride the bird. Konoha Class 3 may sacrifice the bird to revive a fallen teammate, this will also restore half the teammate's Chakra. AoE = 100 meters. Costs 3 Chakra Points.

    Summoning Jutsu
    Katon: Gates of Hell S Rank (Kage) A giant gate made of hell fire protects the caster from incoming attacks. Absorbs Fire and Wind jutsu equal to the caster's rank. It can't be used to tank TBB but it can resist the power of a Mini Bijuudama. Costs 2 Chakra Points but it can be used many times. You may summon additional gates if you pay 2 Chakra Points per gate.

    Katon: Infernal Fire Storm S Rank (S.Kage)
    Can only be triggered after casting Gouka Messhitsu + Gouka Mekkyaku + Bakufu Ranbu. The strongest Fire Style jutsu. Inflicts massive amounts of damage to multiple targets at once. It can easily destroy an entire city. Can be combined with Fuuton and Enton! Triggering this incredibly powerful jutsu costs 5 Chakra Points.
    Katon: Bakufu Ranbu S Rank (S.Kage)
    To be used with the Mangekyou Sharingan. Costs 3 Chakra Points. Combines S/T Ninjutsu with the already devastating effects of Katon: Gouka Mekkyaku. The immensly powerful flame bullet can devastate entire armies and even a big village in seconds.It can be combined Fuuton and/or Katon to increase it's potency. AoE 300 meters. Range = 150 meters
    Katon: Gouka Mekkyaku S Rank (Kage) Costs 2 Chakra Points. Gigantic flame bullet that can devastate an entire village in seconds.It can be combined Fuuton and/or Katon to increase it's potency. AoE 250 meters. Range = 100 meters
    Katon: Majestic Demon Rage S Rank (Kage) Invoke the power of the Fire Spirit. The flame demon will push back the target 120 meters or so, and said target will burst into flames. Deals large amounts of damage, and it'll also stun the enemy for about 5 seconds. It can't be dodged by opponents that are slower than you. Range = 12 meters.
    Katon: Gouryuuka no Jutsu A Rank (Sannin) Invoke the power of the Great Fire Dragon. The Dragon is 100 meters long! It has huge potency and it's also very fast. It can't be dodged by ninja with 4 speed or less. Range: 150 meters. AoE = 35 meters
    Katon: Zukkoku A Rank (Sannin) A giant sphere of compressed fire chakra, explodes, inflicting massive damage to multiple targets at once! AoE 75 meters. Range = 50 meters.
    Katon: Fire Wall B Rank (Elite Jounin) By placing your hands on the gorund, instantly summon a fire wall that protects you from incoming attacks for a short period of time (about 1 minute or so). The wall is 15 meters high. Can be used many times.
    Katon: Fire Tornado B Rank (Elite Jounin) Create a 40 meters high Fire Tornado that causes large amounts of damage to the opponent, it can be combined with other Katon or Fuuton to increase it's size and potency. Range = 20 meters. AoE = 20 meters
    Katon: Fire Blade C Rank (Chunin) Increase the sharpness and range of bladed weapons. This will also increase their ability to pierce armors and other types of defenses. It also adds the "burn" effect, which burns 1 Chakra Point from the target. Burnt chakra can not be restored for the rest of the battle.
    Katon: Fire Shuriken D Rank (Genin) Fire Chakra imbued Shuriken. Now your Shuriken look better and are deadlier.
    Doton: Iwa no Ame B Rank (Elite Jounin) A dozen large rocks rise through the air and fall like meteorites over a given area. You may combine this jutsu with Katon to increase it's potency and speed, thus creating a new jutsu: Burst Rockets! Range: 30 meters.
    Raiton: Great Inspiration Wave B Rank (Elite Jounin) Spew a large lightning bolt that hits the target. The target will get paralyzed for 15 seconds. This jutsu will also burn the target. You can combine this jutsu with Suiton. Range 20 meters.
    Fuuton: Tornado B Rank (Elite Jounin) Create a 40 meters high Tornado. This causes a lot of damage to the opponent, it can be combined with other elements to increase it's potency. Range = 20 meters. AoE = 20 meters
    Suiton: Stormy Blockade B Rank (Jounin) By placing your hands on the ground, summon massive amounts of water from the sky, crashing it into your opponent. Range = 10 meters. AoE = 20 meters.
    Suiton: Goshukisame B Rank (Elite Jounin) To be used after Stormy Blockade. 5 sharks will eat the opponent's chakra. Each shark eats 0.5 stamina and you restore the same amount. Range = 15 meters
    Taijutsu: 3rd Gate B Rank (Jounin) Activation Costs 2 Chakra Points Instantly increase your Taijutsu and Speed by 1.5. Lasts for 3 minutes. You will get tired afterwards. When opening gates your stats might go beyond 5.
    Taijutsu: Kage Buyo C Rank (Chunin) Kick the opponent's chin! You're target will loose balance, and will be pushed upwards.
    Flash Σ A Rank (Sannin) Needs MS. Needs eye contact. Generate a powerful flash of light. The opponent is blinded and starts crying uncontrollably for 1 minute. It also numbs the target for about 3 minutes and in some circumstances, K.O! Doesn't work if your target's Genjutsu stat is higher than yours. It only work on targets with 2 Genjutsu points less than you.
    Bringer of Darkness B Rank (Elite Jounin) Blinds your opponent. It can affect multiple targets. Only sight is affected by this genjutsu. Range = 10 meters. AoE = 10 meters.
    Deep Abyss Genjutsu A Rank (Sannin) Needs MS. Needs eye contact. The opponent is made to believe that he is falling into a deep abyss, this puts him under considerable mental stress. It'll also burn 2 Chakra Points from the target. This genjutsu doesn't work on flying targets. Lasts for 1 minute. This Genjutsu has no Stamina cost but your MS must be activated in order to cast it. Range = 8 meters
    Exile Genjutsu B Rank (Elite Jounin) Needs MS. Needs eye contact. The opponent is made to believe that he is completely alone. Then, he begins to be attacked psychologically with illusions that make him suffer, causing him to lose control. It is a technique designed to weaken the enemy and confuse him. Lasts for 1 minute. This Genjutsu has no Stamina cost but your MS must be activated in order to cast it. Range = 5 meters
    Cho Cho Oodama Rasengan A Rank (Kage) Giant spinning ball of chakra held in the palm of the user's hand. It can create a 30 meters crater when it hits the ground. Massive damage to 1 target. It can send large targets flying and can push the target 200 meters away from you. It's easy to dodge if your Speed is low.
    Taju Kage Bunshin A Rank (Kage) Create 10 Shadow Clones. The clones can fight like you and can even use jutsu 1 rank below yours. The clones can be defeated easily since their Resistance = 1. The amount of clones depends on your Ninjutsu. If you have 5 Ninjutsu you can create up to 15 clones. This only costs you 3 Chakra points, no matter how many clones you create. However, you can only use this jutsu once in a battle.
    Paper Bomb x498
    Silver Shuriken x2

    Soldier Pills x10
    Boru-Burgerx1
    Protein Drink x1
    Suriken x100
    Kunai x110
    Cute Red Backpack x1 Sta+2, Food +2!


    Legendary Kage Zero's Stats:
    STA = 16/ NIN = 17/ TAI = 13/ GEN = 13/ KEN = 11/ INT = 14/ SPE = 14/ RES = 12/ TOTAL = 110

    TOTAL G = 207,081 G
     
    Last edited: Feb 10, 2020
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  22. Buuhan

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    Oh man this looks fun. Once I’m off work I’ll come and make my ninja !!
     
  23. Charmed

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    Matatabi's Invasion!
    Spoiler:

    Matatabi's Invasion!
    ____
    Matatabi's HP = 8000 HP
    You have 20 min to drop Matatabi's health bar down to 0
    If you get killed, ask to be revived.

    _____
    TEAM A: Starts on top of Kumo's mountains.
    TEAM B : Starts on top of the Raikage's Manor.

    Sento Kaishi


    Rules
    :

    1. Teams of 3 ninja at most. (Can be from different villages)
    2. You'll have to decide the order in which you'll fight the biju.
    3. If you die just ask me to revive you! Once revived, you'll be restored to full health.


    Remember this:
    - Matatabi's health is 8000 HP
    - Higher rank jutsu hit harder, thus you'll earn more Exp/Fame and G!
    - Combos hit twice as hard!

    To combo:
    - Ninja X casts a jutsu, let's say, Suiton. He finishes his post with a teammate's name.
    - His teammate follows with another jutsu, let's say, Raiton!

    *Try to make your combos reasonable.
    *Remember each jutsu you use, costs 0.5 Stamina, unless it's stated otherwise.
    *Once you run out of Stamina, you can throw weapons at Matatabi to inflict more damage!


    Ninja Awards
    Spoiler:

    Denki informs...


    Today is Sunday...

    Today is the

    __+Ninja Awards!+__


    These are the 7 categories:

    - Most Famous Village (Reward +200 G + 100 Exp/Fame for every ninja of the winning village)
    - Golden Ninja Hero (Reward +1000 G + 250 Exp/Fame for the strongest ninja).
    - Silver Ninja Hero (Reward +500 G + 125 Exp/Fame for the 2nd strongest ninja)
    - Bronze Ninja Hero (Reward +250 G + 75 Exp/Fame for the 3rd strongest ninja)
    - Ninja Empire (Reward +250 G + 100 Exp/Fame for every ninja from the strongest village)
    - The Angel of Peace (Reward +200 G for the strongest alliance)
    - The Golden Fox (Reward +500 G for the ninja with most PB)

    Good Luck!



    Lotto
    Spoiler:

    Denki informs...


    Each Saturday...

    we have the

    __+Ninja Lotto!+__

    -To participate you have to be a registered ninja (any rank) and you have to be active.
    - Then, just pick any combination of numbers from 1 to 6. (6 digits)
    Example: 2 - 3 - 1 - 5 - 5 - 4

    Prize for 6 digits: 5000 G + 30 Paper Bombs
    Prize for 5 digits: 3000 G + 15 Paper Bombs
    Prize for 4 digits: 1500 G + 5 Paper Bombs

    Good Luck!



    Fortress Wars!
    Spoiler:

    ___+Fortress Wars!+___



    ¡Prepare your weapons and jutsu!
    ¡War is about to begin!


    Site Description:
    Lemme show you around!

    LOBBY (center of the map)
    This is a Neutral Area, you can't battle nor kill other ninja here.
    If you get killed, you'll automatically be sent here. Wait to be revived by me.
    There're 4 Fortresses surrounding the Lobby Area.

    The Sky Fortress.
    When conquered, it grants: 1000 AME + 600 Exp/Fame + 4000 G

    The Sun Fortress
    When conquered, it grants: 600 AME + 400 Exp/Fame + 3000 G

    The Moon Fortress
    When conquered, it grants: 400 AME + 300 Exp/Fame + 2000 G

    The Hell Fortress
    When conquered, it grants: 200 AME + 200 Exp/Fame + 1000 G

    Instructions:

    1. Head towards the LOBBY area.
    2. When the event starts, quickly claim 1 of the 4 fortresses as yours, you will have to protect it with your life! You can't enter the Fortress couse the entrance has been sealed, so you'll have to fight outside.
    3. Once the event is over, If you still have a fortress conquered, you'll receive the stated reward and all the ninja from your village will be able to enter the fortress for 7 days. You'll find many treasures and dangers inside!

    It's possible to conquer more than 1 fortress but it'll be harder to protect them.

    People from the same village are allies. You might want to split and head towards different fortresses or just stick together and go for 1 fortress only.

    Ninja from other villages are your enemies, and they'll try to conquer your fortress by killing all the ninja protecting it.

    Temporary alliances are possible, and weaker villages may want to form an alliance with the strongest villages.


    Win Points Per Kill:

    Kill 1 Ninja God level Ninja = 5000 AME + 5000 EXP/FAME + 5000 G
    Kill 1 Legendary Kage level Ninja = 2000 AME + 2000 EXP/FAME + 2000 G
    Kill 1 Super Kage level Ninja = 1000 AME + 1000 EXP/FAME + 1000 G
    Kill 1 Kage level Ninja = 500 AME + 500 EXP/FAME + 500 G
    Kill 1 Legendary Sannin Level Ninja = 200 AME + 200 EXP/FAME + 200 G
    Kill 1 Sannin Level Ninja = 150 AME + 150 EXP/FAME +150 G
    Kill 1 Elite Jounin = 80 AME + 80 EXP/FAME + 80 G
    Kill 1 Jounin = 50 AME + 50 EXP/FAME + 50 G
    Kill 1 Chunin = 20 AME + 20 EXP/FAME + 20 G
    Kill 1 Genin = 10 AME + 10 EXP/FAME + 10 G

     
    Last edited: Dec 13, 2019
  24. Charmed

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    Spoiler:

    Medical Ninjutsu: Chakra Scalpel A Rank (Elite Jounin)
    Transform your chakra into a small, sharp blade. It can then be used for highly accurate incisions necessary for surgeries, anatomical dissections, make cuts inside the body without actually creating an open wound, or effectively cut muscle tissues and tendons, rendering the target immobile. It can be used in combination with "Blade Techniques" such as the Fire Blade, Lightning Blade, Wind Blade and the Ice Blade! It benefits from your Kenjutsu stat.


    Medical Ninjutsu: Poison Breath β A Rank (Sannin) Exhale large amounts of Poison Gas! Poison Σ The poisoned target will consume twice the chakra he normally needs to cast a jutsu so he will get tired faster. It also affects the targets evasion and accuracy and additionally, causes dizziness and in some circumstances, paralysis. Range: 100 meters. AoE = 30 meters.


    Medical Ninjutsu: Sleeping Gas B Rank (Jounin) A cloud of sleeping gas. When inhalated, the targets will fall asleep for 1 minute. This may also affect your temamates. Range = 100 meters. AoE = 20 meters.

    Medical Ninjutsu: Chakra Buff Ω A Rank (Sannin) Chakra Transfer Technique. The amount of Chakra you are aloud to give depends on your Ninjutsu. 1 Chakra Point per Ninjutsu point. The target's jutsu will be twice as powerful than before, but his jutsu will cost twice the Chakra Points.

    Medical Ninjutsu: Auto Cure A Rank (Sannin) This has the same effect as Shoosen no jutsu, except you only need to touch your target once and he'll recover gradually.

    Medical Ninjutsu: Satsugaite no Jutsu A Rank (Elite Jounin) The opposite of Shoosen no jutsu. Accumulate negative medical chakra in your hands, then, place your hands on your opponent. Exposure to this jutsu for only a few seconds causes serious damage to skin , tissues, veins, and even internal organs.


    Medical Ninjutsu: Detox Σ A Rank (Elite Jounin) You can heal all sorts of poison twice as fast. The time you need to heal a poison depends on how strong the poison is. Poison Alpha can be healed within 30 seconds. Poison Beta would take 1 minute to get healed. Poison Gamma takes 2.5 minutes. Poison Omega takes 5 minutes.

    Medical Ninjutsu: Debuff Countering Technique A Rank (Sannin)
    By placing your hand on your target, instantly heal one or more of the following abnormal conditions from him: paralysis, stun, K.O, uncontrollably crying, blindness, falling asleep, confusion, magentized,and falling under genjutsu. You must pay 1 Chakra Point fo very debuff healed this way but the jutsu itself has no activation cost.

    Summoning Jutsu: Kamatari A Rank (Sannin)
    Summon the Legendry Weasel. Doubles the Potency of Wind Style for as long as it remains on the battlefield!

    Fuuton: Kamaitachi A Rank (Sannin)
    Can only be used with a Fan. Powerful gust of wind. The target is blown 50 meters away while being cut with dozens of wind blades. Instantly Kill any number of targets if their Resistance is 2.5 Points lower than your Ninjutsu stat. Range = 75 meters. AoE = 75 meters.
    Fuuton: Raging Wind Blades B Rank (Elite Jounin) Can only be used with a Fan. Generate strong winds that are capable of killing a target if it's Resistance is 3 Points lower than your Ninjutsu. Range = 75 meters. AoE = 45 meters.
    Fuuton: Atsugai A Rank (Sannin) A giant sphere of compressed wind chakra and air, explodes, inflicting massive damage to multiple targets at once! AoE 75 meters. Range = 75 meters.

    Fuuton: Wind Blade C Rank (Chunin) Increase the sharpness and range of bladed weapons. This will also increase their ability to pierce armors and other types of defenses. It also add the "paralysis" effect for about 10 seconds, which unables the opponent to cast jutsu.
    Fuuton: Wind Shuriken D Rank (Genin) Wind Chakra imbued Shuriken. Doubles their sharpness, range and speed.
    Fuuton: Double Jump D Rank (Genin) Jump twice as high. Genin and Chunin can normally jump 10 meters high without this jutsu.
    Katon: Dai Endan B Rank (Elite Jounin) A powerful and fast fireball. Explodes once it hits the target. It can't be dodged by ninja with 3 Speed points or less. Range = 25 meters. AoE = 30 meters.
    Katon: Fire Tornado B Rank (Elite Jounin) Create a 40 meters high Fire Tornado that causes large amounts of damage to the opponent, it can be combined with other Katon or Fuuton to increase it's size and potency. Range = 20 meters. AoE = 20 meters.
    Katon: Fire Wall B Rank (Elite Jounin) By placing your hands on the gorund, instantly summon a fire wall that protects you from incoming attacks for a short period of time (about 1 minute or so). The wall is 15 meters high. Can be used many times.
    Doton: Iwa no Ame B Rank (Elite Jounin) A dozen large rocks rise through the air and fall like meteorites over a given area. You may combine this jutsu with Katon to increase it's potency and speed, thus creating a new jutsu: Burst Rockets! Range: 30 meters.
    Doton: Earth Wall B Rank (Elite Jounin) Create a big rock wall, perfect for bloking attacks. It's Resistance depends on your Res stat. The wall is 20 x 20 x 3 meters
    Suiton:
    Bringer of Darkness B Rank (Elite Jounin) Blinds your opponent. It can affect multiple targets. Only sight is affected by this genjutsu. Range = 25 meters. AoE = 10 meters.

    Rage Genjutsu C Rank (Chunin) Concentrate on a single target. If your target has 2 Genjutsu points less than you, he will believe his teammates are his enemies and will start attacking them. Lasts for 1 minute. Range 25 meters.
    Deceit Genjutsu B Rank (Jounin) The opponents will think they are traveling in circles for hours. The effect of this Genjutsu lasts for 5 seconds in real time. However, this only works if you have 2 Gen points more than your opponent. Range = 25 meters. AoE = 20 meters.
    Cho Oodama Rasengan A Rank (Elite Jounin) Big spinning ball of chakra held in the palm of the user's hand. It can create a 15 meters crater when it hits the ground. It can send large targets flying and can push the target 100 meters away from you. It's easy to dodge if your Speed is low.
    Taijutsu: Kage Buyo C Rank (Chunin) Kick the opponent's chin! You're target will loose balance, and will be pushed upwards.
    Shuriken Kage Bunshin α B Rank (Jounin) Throw a Shuriken and create 2 clones of it. This is useful when you throw several Shuriken, so if you throw 10 Shuriken, you will actually throw 30 Shuriken just by using this jutsu!
    Kage Bunshin B Rank (Jounin) Create Shadow Clones that can fight like you and can even use jutsu 1 rank below yours. The clones can be defeated easily since their Resistance = 1. The amount of clones depends on your Stamina. If you have 5 Stamina you can create up to 5 clones. This only costs you 1 Chakra point, no matter how many clones you create. However, you can only use this jutsu once in a battle.
    Henge: Sexy no Jutsu D Rank (Genin) Transform yourself into a very attractive guy or girl. This is used as a distraction. This won't work on ninja that are serious, evil or have high INT status.

    Shuriken x530
    Kunai x9
    Paper Bomb x5
    War Fan (a 2 meters Battle Fan! Increases Wind Style's potency, range and AoE by 50%!) [Equipped]


    Legendary Sannin Ryuga's Stats:
    STA = 6.5/ NIN = 7.5/ TAI = 4.5/ GEN = 5.5/ KEN = 4.5/ INT = 5.5/ SPE = 4.5/ RES = 4.5/ TOTAL = 43

    TOTAL G = 7,500 G


    @Polandfan Poland#1
    Spoiler:

    Doton: Stonethrower α D Rank (Genin) Pick up a small rock and throw it to the enemy. The rock has a diameter of 0.5 meters. Genin have to try really hard to lift a rock of that size. Range 5 meters.
    Doton: Camouflage D Rank (Genin) You can camouflage when you are near a big rock or a wall. Lasts for 10 seconds. If you move too fast, yo may get detected.
    Shuriken x10
    Kunai x10
    Paper Bomb x10

    Genin Poland's Stats:
    STA = 1.5/ NIN = 0.5/ TAI = 2.5/ GEN = 0.5/ KEN = 0.5/ INT = 0.5/ SPE = 0.5/ RES = 1.5/ TOTAL = 8

    TOTAL G = 100 G



    @TruestArtXI Ice:
    Spoiler:

    Doton: Keijugan no Jutsu α C Rank (Chunin) Reduce an object's weight by 50%. This works on Tools, Weapons and Rocks. You have to touch them in order to use this jutsu on them.
    Doton: Mud Splash C Rank (Chunin) Spit large amounts of mud to the enemy. You can choose to harden the mud with a Fuuton, or use Katon on it so the target will burst into flames.
    Doton: Mud Wall D Rank (Genin) A small and weak 2 meters mud wall. It's used to stop frontal attacks.
    Shuriken x11
    Kunai x10
    Paper Bomb x5


    Chunin Ice's Stats:
    STA = 2/ NIN = 2/ TAI = 3/ GEN = 3/ KEN = 1/ INT = 2/ SPE = 1/ RES = 3/ TOTAL = 17

    TOTAL G = 850 G


    @cry77 Broseph:
    Spoiler:

    Raiton: Chakra Modo V1 C Rank (Chunin) Activation costs 2 Chakra Points. Emanates rays through your body, generating a second skin of electricity useful to defend yourself; anyone who comes in contact receives painful electric shocks. Increases Speed and Resistance by 1.
    Raiton: Flash D Rank (Genin) Creates a weak flash generated by concentration that blinds the enemy for 3 seconds. Range 5 meters.
    Raiton: Magnetic Clone D Rank (Genin) Create a clone that acts like a magnet. The magnetism of the clone is very weak so it only attracts small things like Shuriken and Kunai. The clone can't fight.
    Kunai x10
    Shuriken x10
    Paper Bomb x5


    Chunin Broseph's Stats:
    STA = 3/ NIN = 2/ TAI = 3/ GEN = 1/ KEN = 2/ INT = 1/ SPE = 2/ RES = 2/ TOTAL = 16

    TOTAL G = 600 G



    @RahulPK04 Rahul:
    Spoiler:

    Katon: Endan D Rank (Genin) Small flame bullet burns the target. Range 10 meters.
    Gamayudan α D Rank (Genin) Sticky Toad Oil. You can combo this jutsu with another Katon so the target will burst into flames! Range 5 meters.
    Shuriken x10
    Kunai x10
    Paper Bomb x5


    Chunin Rahul's Stats:
    STA = 1/ NIN = 2/ TAI = 1/ GEN = 3/ KEN = 1/ INT = 2/ SPE = 1/ RES = 1/ TOTAL = 12

    TOTAL G = 280 G

     
    Last edited: Feb 10, 2020
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  25. TruestArtXI

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    So how exactly will our story line go? Is this more a PVP OR PVE?
     
  26. Charmed

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    @Marvel +Levi+
    Spoiler:

    Jinchuuriki
    Biju: Kokuo (+2 Sta, +2 Tai, +2 Spe)
    Biju Mode α 4000 BP
    Version 1. This mode is unstable and it will automatically activate once your Stamina hits 1.0 You can't cast taijutsu, ninjutsu nor genjutsu while this mode is active, however, you may use the rasengan line. This mode lasts for 5 minutes. After using this Mode you'll be exhausted.

    Summoning Jutsu: Triple Rashomon 6000 AME
    Or Sanju Rashomon. Without the need of hand seals, instantly summon 3 formidable giant gates to block an incoming attack! This justu can only be used once per battle, but the gates won't leave the battlefield unless they're completely destroyed. The gates can protect you from a Mini Bijuudama, but they will disappear afterwards. Summoning cost is 2 Chakra Points.

    Summoning Jutsu: Eren Yeager. Costs 3 Chakra points. Height = 16m. Lasts for 10 min. Can only be summoned once per battle. Weak against Most K.G, Genjutsu, and Raiton.
    Skills (You may only use each of the following skills once per battle, afterwards, the toad leaves the battlefield!)
    1. Jump: Instantly jump 100 meters high!
    2. Suiton: Teppoudama: 3 Dai Mizurappa x 3. Range = 50 meters.
    3. Gamayudan Ω A Rank (Elite Jounin) Spew huge amounts of Sticky Toad Oil. You can combo this jutsu with another Katon so the target will burst into flames! Range 50 meters. AoE = 30 meters.

    Toad Sage Mode S Rank (S.Kage) Activation Costs 3 Chakra Points. All your stats will go up by 0.5 instantly! Your jutsu will also be twice as powerful! Sennin Modo lasts for 3 minutes and can only be used once per battle, however, you may enter SM instantly.
    Toad Army S Rank (S.Kage) To be used after SM. If you pay 3 Chakra Points, you may summon 2 more copies of your Toad Summon.
    Frog Song S Rank (S.Kage) To be used after SM. To be used with a Toad. If you pay 2 Chakra Points, you may cast this powerful genjutsu. It affects up to 3 targets at once. The targets will be paralyzed for 1 minute! Can only be used once per battle.


    Byakugan Ω S Rank (S.Kage)
    Activation Costs 1 Chakra Points. The Byakugan allows you to detect anything in a radius of 10,000 meters (The range of the Byakugan will increase x10 each time you rank up!). It will also make you immune to C , D, B and A Rank Genjutsu. You'll also are immune to all Visual Genjutsu and Blindness . Doesn't have a time limit. You can't be blindsided.

    Hyuga Style: Twin Lion Fists S Rank (S.Kage)
    To be used in combination with the Byakugan. Activation costs 3 Chakra Points. The user changes the shape of chakra released from both hands into large guardian lion-shaped shrouds. Doing so greatly increases the range and destructive power of the gentle fist and all punching jutsu (Potency is doubled). The lion heads drain the chakra network of those they touch The Twin Lion Fists have a high chance of stunning the target. This powerful Hyuga Style Technique can also be used in combination with 32, 64, 128 and 256 Palms and the Eight Gates Technique for devastating effects.
    Hyuga's Instant Kill Combo: Byakugan + Twin Lion Fists + 32 Palms + 64 Palms + 128 Palms.

    Hyuga Style: 256 Palms S Rank (S.Kage)
    Stops the opponents chakra flow for about 5 minutes. The Opponent won't be able to use Ninjutsu, Taijutsu nor Genjutsu. In addition to the effects of 128 Palms, this powerful taijutsu will instantly kill 1 target, however, you may only use this ability once per day, you may still use this jutsu without it. Costs 4 Chakra Points.

    Hyuga Style: 128 Palms S Rank (S.Kage) 9 cp
    Stops the opponents chakra flow for about 3 minutes. The Opponent won't be able to use Ninjutsu, Taijutsu nor Genjutsu. In addition to the effects of 64 Palms, this powerful taijutsu will knockdown the target and it will also inflict paralysis. Costs 2 Chakra Points.

    Hyuga Style: 64 Palms B Rank (S.Kage) 6 cp
    Stops the opponents chakra flow for about 1 minute. The Opponent won't be able to use Ninjutsu, Taijutsu nor Genjutsu. In addition to the effects of 32 Palms, this also has a slight chance to Paralyze your target.

    Hyuga Style: 32 Palms C Rank (S.Kage) 3 cp
    Stops the opponents chakra flow for about 20 seconds. The Opponent won't be able to use Ninjutsu nor Genjutsu.

    Hyuga Style : Vaacum Hell Palm S Rank (S.Kage)
    An upgrade of The Eight Trigrams Vaacum Palm. Precisely pinpoint the enemy's vital points with the Byakugan and release a burning high-speed palm thrust. Instantly burn 3 Chakra Points from 1 target. Can't be dodged by ninja that are slower than you and it also can't be countered either. Range = 15 meters. Costs 3 Chakra Points.

    Hyuga Style : Hakke Kusho B Rank (S.Kage)
    The Eight Trigrams Vaacum Palm. Precisely pinpoint the enemy's vital points with the Byakugan and release a high-speed palm thrust. A "vacuum shell" compressed using the Gentle Fist is formed to attack the opponent's vitals from a distance, blowing them off their feet with tremendous force before they even notice they were hit. Range = 10 meters.
    Hyuga Style: Rotation B Rank (S.Kage)
    Activation costs 2 Chakra Points. Release a huge amount of chakra from all your chakra points , then spin rapidly to create a rotating shield of chakra around yourself and tossing away any nearby attackers. You can also actively control the size and power of the sphere to suit the situation. This taijutsu is also capable of reflecting an opponent's chakra against them. Rotation's resistance is equal to yours +2! Perfect for blocking Taijutsu and most elemental attacks. Weak against underground attacks.

    Summoning Jutsu
    Katon: Imperial Burning Phoenix S Rank (S.Kage) Summon the power of the Legendary Fire Bird. The bird is 35 meters tall. Once it hits the target, it generates a huge explosion. You may control the birds movement at will. Additionaly, Konoha Class 1 may combine the bird with Enton, which will double it's size and potency. Konoha Class 2 may ride the bird. Konoha Class 3 may sacrifice the bird to revive a fallen teammate, this will also restore half the teammate's Chakra. AoE = 100 meters. Costs 3 Chakra Points.

    Sensor α S Rank (S.Kage)
    Grants you the ability to predict up to 3 chakra based attacks per battle. When you predict an attack, you can easily dodge or counter it. A sensor type ninja can easily fight with zero visibility, which means sensors can fight while being blinded by a jutsu and even inside Hidden Mist! This is a passive ability that has no chakra cost.

    Katon: Gouka Messhitsu S Rank (Kage) Costs 2 Chakra Points. An enormous flame bullet that can devastate an entire forest in seconds.It can be combined Fuuton and/or Katon to increase it's potency. AoE 150 meters. Range = 75 meters
    Katon: Majestic Demon Rage S Rank (Kage) Invoke the power of the Fire Spirit. The flame demon will push back the target 120 meters or so, and said target will burst into flames. Deals large amounts of damage, and it'll also stun the enemy for about 5 seconds. It can't be dodged by opponents that are slower than you. Range = 12 meters.
    Katon: Gouryuuka no Jutsu A Rank (Sannin) Invoke the power of the Great Fire Dragon. The Dragon is 100 meters long! It has huge potency and it's also very fast. It can't be dodged by ninja with 4 speed or less. Range: 150 meters. AoE = 35 meters
    Katon: Fire Wall B Rank (Elite Jounin) By placing your hands on the gorund, instantly summon a fire wall that protects you from incoming attacks for a short period of time (about 1 minute or so). The wall is 15 meters high. Can be used many times.
    Katon: Fire Tornado B Rank (Elite Jounin) Create a 40 meters high Fire Tornado that causes large amounts of damage to the opponent, it can be combined with other Katon or Fuuton to increase it's size and potency. Range = 20 meters. AoE = 20 meters
    Katon: Phoenix Flower C Rank (Chunin) 12 small fireballs attack the enemy. If you're skilled enough, you can make a Combo with Fire Shuriken to create more damage. Range 10 meters.
    Katon: Fire Blade C Rank (Chunin) Increase the sharpness and range of bladed weapons. This will also increase their ability to pierce armors and other types of defenses.
    Katon: Fire Shuriken D Rank (Genin) Fire Chakra imbued Shuriken. Now your Shuriken look better and are deadlier.
    Fuuton: Infinite Devastation Wind B Rank (Jounin) Create a 20 meters high Tornado. This causes a lot of damage to the opponent, it can be combined with other elements to increase it's potency. Range = 20 meters. AoE = 10 meters.
    Raiton: Hotaru no Hikari B Rank (Elite Jounin) A hundred fireflies that chase and stun your opponent. You can join them instead, to create a sphere of light that will explode with the potency of 10 Paper Bombs! Range 15 meters. AoE = 20 meters.
    Doton:
    Suiton:
    Taju Kage Bunshin A Rank (Kage) Create 10 Shadow Clones. The clones can fight like you and can even use jutsu 1 rank below yours. The clones can be defeated easily since their Resistance = 1. The amount of clones depends on your Ninjutsu. If you have 5 Ninjutsu you can create up to 15 clones. This only costs you 3 Chakra points, no matter how many clones you create. However, you can only use this jutsu once in a battle.
    Transformation Jutsu D Rank (Genin) Transform yourself into someone or something. This won't fool ninja that have high INT.
    Shuriken x50
    Kunai x0
    Billy the Rope x1
    Ninja Sword x1
    Paper Bomb x10
    Soldier Pill x4
    Hidan's Scythe x1


    Super Kage Levi's Stats:
    STA = 9.5/ NIN = 9.5/ TAI = 11.5/ GEN = 7.5/ KEN = 5.5/ INT = 8.5/ SPE = 8.5/ RES = 6.5/ TOTAL = 67

    TOTAL G = 64,065 G



    @J★J♥ Trevrep
    Spoiler:

    Doton: Keijugan no Jutsu β B Rank (Jounin) Reduce an object's weight by 75%. This works on Tools, Weapons and Rocks and even other ninja including yourself! You have to touch them in order to use this jutsu on them. The lightened ninja's speed will increase by 1, but his taijutsu will go down by 1.

    Doton: Stonethrower α Rank (Genin)
    Pick up a small rock and throw it to the enemy. The rock has a diameter of 0.5 meters. Genin have to try really hard to lift a rock of that size. Range 5 meters.
    Doton: Camouflage α D Rank (Genin)
    You can camouflage when you are near a big rock or a wall. Lasts for 10 seconds. If you move too fast, yo may get detected.
    Doton: Mud Wall D Rank (Genin) A small and weak 2 meters mud wall. It's used to stop frontal attacks.
    Doton: Headhunter C Rank (Chunin) Bury the target underground except for his head. This is used for torture. Range 5 meters. Ninja with high Taijutsu will get out of the hole easily.
    Doton: Mud Splash C Rank (Chunin) Spew large amounts of mud to the enemy. You can choose to harden the mud with a Fuuton, or use Katon on it so the target will burst into flames.
    Katon:
    Taijutsu: 1st Gate C Rank (Chunin)
    Activation Costs 1 Chakra Points Instantly increase your Taijutsu and Speed by 1. Lasts for 1 minute. You might get a little tired afterwards. When opening gates your stats might go beyond 5.

    Taijutsu: Dynamic Entry D Rank (Genin) A Kick with style!
    Taijutsu: Kage Buyo C Rank (Chunin) Kick the opponent's chin! You're target will loose balance, and will be pushed upwards.
    Taijutsu: Triple Blossom C Rank (Chunin) 3 fast consecutive punches.
    Henge: Sexy no Jutsu D Rank (Genin) Transform yourself into a very attractive guy or girl. This is used as a distraction. This won't work on ninja that are serious, evil or have high INT status.

    Kunai x10
    Billy the Rope x1


    Jounin Trevrep's Stats:
    STA = 2.5/ NIN = 2.5/ TAI = 3.5/ GEN = 3.5/ KEN = 1.5/ INT = 2.5/ SPE = 1.5/ RES = 3/ TOTAL = 20.5

    TOTAL G = 9100 G

     
    Last edited: Jan 26, 2020
  27. TruestArtXI

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    Yes I did
     
  28. Charmed

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    @TrollbitoUchiha Takuto
    Spoiler:

    Mangekyou Sharingan A Rank (Elite Jounin)
    Activation Costs 3 Chakra Points. In addition to the effects of the 3 Tomoe Sharingan, the MS can create a powerful visual genjutsu. Range 5 meters. The illusion lasts for 10 Minutes but it can only be used once per battle. You can only use the MS for 3 minutes. It's user can dodge attacks with lower speed.
    Sharingan β B Rank (Jounin)
    Activation Costs 2 Chakra Points. The 3 Tomoe Sharingan allows you to dodge frontal attacks easily if your opponent has less speed than you. You can also copy your opponents Ninjutsu and Taijutsu but only if the ninjutsu is Jonin or below. Note that copying a Ninjutsu or a Taijutsu will also drain your chakra. Lasts for 5 Minutes.
    Katon: Burning Ashes B Rank (Jounin) Spew large amounts of ashes from your mouth. The cloud of ashes works as a smokescreen. You can also make it explode with another fire release. It has more damage than the Great Fireball. Range = 5 meters. AoE = 8 meters
    Katon: Dai Endan B Rank (Elite Jounin) A powerful and fast fireball. Explodes once it hits the target. It can't be dodged by ninja with 3 Speed points or less. Range = 25 meters. AoE = 30 meters. 1900
    Katon: Great Fireball B Rank (Jounin)
    Great fireball hits the target. It's also faster than weaker fire jutsu. It can damage several targets at once. Range = 20 meters. AoE = 12 meters. You can increas the potency of the fireball with Wind Release or Fire Release.
    Katon: Phoenix Flower C Rank (Chunin)
    12 small fireballs attack the enemy. If you're skilled enough, you can make a Combo with Fire Shuriken to create more damage. Range 10 meters.
    Katon: Fire Blade C Rank (Chunin) Increase the sharpness and range of bladed weapons. This will also increase their ability to pierce armors and other types of defenses. It also adds the "burn" effect, which burns 1 Chakra Point from the target. Burnt chakra can not be restored for the rest of the battle.

    Katon: Fire Shuriken D Rank (Genin) Fire Chakra imbued Shuriken. Now your Shuriken look better and are deadlier.
    Gamayudan α D Rank (Genin) Sticky Toad Oil. You can combo this jutsu with another Katon so the target will burst into flames! Range 5 meters.
    Doton: Earth Splitter B Rank (Jounin) Place your hand on the ground. This will cause the earth to rise up and split apart. The enemy may even fall inside the 10 meters deep fissure.
    Doton: Stonethrower β B Rank (Jounin) Pick up a big rock and throw it to the enemy. The rock has a diameter of 2 meters. Range 15 meters.
    Raiton: Inspiration Wave B Rank (Jounin) Spew a large lightning bolt that hits the target. The target will get paralyzed for 10 seconds. You can combine this jutsu with Suiton. Range 15 meters.
    Raiton: Lightning Blade C Rank (Chunin) Increase the sharpness and range of bladed weapons. This will also increase their ability to pierce armors and other types of defenses.
    Taijutsu: Dynamic Entry D Rank (Genin) A Kick with style!
    Taijutsu: Kage Buyo C Rank (Chunin) Kick the opponent's chin! You're target will loose balance, and will be pushed upwards.
    Taijutsu: Triple Blossom C Rank (Chunin) 3 fast consecutive punches.
    Taijutsu: 1st Gate C Rank (Chunin) Activation Costs 1 Chakra Points Instantly increase your Taijutsu and Speed by 1. Lasts for 1 minute. You might get a little tired afterwards. When opening gates your stats might go beyond 5.
    Tree Branch Genjutsu C Rank (Chunin) Visual Contact. Sharingan. The target will feel his binded to a tree, and that he won't be able to escape. Lasts for 10 seconds. This won't work on targets that have great raw strength.
    Rage Genjutsu C Rank (Chunin) Concentrate on a single target. If your target has 2 Genjutsu points less than you, he will believe his teammates are his enemies and will start attacking them. Lasts for 1 minute. Range 10 meters.
    Paralysis Genjutsu C Rank (Chunin) Touch your opponent's forhead. He will be paralyzed instantly. Lasts for 10 seconds. This won't work on targets that have great raw strength.
    Shuriken x10
    Kunai x10
    Paper Bomb x5
    Ninja Sword x1 (A small sword made for ninjas) [Equipped]
    Cute Red Backpack x1 (Sta+2, Food+2)

    Elite Jounin Takuto's Stats:
    STA = 5/ NIN = 4/ TAI = 5/ GEN = 4/ KEN = 2/ INT = 3/ SPE = 3/ RES = 4/ TOTAL = 30

    TOTAL G = 150 G




    @SakuraLover16 Kazuma

    Spoiler:

    Dual Wield B Rank (E.Jounin)
    You may equip 2 weapons at once!

    Dokuton: Poison β B Rank (Jounin)
    All your weapons are now poisoned. The poisoned target will consume twice the chakra he normally needs to cast a jutsu so he will get tired faster. It also affects the targets evasion and accuracy.
    Dokuton: Shadow Blade B Rank (Jounin) Increase the sharpness and range of bladed weapons. This will also increase their ability to pierce armors and other types of defenses. Inflicts "blindness" for about 10 seconds! It also increases the potency of Scythes by 50%!
    Dokuton: Needle Rain B Rank (Jounin) Poisoned needles start raining over the battlefield. This jutsu can't be dodged. It may damage multiple targets at once. You need at least 50 Senbon to perform this technique. AoE = 25 meters.
    Dokuton: Poison Fog Σ B Rank (Elite Jounin) Spew large amounts of poison gas. This jutsu will also inflict blindness for about 10 seconds! Because of it's AoE, it may affect multiple targets. AoE = 20 x 20 meters! Range = 30 meters! Combo with Poison Breath!
    Dokuton: Acid Rain α B Rank (Elite Jounin) Acidic Rain reduces all affected targets' resistance by 2! Caution: this jutsu affects your allies as well! AoE = 25 meters. Combo with Needle Rain!
    Dokuton: Poison Breath α B Rank (Elite Jounin) Exhale large amounts of Poison Gas! Poison β. The poisoned target will consume twice the chakra he normally needs to cast a jutsu so he will get tired faster. It also affects the targets evasion and accuracy.. Range: 20 meters. AoE = 20 meters.
    Dokuton: Poison Blade C Rank (Chunin)
    Increase the sharpness and range of bladed weapons. This will also increase their ability to pierce armors and other types of defenses. It also doubles the effect of "paralysis" as well as the poisoned weapons' potency!
    Dokuton: Poison Needles D Rank (Genin)
    Spew 3 poisoned needles at the enemy! You need senbon to perform this technique.

    Suiton: Goshukisame B Rank (Elite Jounin) To be used after Stormy Blockade. 5 sharks will eat the opponent's chakra. Each shark eats 0.5 stamina and you restore the same amount. Range = 15 meters
    Suiton: Song of the Sea B Rank (Elite Jounin) Concentrate Water Chakra on your feet, your Speed stat will increase by 2. Doesn't have a time limit. This jutsu can only be used on a lake or on the sea.
    Suiton: Stormy Blockade B Rank (Jounin) By placing your hands on the ground, summon massive amounts of water from the sky, crashing it into your opponent. Range = 10 meters. AoE = 20 meters.
    Suiton: Dai Mizurappa C Rank (Chunin)
    Large amounts of water hit the target. It will push the enemy backwards. Range 15 meters.
    Suiton: Mizu Bunshin C Rank (Chunin)
    Water Clone. The water clones can attack the opponent but they can't think for themselves,they can be destroyed easily. The amount of clones you can create is equal to your Stamina, 1 Clone for each Stamina Point.
    Fuuton: Tornado B Rank (Elite Jounin) Create a 40 meters high Tornado. This causes a lot of damage to the opponent, it can be combined with other elements to increase it's potency. Range = 20 meters. AoE = 20 meters
    Bringer of Darkness B Rank (Elite Jounin)
    Blinds your opponent. It can affect multiple targets. Only sight is affected by this genjutsu. Range = 10 meters. AoE = 10 meters.
    Fake Image Genjutsu C Rank (Chunin)
    The target will see an object bigger and scarier than it really is. This is used as a distraction and will create an opening. Lasts for 5 seconds.
    Paralysis Genjutsu C Rank (Chunin)
    Touch your opponent's forhead. He will be paralyzed instantly. Lasts for 10 seconds. This won't work on targets that have great raw strength.
    Rage Genjutsu C Rank (Chunin)
    Concentrate on a single target. If your target has 2 Genjutsu points less than you, he will believe his teammates are his enemies and will start attacking them. Lasts for 1 minute. Range 10 meters.
    Deceit Genjutsu B Rank (Jounin) The opponents will think they are traveling in circles for hours. The effect of this Genjutsu lasts for 5 seconds in real time. However, this only works if you have 2 Gen points more than your opponent. Range = 15 meters. AoE = 20 meters.

    Senbon x1000
    Scythe x1 [Equipped Right Hand]
    A 2 meters Scythe. You will look so cool with it equipped!
    Scythe x1 [Equipped Left Hand]
    A 2 meters Scythe. You will look so cool with it equipped!
    Anti Poison Mask [Equipped]
    The user is immune to Poison Breath and Poison Bombs.


    E.Jounin Kazuma's Stats:
    STA = 6/ NIN = 6/ TAI = 3/ GEN = 5/ KEN = 5/ INT = 4/ SPE = 5/ RES = 3/ TOTAL = 37

    TOTAL G = 4,500 G



    @LightningBlader Cordelia

    Spoiler:

    Kekkei Genkai: Hyoton A Rank (Sannin)
    Ice Release grants you the ability to instantly freeze any Suiton, which automatically allows you to control it at will and redirect it. You can use this powerful Kekkei Genkai to freeze your opponent's Suiton and use it against him. Ice Release also grants you access to Crystal Ice Mirrors and Ice Needles. When an Ice jutsu lands on any target, that target is now paralyzed for 30 seconds. Activation costs 2 Chakra Points. Every combination of Suiton and Fuuton will cost twice the amount of chakra after Hyoton's activation, however, their potency will be doubled.

    Hyoton: Magical Reflecting Mirror A Rank (Sannin)
    To be used after activating Hyoton. Has no chakra cost. Once per battle, you may cast this jutsu to reflect one and only one of your opponent's Jutsu with twice it's power.

    Hyoton: Ice Blade A Rank (Sannin) Increase the sharpness and range of bladed weapons. This will also increase their ability to pierce armors and other types of defenses. Your weapons will benefit from Hyoton's following effect:" When an Ice jutsu lands on any target, that target is now paralyzed for 30 seconds".

    Dual Wield B Rank (Jounin) You may equip 2 weapons at once!
    Suiton: Baksui Shouja A Rank (Sannin) Or, Exploding Water Colliding Wave. Spew enormous amounts of water to create a small ocean which can be used for additional Water Release Techniques. Any Suiton you cast afterwards will cost 1 Chakra Point less. AoE = 50 meters per Ninjutsu Point.
    Suiton: Hidden Mist Σ A Rank (Sannin) A thick mist will cover a 40 meters area. Lasts for 5 minutes. It also affects the visibility of all the ninja on the field. Additionally, it'll also make the caster immune to visual genjutsu for as long as the mist remains on the battlefield.
    Suiton: Suiryuudan no Jutsu A Rank (Sannin) Invoke the power of the Water Dragon. The Dragon is 100 meters long! It has huge potency and it's also very fast. It can't be dodged by ninja with 4 speed or less. Range: 150 meters. AoE = 35 meters
    Suiton: Homatsurappa B Rank (Elite Jounin) Spew large amounts of big bubbles to surround the enemy. Snap your fingers to make the Bubbles explode instantly and generate a cloud of hot steam. Range = 15 meters. AoE = 20 meters.
    Suiton: Goshukisame B Rank (Elite Jounin) To be used after Stormy Blockade. 5 sharks will eat the opponent's chakra. Each shark eats 0.5 stamina and you restore the same amount. Range = 15 meters
    Suiton: Song of the Sea B Rank (Elite Jounin) Concentrate Water Chakra on your feet, your Speed stat will increase by 2. Doesn't have a time limit. This jutsu can only be used on a lake or on the sea.
    Suiton: Water Prison B Rank (Elite Jounin) Traps a target in a sphere of water. In order to maintain the prison, you must stay in contact with the sphere. You can use Water Clones in combination with this jutsu.
    Suiton: Mizu Bunshin C Rank (Chunin) Water Clone. The water clones can attack the opponent but they can't think for themselves,they can be destroyed easily. The amount of clones you can create is equal to your Stamina, 1 Clone for each Stamina Point.
    Raiton: Lightning Shield B Rank (Elite Jounin) This shield blocks and deflects other lightning attacks.
    Raiton: Hotaru no Hikari B Rank (Elite Jounin) A hundred fireflies that chase and stun your opponent. You can join them instead, to create a sphere of light that will explode with the potency of 10 Paper Bombs! Range 15 meters. AoE = 20 meters.
    Raiton: Great Inspiration Wave B Rank (Elite Jounin) Spew a large lightning bolt that hits the target. The target will get paralyzed for 15 seconds. This jutsu will also burn the target. You can combine this jutsu with Suiton. Range 20 meters.
    Katon: Dai Endan B Rank (Elite Jounin) A powerful and fast fireball. Explodes once it hits the target. It can't be dodged by ninja with 3 Speed points or less. Range = 25 meters. AoE = 30 meters.
    Katon: Fire Wall B Rank (Elite Jounin) By placing your hands on the gorund, instantly summon a fire wall that protects you from incoming attacks for a short period of time (about 1 minute or so). The wall is 15 meters high. Can be used many times.
    Katon: Fire Tornado B Rank (Elite Jounin) Create a 40 meters high Fire Tornado that causes large amounts of damage to the opponent, it can be combined with other Katon or Fuuton to increase it's size and potency. Range = 20 meters. AoE = 20 meters
    Fuuton: Tornado B Rank (Elite Jounin) Create a 40 meters high Tornado. This causes a lot of damage to the opponent, it can be combined with other elements to increase it's potency. Range = 20 meters. AoE = 20 meters

    Shuriken x10
    Legendary Sword: Nuibari [Equipped]
    The Needle Sword allows it's wielder to attack multiple opponents at once! It increases the users striking speed by 2! It can be used in combination with ropes and paper bombs!
    Legendary Sword: Kiba [Equipped]
    Twin Swords laced with lightning chakra! It increases the wielder's base speed by 1 and his ninjutsu speed by 2! It can be used to cancel Bakuton and Doton, however, in order to cancel "earthquakes", the wielder of Kiba, must stick both baldes in the ground.


    Legendary Sannin Cordelia's Stats:
    STA = 4.5/ NIN = 4.5/ TAI = 3.5/ GEN = 4.5/ KEN = 6.5/ INT = 4.5/ SPE = 4.5/ RES = 3.5/ TOTAL = 36

    TOTAL G = 57,700 G



    @Zero890 Shira
    Spoiler:

    Raiton: Chakra Modo V1.5 B Rank (Elite Jounin)
    Activation costs 2 Chakra Points. Emanates rays through your body, generating a second skin of electricity useful to attack; the electricity running through your body makes you move faster. Increases Speed and Taijutsu by 1.5.
    Taijutsu: 1st Gate C Rank (Chunin) Activation Costs 1 Chakra Points Instantly increase your Taijutsu and Speed by 1. Lasts for 1 minute. You might get a little tired afterwards. When opening gates your stats might go beyond 5.
    Raiton: Chidori B Rank (E.Jounin)
    The Chidori is a high concentration of lightning chakra channelled around the user's hand. It's accuracy depends on your Speed stat. It inflicts serious damage to 1 target and it also causes paralysis for about 30 seconds.
    Raiton: Chidori Nagashi B Rank (Elite Jounin) An electrical discharge flows from the user's entire body allowing him to affect multiple enemies. The targets are paralyzed and at the same time receive considerable damage. This attack can also be channelled through the ground to increase it's range. Max Range = 5 meters
    Raiton: Chidori Senbon B Rank (Jounin) Spew large amounts of lightning chakra needles.This jutsu is very difficult to avoid, couse the needles are fast!. This jutsu will stun the target for 5 seconds. Range 10 meters.

    Taijutsu: 3rd Gate B Rank (Jounin) Activation Costs 2 Chakra Points Instantly increase your Taijutsu and Speed by 1.5. Lasts for 3 minutes. You will get tired afterwards. When opening gates your stats might go beyond 5.
    Taijutsu: Konoha Senpuu B Rank (Jounin) Launch a succession of high kicks and low kicks or a Spinning Kick.
    Taijutsu : Konoha Ounpuu B Rank (Elite Jounin) To be used in combination with the 3rd Gate. Spin and throw 3 consecutive kicks. Because this attack is being performed at high speeds, each kick generates a small explosion each time you hit the target.
    Taijutsu: Dynamic Entry D Rank (Genin) A Kick with style!
    Taijutsu: Kage Buyo C Rank (Chunin) Kick the opponent's chin! You're target will loose balance, and will be pushed upwards.
    Taijutsu: Triple Blossom C Rank (Chunin) 3 fast consecutive punches.
    Raiton: Great Inspiration Wave B Rank (Elite Jounin) Spew a large lightning bolt that hits the target. The target will get paralyzed for 15 seconds. This jutsu will also burn the target. You can combine this jutsu with Suiton. Range 20 meters.
    Raiton: Lightning Shield B Rank (Elite Jounin) This shield blocks and deflects other lightning attacks.
    Raiton: Kage Bunshin B Rank (Elite Jounin) Basically, it's a Kage Bunshin made of Lightning Chakra. When defeated, it electrocutes and stuns the target.
    Raiton: Lightning Shuriken C Rank (Chunin) Lightning Chakra imbued Shuriken. Doubles their sharpness and speed.
    Raiton: Lightning Blade C Rank (Chunin) Increase the sharpness and range of bladed weapons. This will also increase their ability to pierce armors and other types of defenses. It also add the "stun" effect for about 10 seconds, which unables the opponent to move and cast jutsu.
    Fuuton: Tornado B Rank (Elite Jounin) Create a 40 meters high Tornado. This causes a lot of damage to the opponent, it can be combined with other elements to increase it's potency. Range = 20 meters. AoE = 20 meters
    Doton:
    Kunai x10


    E. Jounin Shira's Stats:
    STA = 5/ NIN = 2/ TAI = 5/ GEN = 2/ KEN = 2/ INT = 3/ SPE = 4/ RES = 4/ TOTAL = 27

    TOTAL G = 8,650 G

     
    Last edited: Feb 10, 2020
  29. Charmed

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    @Hi no Ishi +Smoke+ The 6th Mizukage
    Spoiler:



    Rinnegan S Rank (N.God)
    Or Samsara Eye. It is said that in times of disorder, one who wields the Rinnegan is sent down from the heavens to become either a "God of Creation" who will calm the world or a "God of Destruction" who will reduce everything to nothingness. With only 1 Rinnegan equiped, all your stats will go up by 1.5 and all damage inflicted by Kekkei Genkai and Elemental Ninjutsu is increased by 50%! Range of all jutsu is also increased by 50%! 1 Rinnegan grants you access to Ningendo, Gakido and Chikushodo. Lasts for 7 days.

    Deva Path
    PK Gravity S Rank (N. god)
    Grants you the ability to manipulate attractive and repulsive forces! It also gives the user the ability to move objects with his mind. It's kinda like controlling gravity and telekinesis at the same time! The user may use this telekinetic ability on himself, allowing the user the ability to levitate without any time limit, however, all other abilities, such as Shinrai Tensei and Bansho Tenin, have a 5 seconds time limit and can not be spammed!

    Bansho Tenin S Rank (N. god)
    The Universal Pull is a technique that manipulates attractive force, which can only be used by those who can manipulate the 5 basic nature transformations. Pull one or multiple targets towards the user. It can also be used to immobilize a target in mid air for about 10 seconds! This jutsu can't be absorbed, dodged, countered nor blocked. AoE = 50 meters. It can't be spammed. Chakra cost is 5 and you may only use it every 5 seconds.

    Shinrai Tensei S Rank (So6P)
    The Almighty Push said to be the Rinnegan's pinnacle ability! Can only be used by those who can manipulate the 5 basic nature transformations. It is a psychokinetic wave generated by concentration that pushes all targets surrounding the caster. Hits multiple targets at the same time. Ignores Resistance. Deals large amounts of damage to multiple opponents at once! It can be used to increase the potency and speed of most jutsu, said jutsu's speed is increased by 3! Shinrai Tensei can't be absorbed, dodged nor countered. AoE = 100 meters. It can't be spammed. Chakra cost is 5 and you may only use it every 5 seconds.

    Chibaku Tensei S Rank (So6P)
    The Planetary Devastation Technique once used by the So6P to create the moon. By clapping your hands once, create a small black sphere that generates a destructive gravitational pull, attracting everything within an area of 50,000 meters. Chibaku Tensei ignores Resistance. It deals massive amounts of damage to multiple targets at once. Targets trapped inside the satellite are immobilized and sealed, causing instant death immediately afterwards. Additionally, the black sphere will absorb all chakra Points from targets trapped inside. The black sphere may be destroyed by jutsu stronger than the caster's Ninjutsu. It's potency can be increased with Sand, Paper Ocean, Paper Bombs and Ashura Path. Targets with superior ninjutsu than you, may resist the attractive force of this technique. Chibaku Tensei can't be absorbed, dodged nor blocked. Casting Range = 5000 meters. Costs 30 Chakra Points. It can only be used once per battle.

    Tengai Shinsei 120000
    *Needs 2 Rinnegan, Deva
    Summon an enormous asteroid that destroys the entire battlefield. Diameter = 500 meters. AoE = 3000 meters. Range = 5000 meters.
    Chakra Cost is 10 Chakra Points. You may only cast this jutsu twice per battle.


    Jinchuuriki
    Biju: Gyuki (+2 Sta, +2 Tai, +2 Ken)
    Biju Mode α 4000 BP
    Version 1. Forms a dense shroud of chakra around the jinchuuriki. The shroud is made of red bubbles of boiling liquid chakra that provides great physical protection. This mode is unstable and it will automatically activate once your Stamina hits 1.0 You can't cast taijutsu, ninjutsu nor genjutsu while this mode is active, however, you may use the rasengan line. This mode lasts for 5 minutes. After using this Mode you'll be exhausted.

    Summoning Jutsu: Triple Rashomon 6000 AME
    Without the need of hand seals, instantly summon 3 formidable giant gates to block an incoming attack! This justu can only be used once per battle, but the gates won't leave the battlefield unless they're completely destroyed. The gates can protect you from a Mini Bijuudama, but they will disappear afterwards. Summoning cost is 2 Chakra Points.

    Successive Suiton 35000 AME
    Everytime you cast a Suiton, dualcast it instead without paying the second Suiton's Chakra Cost!

    Summoning Jutsu: Ohamaguri 40000 AME
    Or Giant Clam. Summon the power of the Giant Clam, once used by the 2nd Mizukage. To be used in combination with Hidden Mist, to increase it's range. Cast a powerful mist genjutsu that inflicts confusion on multiple targets. The confused targets will start attacking each other. You may choose who attacks who. The genjutsu lasts for 3 minutes, but it only affects those with less genjutsu points than you. It also affects your allies. The Clam will disappear short after. While the Clam is on the battlefield, you can't be the target of any jutsu, however, you're still vulnerable to large AoE Jutsu. Can only be summoned once per battle.

    Suiton: Rasenshuriken S Rank (L.Kage) 10000 AME
    Needs all rasengans mastered An insanely powerful throwing rasengan. It's shaped like a giant shuriken. It generates a huge explosion once it hits the target. You may add your first nature to the RS to make it even deadlier. Range = 200 meters. AoE = 75 meters. Using this jutsu costs 2 Chakra Points.

    Dual Wield: You may equip 2 weapons at once!

    Sensor α S Rank (S.Kage)
    Grants you the ability to predict up to 3 chakra based attacks per battle. When you predict an attack, you can easily dodge or counter it. A sensor type ninja can easily fight with zero visibility, which means sensors can fight while being blinded by a jutsu and even inside Hidden Mist! This is a passive ability that has no chakra cost.

    Kekkei Genkai: Futon S Rank (L.Kage)
    A deadly combination of fire and water specifically designed to melt anything it enters contact with, especially chakra. Activation costs 2 Chakra Points.
    Futon: Komu no Jutsu S Rank (L.Kage)
    Exhale a powerful acidic mist, capable of melting bodies, and even chakra-based defences such as Susano. It has the ability to melt Susano instantly. However the technique has an inherent disadvantage, it also effects your allies. You can adjust the pH level of the mist at will. Futon Komu's AoE will increase largely when combined with Hidden Mist. AoE = 20 meters. Range = 10 meters.
    Futon: Unrivalled Strength S Rank (L.Kage)
    Increase the temperature of your chakra, generating large amounts of steam and evaporating any water or ice in direct contact with your body. The pressure resulting from this emitted steam can then be used to increase the force behind any physical attacks, giving you immense strength and speed. On releasing the pressure, your Taijutsu and Speed will go up by 2! The effect lasts for 30 seconds. Activation costs 1 Chakra Point. Can be used many times!
    Futon: Erupting Propulsion Fist S Rank (L.Kage) To be used after "Futon: Unrivalled Strength". Powerful steam-enhanced punch stuns the target for about 1 minute. Has no chakra cost.
    Futon: Erupting Strong Foot S Rank (L.Kage) To be used after "Futon: Unrivalled Strength". Powerful steam-enhanced kick stuns the target for about 1 minute. Has no chakra cost.

    Kekkei Genkai: Suiton Suika no jutsu A Rank (L.Kage) The Hozuki's powerful KG. This jutsu turs your entire into Oil water, making you immune to most physical attacks but weak against lighning. Activation costs 2 Chakra Points.

    Suiton: Water Gun S Rank (L.Kage)
    Through the Hydrification Technique, compress a drop of water in your index finger,which can be fired with tremendous force and speed similar to a gunshot. Range = 10 meters. When used at close range or on a paralyzed, immobilized, stunned, or K.O opponent, it's accuracy is perfect. The bullet's speed is equal to the caster's +2! Costs 1 Chakra Point to be used. It can be spammed.

    Medical Ninjutsu: Blessing of the Sea S Rank (L.Kage)
    To be used after summoning large amounts of water. By placing both hands on the flooded terrain, instantly heal the following abnormal conditions from all targets standing on it: paralysis, stun, K.O, uncontrollably crying, blindness, falling asleep, confusion, magentized,and falling under genjutsu. Additionally, protect all targets with a Water Barrier (a thin bubble surounding the target) that nullifies any jutsu, ignoring it's damage, AoE or effect.The Water Barrier disappears after nullifying a jutsu. Can be used many times, but the Water Barrier can't be stacked. Costs 10 Chakra Points.

    Medical Ninjutsu: Chakra Scalpel A Rank (L.Kage)
    Transform your chakra into a small, sharp blade. It can then be used for highly accurate incisions necessary for surgeries, anatomical dissections, make cuts inside the body without actually creating an open wound, or effectively cut muscle tissues and tendons, rendering the target immobile. It can be used in combination with "Blade Techniques" such as the Fire Blade, Lightning Blade, Wind Blade and the Ice Blade! It benefits from your Kenjutsu stat.

    Medical Ninjutsu: Debuff Countering Technique A Rank (Sannin) By placing your hand on your target, instantly heal one or more of the following abnormal conditions from him: paralysis, stun, K.O, uncontrollably crying, blindness, falling asleep, confusion, magentized,and falling under genjutsu. You must pay 1 Chakra Point fo very debuff healed this way but the jutsu itself has no activation cost.

    Medical Ninjutsu: Poison Breath β A Rank (Sannin) Exhale large amounts of Poison Gas! Poison Σ The poisoned target will consume twice the chakra he normally needs to cast a jutsu so he will get tired faster. It also affects the targets evasion and accuracy and additionally, causes dizziness and in some circumstances, paralysis. Range: 15 meters. AoE = 15 meters.
    Medical Ninjutsu: Ranshinsho A Rank (Sannin) Also known as "Body Pathway Derangement".Needs Raiton. Strike your opponent with your hand. The electrical chakra pours into the opponent's nervous system and rearrenges his body's signals. It also stuns the opponent.
    Medical Ninjutsu: Chakra Buff Ω A Rank (Sannin) Chakra Transfer Technique. The amount of Chakra you are aloud to give depends on your Ninjutsu. 1 Chakra Point per Ninjutsu point. The target's jutsu will be twice as powerful than before, but his jutsu will cost twice the Chakra Points.
    Medical Ninjutsu: Detox Σ A Rank (Elite Jounin)
    You can heal all sorts of poison twice as fast. The time you need to heal a poison depends on how strong the poison is. Poison Alpha can be healed within 30 seconds. Poison Beta would take 1 minute to get healed. Poison Gamma takes 2.5 minutes. Poison Omega takes 5 minutes.
    Medical Ninjutsu: Sleeping Gas B Rank (Jounin) A cloud of sleeping gas. When inhalated, the targets will fall asleep for 1 minute. This may also affect your temamates. Range = 10 meters. AoE = 10 meters.
    Medical Ninjutsu: Shoosen no Jutsu C Rank (Chunin)
    Place your hands on a wound to accelerate the healing process with green chakra. Eventually, the wound will stop bleeding (external or internal bleed). Healing takes about 2 to 5 minutes depending on the damage. This doesn't heal poison, nor restores the target's chakra.
    Suiton: Tsunami S Rank (S.Kage) By placing both hands on the ground, summon massive amounts of water to create a big ocean which can easily destroy an entire village and can also be used to cast additional Water Release Techniques. Any Suiton you cast afterwards will cost 1 Chakra Point less, and it will also have twice the size, range and AoE. AoE = 100 meters per Ninjutsu Point. Costs 5 Chakra Points.
    Suiton: Daikodan S Rank (S.Kage) To be used after Baksui Shouja. The Great Shark Bullet will devour your opponents' chakra. The opponents lose half of their current Chakra Points instantly, and you recover twice the amount of Chakra Points drained by Daikodan. If you have Samehada equipped, you can keep any amount of Chakra Points, even if they go beyond your Stamina limit. It can only be used once per battle. Does heavy damage to multiple targets at once. Range = 75 meters. AoE = 80 meters.
    Suiton: Senjikisame S Rank (Kage) To be used after Baksui Shouja. A Thousand Feeding Sharks will eat the opponent's chakra. The opponent loses half of his current Chakra Points instantly, and you recover that same amount of Chakra Points. If you have Samehada equipped, you can keep any amount of Chakra Points, even if they go beyond your Stamina limit. It can only be used once per battle. Range = 50 meters.
    Suiton: Suiryuudan no Jutsu A Rank (Sannin) Invoke the power of the Water Dragon. The Dragon is 100 meters long! It has huge potency and it's also very fast. It can't be dodged by ninja with 4 speed or less. Range: 150 meters. AoE = 35 meters
    Suiton: Song of the Sea B Rank (Elite Jounin) Concentrate Water Chakra on your feet, your Speed stat will increase by 2. Doesn't have a time limit. This jutsu can only be used on a lake or on the sea.
    Suiton: Omega Bubble Stream S Rank (Kage)
    To be used after activating Suika no Jutsu. Spew enormous amounts of giant bubbles to surround the enemy. Snap your fingers to make the Bubbles explode instantly and generate a cloud of hot steam. The explosion itself, has the power of 40 Paper Bombs. This jutsu will also immobilize your opponent for about 10 seconds because of the sticky oil, and his speed will be reduced by 1 for about 3 minutes. Combo with Vapor Style. Range =100 meters. AoE = 80 meters.
    Suiton: Water Prison B Rank (Elite Jounin) Traps a target in a sphere of water. In order to maintain the prison, you must stay in contact with the sphere. You can use Water Clones in combination with this jutsu.
    Suiton: Hidden Mist Ω S Rank (Kage) A thick mist will cover a 100 meters area. Lasts for 10 minutes. It also affects the visibility of all the ninja on the field. Additionally, it'll also make the caster and his allies, immune to visual genjutsu for as long as the mist remains on the battlefield.
    Suiton: Mizu Bunshin C Rank (Chunin) Water Clone. The water clones can attack the opponent but they can't think for themselves,they can be destroyed easily. The amount of clones you can create is equal to your Stamina, 1 Clone for each Stamina Point.
    Suiton: Baksui Shouja A Rank (Sannin) Or, Exploding Water Colliding Wave. Spew enormous amounts of water to create a small ocean which can be used for additional Water Release Techniques. Any Suiton you cast afterwards will cost 1 Chakra Point less. AoE = 50 meters per Ninjutsu Point.
    Raiton: Hotaru no Hikari B Rank (Elite Jounin) A hundred fireflies that chase and stun your opponent. You can join them instead, to create a sphere of light that will explode with the potency of 10 Paper Bombs! Range 15 meters. AoE = 20 meters.
    Raiton: Great Inspiration Wave B Rank (Elite Jounin) Spew a large lightning bolt that hits the target. The target will get paralyzed for 15 seconds. This jutsu will also burn the target. You can combine this jutsu with Suiton. Range 20 meters.
    Fuuton: Tornado B Rank (Elite Jounin) Create a 40 meters high Tornado. This causes a lot of damage to the opponent, it can be combined with other elements to increase it's potency. Range = 20 meters. AoE = 20 meters
    Katon: Dai Endan B Rank (Elite Jounin) A powerful and fast fireball. Explodes once it hits the target. It can't be dodged by ninja with 3 Speed points or less. Range = 25 meters. AoE = 30 meters.
    Doton: Iwa no Ame B Rank (Elite Jounin) A dozen large rocks rise through the air and fall like meteorites over a given area. You may combine this jutsu with Katon to increase it's potency and speed, thus creating a new jutsu: Burst Rockets! Range: 30 meters.
    Doton: Earth Wall B Rank (Elite Jounin) Create a big rock wall, perfect for bloking attacks. It's Resistance depends on your Res stat. The wall is 20 x 20 x 3 meters
    Death Flower Genjutsu S Rank (Kage)
    The opponents are surrounded by hundreds of deadly flowers. Casts sleep and paralysis on up to 5 targets. If the targets have 4 Genjutsu points less than you, destroy them instead! Doesn't work if your targets' Genjutsu stat is higher than yours. It only work on targets with 2 Genjutsu points less than you. AoE = 30 meters. Range = 20 meters.
    Dreamland Genjutsu A Rank (Sannin) Casts sleep on up to 3 targets at once. The effect lasts for 3 minutes, however, you can't attack your targets while casting this genjutsu, so I suggest you only use it when you team up with other ninja. Range = 15 meters. AoE = 25 meters. Costs 2 Chakra Points. Doesn't work if your target's Genjutsu stat is higher than yours. It only works on targets with 2 Genjutsu points less than you.
    Bewilderment Genjutsu A Rank (Sannin) Also known as "Kasumi's Genjutsu". A dark shadow envelops the opponent. Causes confusion and blindness for 1 minute. It'll also burn 2 Chakra Points from the target.
    Bringer of Darkness B Rank (Elite Jounin) Blinds your opponent. It can affect multiple targets. Only sight is affected by this genjutsu. Range = 10 meters. AoE = 10 meters.
    Deceit Genjutsu B Rank (Jounin) The opponents will think they are traveling in circles for hours. The effect of this Genjutsu lasts for 5 seconds in real time. However, this only works if you have 2 Gen points more than your opponent. Range = 15 meters. AoE = 20 meters.
    Rage Genjutsu C Rank (Chunin) Concentrate on a single target. If your target has 2 Genjutsu points less than you, he will believe his teammates are his enemies and will start attacking them. Lasts for 1 minute. Range 10 meters.
    Paralysis Genjutsu C Rank (Chunin) Touch your opponent's forhead. He will be paralyzed instantly. Lasts for 10 seconds. This won't work on targets that have great raw strength.
    Fake Image Genjutsu C Rank (Chunin) The target will see an object bigger and scarier than it really is. This is used as a distraction and will create an opening. Lasts for 5 seconds.
    Cho Oodama Rasengan A Rank (Elite Jounin) Big spinning ball of chakra held in the palm of the user's hand. It can create a 15 meters crater when it hits the ground. It can send large targets flying and can push the target 100 meters away from you. It's easy to dodge if your Speed is low.
    Henge: Sexy no Jutsu D Rank (Genin) Transform yourself into a very attractive guy or girl. This is used as a distraction. This won't work on ninja that are serious, evil or have high INT status.
    Taijutsu: Dynamic Entry D Rank (Genin) A Kick with style!
    Taijutsu: Kage Buyo C Rank (Chunin) Kick the opponent's chin! You're target will loose balance, and will be pushed upwards.
    Taijutsu: Triple Blossom C Rank (Chunin) 3 fast consecutive punches.

    Kunai x10
    Shuriken Pack x1 (Shuriken x10)
    Paper Bomb x105
    Senbon x6
    Billy the Ropex2
    Ninja Sword x1
    Ninja Sword x1
    Soldier Pill x40
    Scythe x1
    Hidan's Scythe x1

    Forbbiden Sword of Kusanagi x1

    Legendary Sword: Samehada [Equipped]
    Devours chakra! When absorbing a ninjutsu, you'll recover half the chakra points it's user spent to cast it. It allows it's wielder to absorb chakra beyond his limits! The absorption effect of this sword is doubled when used against Jinchuuriki and Biju. It can't absorb TBB. When used underwater, it's wielder may fuse with it, which will increase his speed by 2!
    Forbbiden Sword of Totsuka x1
    PvP only. Instantly puts the target inside a powerful genjutsu. Inflicts paralysis and sleep on 1 target for about 1 minute and it also burns half of the target's chakra instantly; the burnt Chakra can't be replenished for the rest of the battle. Even if your target gets revived, he will not recover the burnt chakra until the battle is over. You may only use Totsuka's effect once per battle.


    Cute Pink Backpack x1 (Sta+2 Food+2!)

    The 6th Mizukage - Legendary Kage Smoke's Stats:
    STA = 18/ NIN = 14/ TAI = 11/ GEN = 15/ KEN = 15/ INT = 9/ SPE = 13/ RES = 9/ TOTAL = 104

    TOTAL G = 504,980 G

     
    Last edited: Apr 6, 2020 at 6:35 PM
  30. TruestArtXI

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    About how long will it take to become jonin level?
     
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